Player Matchup

Ullr
Ullr
Adronog
Ullr
Level 153
God Stats
3W - 2L
1,583 SR
Queue Stats
219W - 213L
1,527 Elo+
Party 2
Set
Set
Mr iron otter
Set
Level 103
God Stats
4W - 4L
1,474 SR
Queue Stats
194W - 180L
1,563 Elo+
Party 2
Charybdis
Charybdis
StyxZadinyuh
Charybdis
Level 109
God Stats
6W - 7L
1,658 SR
Queue Stats
103W - 104L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
TopGott
Baron Samedi
Level 108
God Stats
7W - 4L
1,867 SR
Queue Stats
164W - 131L
1,606 Elo+
Party 1
Geb
Geb
XxskiDmaRKxX360
Geb
Level 138
God Stats
2W - 1L
1,641 SR
Queue Stats
18W - 22L
1,481 Elo+
Party 1
Team Averages
Level 122
1,645 SR
1,546 Elo+

VS

Team Averages
Level 118
1,610 SR
1,569 Elo+
Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BigOkT19
Anubis
Level 104
God Stats
3W - 3L
1,664 SR
Queue Stats
129W - 135L
1,529 Elo+
Solo
Scylla
Scylla
DangerBallon46
Scylla
Level 124
God Stats
3W - 10L
1,533 SR
Queue Stats
247W - 223L
1,597 Elo+
Solo
Sun Wukong
Sun Wukong
Palarran806
Sun Wukong
Level 116
God Stats
14W - 19L
1,640 SR
Queue Stats
98W - 107L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
TheLuckIGet
Baron Samedi
Level 99
God Stats
2W - 3L
1,714 SR
Queue Stats
10W - 6L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Adronog
Ullr
19
5 / 0 / 5
11,286
752
10,466
11,255
5,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 2 / 8
10,408
694
16,595
17,077
14,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
StyxZadinyuh
Charybdis
18
4 / 4 / 5
10,700
713
10,128
16,634
6,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TopGott
Baron Samedi
18
3 / 4 / 12
10,806
720
14,566
15,298
8,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 3 / 11
11,074
738
10,893
20,076
32,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
6 / 3 / 3
10,485
699
13,100
13,649
7,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
BigOkT19
Anubis
17
2 / 6 / 4
10,015
668
7,495
16,980
9,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 3 / 7
10,043
670
13,345
11,127
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Palarran806
Sun Wukong
16
2 / 3 / 3
9,292
619
14,036
19,687
20,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
TheLuckIGet
Baron Samedi
18
3 / 4 / 6
10,602
707
11,883
14,178
7,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
19
Kills
13
13
Deaths
19
41
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
3
3
2.5
W
Ullr
Adronog
Ullr
5
0
5
7.5
L
Anubis
BigOkT19
Anubis
2
6
4
0.67
L
0
3
7
1.17
W
3
2
8
3.5
L
Sun Wukong
Palarran806
Sun Wukong
2
3
3
1.17
W
Charybdis
StyxZadinyuh
Charybdis
4
4
5
1.63
L
Baron Samedi
TheLuckIGet
Baron Samedi
3
4
6
1.5
W
Baron Samedi
TopGott
Baron Samedi
3
4
12
2.25
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,648
Damage
59,859
80,340
Taken
75,621
68,156
Mitigated
49,953
25,878
Healing
15,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
13,100
2,312
0
1,310
13,649
7,034
0
3,531
9,772
0
28,774
W
Ullr
Adronog
Ullr
10,466
3,221
0
2,260
11,255
5,586
1,604
4,761
6,494
0
56,113
L
Anubis
BigOkT19
Anubis
7,495
197
0
5,250
16,980
9,821
260
5,332
11,494
46,865
0
L
13,345
1,373
0
789
11,127
4,645
0
3,973
7,130
47,565
0
W
16,595
5,412
0
4,292
17,077
14,938
66
7,993
9,084
0
37,169
L
Sun Wukong
Palarran806
Sun Wukong
14,036
1,256
0
2,621
19,687
20,789
0
7,143
12,174
0
23,364
W
Charybdis
StyxZadinyuh
Charybdis
10,128
4,373
0
3,927
16,634
6,557
1,249
7,034
9,600
0
46,440
L
Baron Samedi
TheLuckIGet
Baron Samedi
11,883
901
1,981
3,474
14,178
7,664
0
5,480
8,542
34,325
0
W
Baron Samedi
TopGott
Baron Samedi
14,566
762
3,824
5,288
15,298
8,174
408
6,020
9,278
35,333
0
W
10,893
733
1,208
5,079
20,076
32,901
16
6,915
13,161
23,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,274
Gold Earned
50,437
286
Minions Killed
259
0
Camps Cleared
0
1,528,109
Distance Traveled
1,461,340
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,485
699
43
3
0
291,460
3
W
Ullr
11,286
752
105
7
0
315,711
1
L
Anubis
10,015
668
63
4
0
256,375
4
L
Scylla
10,043
670
85
6
0
303,151
1
W
Set
10,408
694
49
3
0
313,790
2
L
Sun Wukong
9,292
619
20
1
0
332,132
1
W
Charybdis
10,700
713
57
4
0
256,589
4
L
Baron Samedi
10,602
707
48
3
0
278,222
1
W
Baron Samedi
10,806
720
58
4
0
311,914
3
W
Geb
11,074
738
17
1
0
330,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role