Player Matchup

Anhur
Anhur
Imurdadddy
Anhur
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 28L
1,634 Elo+
Party 1
Ullr
Ullr
JüngleDîff
Ullr
Level 26
God Stats
8W - 5L
1,559 SR
Queue Stats
49W - 25L
1,762 Elo+
Party 1
Cliodhna
Cliodhna
TheAppStore
Cliodhna
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 116L
1,651 Elo+
Party 1
Shiva
Shiva
ZouMiz
Shiva
Level 100
God Stats
2W - 0L
1,722 SR
Queue Stats
8W - 5L
1,725 Elo+
Party 1
Kumbhakarna
Kumbhakarna
brettbyrd2
Kumbhakarna
Level 108
God Stats
2W - 3L
1,710 SR
Queue Stats
259W - 216L
1,652 Elo+
Party 1
Team Averages
Level 74
1,598 SR
1,685 Elo+

VS

Team Averages
Level 39
1,614 SR
1,397 Elo+
Danzaburou
Danzaburou
Imasmurfwow
Danzaburou
Level 49
God Stats
2W - 2L
1,498 SR
Queue Stats
11W - 14L
1,457 Elo+
Solo
Ah Puch
Ah Puch
TheGoldenKev
Ah Puch
Level 41
God Stats
33W - 25L
1,830 SR
Queue Stats
135W - 157L
1,379 Elo+
Solo
Atlas
Atlas
iCeItic
Atlas
Level 34
God Stats
2W - 3L
1,393 SR
Queue Stats
37W - 52L
1,337 Elo+
Party 2
Odin
Odin
iFIee__
Odin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,419 Elo+
Party 2
Loki
Loki
llukesters
Loki
Level 32
God Stats
2W - 2L
1,848 SR
Queue Stats
12W - 29L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
5 / 2 / 4
10,189
566
9,731
14,110
6,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 1 / 4
10,864
604
19,939
12,943
7,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
TheAppStore
Cliodhna
16
4 / 1 / 4
9,897
550
8,967
15,431
7,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
ZouMiz
Shiva
17
1 / 0 / 0
10,619
590
10,228
10,491
11,382
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
brettbyrd2
Kumbhakarna
14
1 / 0 / 11
9,029
502
6,823
17,523
19,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Imasmurfwow
Danzaburou
13
2 / 6 / 1
8,481
471
8,673
14,504
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
TheGoldenKev
Ah Puch
12
0 / 2 / 2
7,292
405
10,291
8,878
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
iCeItic
Atlas
10
1 / 2 / 2
7,409
412
7,094
14,418
10,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odin
iFIee__
Odin
15
0 / 2 / 0
8,724
485
4,798
15,568
19,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
1 / 7 / 0
6,887
383
2,881
16,336
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
19
Kills
4
4
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Imasmurfwow
Danzaburou
2
6
1
0.42
W
Anhur
5
2
4
3.5
W
8
1
4
10
W
Cliodhna
TheAppStore
Cliodhna
4
1
4
6
L
Ah Puch
TheGoldenKev
Ah Puch
0
2
2
0.5
W
Shiva
ZouMiz
Shiva
1
0
0
1
W
Kumbhakarna
brettbyrd2
Kumbhakarna
1
0
11
6.5
L
Atlas
iCeItic
Atlas
1
2
2
1
L
Odin
iFIee__
Odin
0
2
0
0
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,688
Damage
33,737
70,498
Taken
69,704
51,527
Mitigated
42,836
13,809
Healing
14,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Imasmurfwow
Danzaburou
8,673
2,908
0
2,701
14,504
5,026
0
1,245
13,259
0
46,039
W
Anhur
9,731
5,301
0
5,963
14,110
6,683
1,788
3,106
11,004
0
82,348
W
19,939
6,470
0
991
12,943
7,185
1,625
3,769
8,897
0
126,901
W
Cliodhna
TheAppStore
Cliodhna
8,967
1,330
0
1,666
15,431
7,185
0
3,601
11,830
0
87,562
L
Ah Puch
TheGoldenKev
Ah Puch
10,291
499
0
2,859
8,878
2,842
0
1,665
7,213
55,010
0
W
Shiva
ZouMiz
Shiva
10,228
2,978
0
1,189
10,491
11,382
2,483
0
10,491
0
93,358
W
Kumbhakarna
brettbyrd2
Kumbhakarna
6,823
1,521
537
3,463
17,523
19,092
103
6,909
9,102
18,673
0
L
Atlas
iCeItic
Atlas
7,094
2,908
293
3,295
14,418
10,203
0
2,204
12,214
28,951
0
L
Odin
iFIee__
Odin
4,798
616
0
2,450
15,568
19,948
0
267
15,301
0
66,860
L
2,881
505
0
2,578
16,336
4,817
0
1,442
14,894
0
27,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,598
Gold Earned
38,793
651
Minions Killed
392
0
Camps Cleared
0
1,777,576
Distance Traveled
1,559,543
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,481
471
85
5
0
292,908
2
W
Anhur
10,189
566
131
7
0
290,221
2
W
Ullr
10,864
604
210
12
0
358,585
1
W
Cliodhna
9,897
550
121
7
0
404,393
0
L
Ah Puch
7,292
405
94
5
0
351,998
8
W
Shiva
10,619
590
169
9
0
357,495
3
W
Kumbhakarna
9,029
502
20
1
0
366,882
1
L
Atlas
7,409
412
27
2
0
293,794
3
L
Odin
8,724
485
141
8
0
303,357
1
L
Loki
6,887
383
45
3
0
317,486
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role