Player Matchup

Bakasura
Bakasura
Caxxz
Bakasura
Level 119
God Stats
4W - 6L
1,726 SR
Queue Stats
40W - 31L
1,680 Elo+
Party 2
Anubis
Anubis
FiniteAxiom
Anubis
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 28L
1,816 Elo+
Party 4
Rama
Rama
TheGamerAce
Rama
Level 117
God Stats
1W - 1L
1,748 SR
Queue Stats
35W - 24L
1,692 Elo+
Party 2
Gilgamesh
Gilgamesh
TheTimeEater101
Gilgamesh
Level 47
God Stats
2W - 0L
1,802 SR
Queue Stats
12W - 8L
1,632 Elo+
Party 2
The Morrigan
The Morrigan
rannie1
The Morrigan
Level 114
God Stats
7W - 10L
1,359 SR
Queue Stats
171W - 85L
1,705 Elo+
Party 4
Team Averages
Level 83
1,627 SR
1,705 Elo+

VS

Team Averages
Level 60
1,543 SR
1,567 Elo+
Bastet
Bastet
EveryoneMuted
Bastet
Level 48
God Stats
1W - 2L
1,578 SR
Queue Stats
42W - 26L
1,693 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MSGSTONE
Kumbhakarna
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
381W - 380L
1,453 Elo+
Party 1
Ra
Ra
Vizzla
Ra
Level 120
God Stats
5W - 3L
1,775 SR
Queue Stats
276W - 229L
1,554 Elo+
Party 1
Rama
Rama
ineedbeerpls
Rama
Level 58
God Stats
0W - 2L
1,361 SR
Queue Stats
67W - 52L
1,662 Elo+
Party 3
Tyr
Tyr
inf1r3andbl00d
Tyr
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
192W - 193L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Caxxz
Bakasura
16
5 / 0 / 3
9,640
603
5,089
10,698
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
14
3 / 2 / 7
8,467
529
9,784
10,241
5,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 3 / 3
9,375
586
9,433
11,729
4,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
TheTimeEater101
Gilgamesh
15
1 / 1 / 0
9,149
572
6,124
12,493
10,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
rannie1
The Morrigan
14
1 / 2 / 5
8,483
530
7,024
5,897
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
8,086
505
7,878
14,711
5,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
MSGSTONE
Kumbhakarna
11
1 / 4 / 1
7,008
438
1,993
12,272
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ra
15
3 / 3 / 1
8,514
532
6,740
8,170
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 2
8,030
502
4,789
13,981
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 1 / 0
8,984
562
8,783
12,885
15,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
13
Kills
8
8
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Caxxz
Bakasura
5
0
3
6.5
L
3
3
3
1.5
W
Anubis
3
2
7
3.25
L
Kumbhakarna
MSGSTONE
Kumbhakarna
1
4
1
0.38
W
3
3
3
1.5
W
Gilgamesh
TheTimeEater101
Gilgamesh
1
1
0
1
L
Ra
3
3
1
1.17
L
0
3
2
0.33
L
1
1
0
1
W
The Morrigan
rannie1
The Morrigan
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,454
Damage
30,183
51,058
Taken
62,019
27,222
Mitigated
39,084
17,515
Healing
24,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Caxxz
Bakasura
5,089
4,105
0
3,092
10,698
4,683
0
1,438
9,260
0
70,097
L
7,878
1,832
0
7,412
14,711
5,373
0
4,389
10,112
0
46,309
W
Anubis
9,784
903
0
4,355
10,241
5,307
0
4,243
5,998
57,991
0
L
Kumbhakarna
MSGSTONE
Kumbhakarna
1,993
290
0
885
12,272
9,025
0
6,942
5,330
14,556
0
W
9,433
7,422
0
4,620
11,729
4,477
539
389
11,340
0
71,260
W
Gilgamesh
TheTimeEater101
Gilgamesh
6,124
2,341
0
4,716
12,493
10,322
1,291
320
12,173
0
61,729
L
Ra
6,740
541
926
1,782
8,170
3,872
0
3,879
4,230
84,337
0
L
4,789
3,986
0
7,812
13,981
4,929
584
1,371
12,542
0
78,868
L
8,783
1,676
0
5,675
12,885
15,885
0
0
12,885
0
75,775
W
The Morrigan
rannie1
The Morrigan
7,024
956
0
732
5,897
2,433
0
2,861
2,982
55,239
4,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,114
Gold Earned
40,622
600
Minions Killed
516
0
Camps Cleared
0
1,626,845
Distance Traveled
1,669,297
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,640
603
146
9
0
422,967
3
L
Bastet
8,086
505
80
5
0
390,180
1
W
Anubis
8,467
529
67
4
0
287,016
5
L
Kumbhakarna
7,008
438
17
1
0
336,042
0
W
Rama
9,375
586
128
8
0
286,417
6
W
Gilgamesh
9,149
572
134
8
0
307,835
2
L
Ra
8,514
532
147
9
0
342,659
8
L
Rama
8,030
502
133
8
0
280,182
0
L
Tyr
8,984
562
139
9
0
320,234
1
W
The Morrigan
8,483
530
125
8
0
322,610
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role