Player Matchup

Atlas
Atlas
FishDad
Atlas
Level 142
God Stats
0W - 3L
1,629 SR
Queue Stats
54W - 43L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
GreasyyJ
Jormungandr
Level 103
God Stats
2W - 4L
1,735 SR
Queue Stats
45W - 44L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
K1llr00
Baron Samedi
Level 108
God Stats
5W - 2L
1,899 SR
Queue Stats
30W - 24L
1,524 Elo+
Party 1
Jing Wei
Jing Wei
TheMrNoodles
Jing Wei
Level 107
God Stats
1W - 2L
1,597 SR
Queue Stats
101W - 100L
1,465 Elo+
Party 1
Fenrir
Fenrir
jaabz08
Fenrir
Level 120
God Stats
2W - 6L
1,417 SR
Queue Stats
47W - 45L
1,553 Elo+
Solo
Team Averages
Level 116
1,656 SR
1,489 Elo+

VS

Team Averages
Level 102
1,542 SR
1,560 Elo+
Izanami
Izanami
ImWhoobex
Izanami
Level 100
God Stats
18W - 9L
1,708 SR
Queue Stats
48W - 41L
1,584 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ShamanChavo
Kumbhakarna
Level 160
God Stats
1W - 0L
1,295 SR
Queue Stats
147W - 137L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
Tfpslegend
Sun Wukong
Level 68
God Stats
29W - 22L
1,641 SR
Queue Stats
295W - 300L
1,592 Elo+
Party 3
Thanatos
Thanatos
imtheskillakill
Thanatos
Level 61
God Stats
11W - 13L
1,566 SR
Queue Stats
89W - 98L
1,520 Elo+
Party 3
Hel
Hel
lxMercyxl
Hel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 231L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FishDad
Atlas
17
4 / 2 / 5
11,933
477
12,243
19,341
27,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
GreasyyJ
Jormungandr
19
0 / 4 / 5
12,297
492
16,368
21,360
17,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
K1llr00
Baron Samedi
19
6 / 2 / 4
12,646
506
22,209
18,354
11,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
TheMrNoodles
Jing Wei
20
2 / 3 / 0
13,122
525
10,128
20,084
9,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
jaabz08
Fenrir
16
2 / 7 / 3
10,703
428
10,551
23,316
10,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ImWhoobex
Izanami
20
2 / 2 / 3
14,230
569
15,086
20,156
10,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ShamanChavo
Kumbhakarna
16
1 / 0 / 8
11,256
450
10,961
27,196
40,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Tfpslegend
Sun Wukong
20
4 / 0 / 5
13,120
525
15,434
27,001
21,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
16
6 / 7 / 3
11,223
449
11,121
22,029
11,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 5 / 5
13,607
544
19,943
21,853
11,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
14
Kills
18
18
Deaths
14
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Atlas
FishDad
Atlas
4
2
5
3.25
L
Jormungandr
GreasyyJ
Jormungandr
0
4
5
0.63
W
Izanami
ImWhoobex
Izanami
2
2
3
1.75
L
Baron Samedi
K1llr00
Baron Samedi
6
2
4
4
W
Kumbhakarna
ShamanChavo
Kumbhakarna
1
0
8
5
W
Sun Wukong
Tfpslegend
Sun Wukong
4
0
5
6.5
L
Jing Wei
TheMrNoodles
Jing Wei
2
3
0
0.67
W
Thanatos
6
7
3
1.07
L
Fenrir
jaabz08
Fenrir
2
7
3
0.5
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,499
Damage
72,545
102,455
Taken
118,235
77,048
Mitigated
95,401
30,639
Healing
56,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
FishDad
Atlas
12,243
4,260
0
3,390
19,341
27,125
78
5,465
13,722
46,080
0
L
Jormungandr
GreasyyJ
Jormungandr
16,368
6,047
0
3,137
21,360
17,517
377
7,528
13,734
116,403
0
W
Izanami
ImWhoobex
Izanami
15,086
8,817
0
10,216
20,156
10,207
6,886
1,770
18,386
0
172,552
L
Baron Samedi
K1llr00
Baron Samedi
22,209
1,190
2,385
7,145
18,354
11,525
1,497
9,883
8,285
111,962
0
W
Kumbhakarna
ShamanChavo
Kumbhakarna
10,961
464
0
6,591
27,196
40,090
99
12,550
14,646
42,488
0
W
Sun Wukong
Tfpslegend
Sun Wukong
15,434
1,887
0
11,625
27,001
21,912
517
15,837
11,164
0
121,237
L
Jing Wei
TheMrNoodles
Jing Wei
10,128
7,616
0
7,914
20,084
9,890
1,458
2,158
17,854
0
125,401
W
Thanatos
11,121
2,914
0
14,377
22,029
11,335
374
9,130
12,899
0
71,188
L
Fenrir
jaabz08
Fenrir
10,551
2,914
0
6,668
23,316
10,991
0
6,017
17,095
0
80,301
W
19,943
2,764
3,441
9,880
21,853
11,857
1,821
11,700
10,153
131,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,701
Gold Earned
63,436
722
Minions Killed
825
0
Camps Cleared
0
2,346,098
Distance Traveled
2,394,614
34
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,933
477
46
2
0
483,803
7
L
Jormungandr
12,297
492
202
8
0
429,149
1
W
Izanami
14,230
569
266
11
0
473,663
0
L
Baron Samedi
12,646
506
159
6
0
480,780
13
W
Kumbhakarna
11,256
450
58
2
0
516,336
10
W
Sun Wukong
13,120
525
221
9
0
476,657
4
L
Jing Wei
13,122
525
210
8
0
488,232
11
W
Thanatos
11,223
449
85
3
0
501,931
0
L
Fenrir
10,703
428
105
4
0
464,134
2
W
Hel
13,607
544
195
8
0
426,027
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role