Player Matchup

Mercury
Mercury
C9tHi9087
Mercury
Level 30
God Stats
6W - 13L
1,379 SR
Queue Stats
162W - 202L
1,500 Elo+
Solo
Hou Yi
Hou Yi
MrLow89
Hou Yi
Level 104
God Stats
13W - 8L
1,502 SR
Queue Stats
150W - 169L
1,419 Elo+
Solo
Kukulkan
Kukulkan
Rozalguer
Kukulkan
Level 75
God Stats
31W - 16L
1,536 SR
Queue Stats
43W - 33L
1,502 Elo+
Party 2
Fafnir
Fafnir
SmiteyMoney1
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,510 Elo+
Party 2
Chaac
Chaac
delvert
Chaac
Level 47
God Stats
6W - 6L
1,531 SR
Queue Stats
45W - 33L
1,451 Elo+
Solo
Team Averages
Level 57
1,490 SR
1,476 Elo+

VS

Team Averages
Level 32
1,312 SR
1,237 Elo+
Arachne
Arachne
JersonBNCS
Arachne
Level 79
God Stats
22W - 16L
1,481 SR
Queue Stats
87W - 74L
1,480 Elo+
Solo
Ymir
Ymir
LightningCrow1
Ymir
Level 27
God Stats
0W - 1L
1,224 SR
Queue Stats
0W - 11L
1,069 Elo+
Party 1
Artemis
Artemis
TopRank
Artemis
Level 18
God Stats
0W - 3L
1,258 SR
Queue Stats
0W - 8L
1,069 Elo+
Party 1
Neith
Neith
YOSHIGIE
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cupid
Cupid
deformepigeon18
Cupid
Level 32
God Stats
2W - 8L
1,096 SR
Queue Stats
2W - 13L
1,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
C9tHi9087
Mercury
17
11 / 0 / 7
10,567
556
12,160
12,955
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
MrLow89
Hou Yi
14
12 / 3 / 16
10,298
542
15,718
14,166
6,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Rozalguer
Kukulkan
15
12 / 0 / 16
10,258
540
22,501
9,298
4,986
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
13
2 / 1 / 22
9,973
525
5,444
19,552
28,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
delvert
Chaac
15
5 / 2 / 11
9,898
521
16,095
18,327
14,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JersonBNCS
Arachne
12
2 / 3 / 0
7,846
413
8,159
17,695
7,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 10 / 1
6,995
368
3,151
24,306
19,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
TopRank
Artemis
10
1 / 12 / 1
6,956
366
11,320
19,926
7,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
YOSHIGIE
Neith
8
0 / 11 / 1
5,985
315
6,240
13,012
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 6 / 2
7,615
401
9,696
17,003
5,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
10
42
Kills
5
6
Deaths
42
72
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
C9tHi9087
Mercury
11
0
7
14.5
L
Arachne
JersonBNCS
Arachne
2
3
0
0.67
L
0
10
1
0.05
W
Hou Yi
MrLow89
Hou Yi
12
3
16
6.67
W
Kukulkan
Rozalguer
Kukulkan
12
0
16
20
W
Fafnir
2
1
22
13
L
Artemis
TopRank
Artemis
1
12
1
0.13
L
Neith
YOSHIGIE
Neith
0
11
1
0.05
L
2
6
2
0.5
W
Chaac
delvert
Chaac
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,918
Damage
38,566
74,298
Taken
91,942
60,094
Mitigated
45,466
18,914
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
C9tHi9087
Mercury
12,160
8,715
0
2,925
12,955
5,922
2,885
548
12,407
0
94,623
L
Arachne
JersonBNCS
Arachne
8,159
5,756
0
3,795
17,695
7,895
0
3,761
13,736
0
48,720
L
3,151
1,228
0
355
24,306
19,652
0
7,369
16,517
25,390
0
W
Hou Yi
MrLow89
Hou Yi
15,718
8,508
0
3,392
14,166
6,229
5,775
234
13,932
0
53,563
W
Kukulkan
Rozalguer
Kukulkan
22,501
2,644
0
1,241
9,298
4,986
1,693
409
8,889
76,575
0
W
Fafnir
5,444
2,000
436
6,148
19,552
28,235
1,219
737
18,815
17,057
0
L
Artemis
TopRank
Artemis
11,320
5,391
0
4,219
19,926
7,046
175
5,037
14,810
297
35,366
L
Neith
YOSHIGIE
Neith
6,240
2,611
0
263
13,012
5,202
0
5,359
7,566
0
22,738
L
9,696
6,400
100
520
17,003
5,671
494
6,419
10,389
0
40,202
W
Chaac
delvert
Chaac
16,095
4,390
0
4,772
18,327
14,722
1,148
1,417
16,134
0
69,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,994
Gold Earned
35,397
438
Minions Killed
242
0
Camps Cleared
0
1,748,082
Distance Traveled
1,525,508
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,567
556
148
8
0
442,725
5
L
Arachne
7,846
413
74
4
0
380,307
0
L
Ymir
6,995
368
34
2
0
282,492
0
W
Hou Yi
10,298
542
77
4
0
311,751
0
W
Kukulkan
10,258
540
94
5
0
341,996
1
W
Fafnir
9,973
525
18
1
0
326,625
2
L
Artemis
6,956
366
40
2
0
259,493
1
L
Neith
5,985
315
27
1
0
273,702
1
L
Cupid
7,615
401
67
4
0
329,514
0
W
Chaac
9,898
521
101
5
0
324,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role