Player Matchup

Morgan Le Fay
Morgan Le Fay
Asleepingcoyote
Morgan Le Fay
Level 83
God Stats
2W - 2L
1,232 SR
Queue Stats
74W - 80L
1,444 Elo+
Party 1
Medusa
Medusa
CreamyWalnut291
Medusa
Level 18
God Stats
10W - 10L
1,462 SR
Queue Stats
22W - 20L
1,382 Elo+
Party 1
Ares
Ares
LOBOxFRAGGER
Ares
Level 63
God Stats
6W - 9L
1,527 SR
Queue Stats
106W - 131L
1,394 Elo+
Party 1
Team Averages
Level 55
1,407 SR
1,407 Elo+

VS

Team Averages
Level 107
1,576 SR
1,282 Elo+
Scylla
Scylla
Dead-Numb
Scylla
Level 120
God Stats
1W - 4L
1,600 SR
Queue Stats
110W - 190L
1,213 Elo+
Solo
Chaac
Chaac
GuardianOfFaith
Chaac
Level 99
God Stats
1W - 2L
1,732 SR
Queue Stats
62W - 88L
1,268 Elo+
Solo
Danzaburou
Danzaburou
ISMAIARGAMER333
Danzaburou
Level 103
God Stats
18W - 16L
1,396 SR
Queue Stats
249W - 359L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Asleepingcoyote
Morgan Le Fay
12
2 / 2 / 6
7,680
698
12,452
11,085
5,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 0 / 4
7,852
714
4,291
7,550
3,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 4
8,494
772
10,091
14,363
13,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dead-Numb
Scylla
11
1 / 2 / 1
6,946
631
8,307
6,820
3,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 4 / 0
6,441
586
7,363
13,341
9,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ISMAIARGAMER333
Danzaburou
12
1 / 2 / 1
7,099
645
6,731
11,318
4,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Asleepingcoyote
Morgan Le Fay
2
2
6
2.5
W
3
0
4
5
L
Scylla
Dead-Numb
Scylla
1
2
1
0.75
L
0
4
0
0
L
Danzaburou
ISMAIARGAMER333
Danzaburou
1
2
1
0.75
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,834
Damage
22,401
32,998
Taken
31,479
23,108
Mitigated
17,815
6,214
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Asleepingcoyote
Morgan Le Fay
12,452
2,119
0
1,087
11,085
5,337
241
2,591
8,282
36,741
0
W
4,291
2,450
0
1,152
7,550
3,810
1,084
2,511
4,830
0
17,798
L
Scylla
Dead-Numb
Scylla
8,307
501
0
1,087
6,820
3,045
0
5,974
846
28,001
0
L
7,363
586
0
2,341
13,341
9,835
0
8,724
4,617
0
22,328
L
Danzaburou
ISMAIARGAMER333
Danzaburou
6,731
1,587
0
816
11,318
4,935
0
8,163
3,155
0
20,549
W
10,091
161
0
3,975
14,363
13,961
0
3,612
10,540
21,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,026
Gold Earned
20,486
118
Minions Killed
123
6
Camps Cleared
4
617,507
Distance Traveled
590,910
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,680
698
61
6
4
189,574
3
W
Medusa
7,852
714
46
4
1
210,696
0
L
Scylla
6,946
631
45
4
1
205,914
4
L
Chaac
6,441
586
35
3
2
198,858
5
L
Danzaburou
7,099
645
43
4
1
186,138
3
W
Ares
8,494
772
11
1
1
217,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role