Player Matchup

Cthulhu
Cthulhu
BigTastyKing
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,224 Elo+
Party 1
Merlin
Merlin
Shadowndeath
Merlin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,461 Elo+
Party 1
Bellona
Bellona
TheLionJosh
Bellona
Level 24
God Stats
1W - 1L
1,741 SR
Queue Stats
4W - 12L
1,360 Elo+
Party 1
Team Averages
Level 43
1,580 SR
1,348 Elo+

VS

Team Averages
Level 88
1,500 SR
1,500 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Zintij
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigTastyKing
Cthulhu
10
0 / 4 / 4
6,483
720
2,877
10,028
8,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
10
3 / 4 / 1
6,693
744
5,707
6,708
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
TheLionJosh
Bellona
10
2 / 4 / 3
6,381
709
2,904
7,041
6,117
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
7 / 0 / 4
8,714
968
9,379
5,195
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
 
Fenrir
13
4 / 1 / 8
8,091
899
7,594
7,907
5,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
10
1 / 4 / 7
6,971
775
3,803
4,536
1,553
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
12
12
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
0
4
9
W
Fenrir
 
Fenrir
4
1
8
8
L
Cthulhu
BigTastyKing
Cthulhu
0
4
4
0.5
L
Merlin
3
4
1
0.88
L
Bellona
TheLionJosh
Bellona
2
4
3
0.88
W
Ra
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,488
Damage
20,776
23,777
Taken
17,638
16,838
Mitigated
9,027
1,619
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,379
3,652
0
1,574
5,195
2,328
1,794
2,523
2,672
0
47,333
W
Fenrir
 
Fenrir
7,594
1,845
0
2,451
7,907
5,146
321
3,863
4,044
0
19,018
L
Cthulhu
BigTastyKing
Cthulhu
2,877
160
0
482
10,028
8,159
0
1,767
8,172
9,095
0
L
Merlin
5,707
711
0
954
6,708
2,562
0
785
5,836
22,576
0
L
Bellona
TheLionJosh
Bellona
2,904
1,227
0
183
7,041
6,117
0
1,602
5,190
0
6,798
W
Ra
3,803
987
104
451
4,536
1,553
359
2,437
2,099
11,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,557
Gold Earned
23,776
67
Minions Killed
120
3
Camps Cleared
5
459,123
Distance Traveled
487,955
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,714
968
73
8
3
173,676
4
W
Fenrir
8,091
899
24
3
2
191,906
0
L
Cthulhu
6,483
720
22
2
1
153,901
0
L
Merlin
6,693
744
37
4
1
153,619
2
L
Bellona
6,381
709
8
1
1
151,603
0
W
Ra
6,971
775
23
3
0
122,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role