Player Matchup

Sylvanus
Sylvanus
DinoLord01
Sylvanus
Level 126
God Stats
1W - 5L
1,772 SR
Queue Stats
152W - 136L
1,590 Elo+
Solo
Da Ji
Da Ji
DrakkAlmia
Da Ji
Level 116
God Stats
2W - 5L
1,549 SR
Queue Stats
221W - 215L
1,630 Elo+
Solo
Guan Yu
Guan Yu
Mistborn701
Guan Yu
Level 158
God Stats
1W - 1L
1,752 SR
Queue Stats
176W - 161L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
XxVanillaLattexX
Zhong Kui
Level 109
God Stats
7W - 16L
1,420 SR
Queue Stats
181W - 155L
1,650 Elo+
Solo
Xbalanque
Xbalanque
villachichis
Xbalanque
Level 159
God Stats
11W - 12L
1,418 SR
Queue Stats
272W - 263L
1,558 Elo+
Solo
Team Averages
Level 134
1,582 SR
1,598 Elo+

VS

Team Averages
Level 119
1,518 SR
1,620 Elo+
Izanami
Izanami
KillerKhan99
Izanami
Level 61
God Stats
1W - 1L
1,747 SR
Queue Stats
16W - 13L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
MrTeaGrey
Baron Samedi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 190L
1,585 Elo+
Party 2
Chernobog
Chernobog
Rowan801
Chernobog
Level 144
God Stats
10W - 3L
1,335 SR
Queue Stats
104W - 89L
1,591 Elo+
Party 1
Vulcan
Vulcan
TheHuckleberry
Vulcan
Level 148
God Stats
4W - 2L
1,770 SR
Queue Stats
110W - 99L
1,597 Elo+
Party 1
Bastet
Bastet
ЅandyCastle
Bastet
Level 160
God Stats
8W - 5L
1,238 SR
Queue Stats
343W - 231L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DinoLord01
Sylvanus
13
2 / 5 / 6
8,744
460
7,964
18,178
17,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
15
7 / 5 / 3
9,854
519
11,521
18,412
7,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Mistborn701
Guan Yu
16
3 / 4 / 4
10,272
541
13,367
21,533
19,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
11
2 / 5 / 0
7,741
407
7,290
11,321
8,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
villachichis
Xbalanque
14
3 / 5 / 5
9,431
496
9,175
13,783
4,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KillerKhan99
Izanami
16
2 / 4 / 8
10,170
535
8,615
13,926
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
MrTeaGrey
Baron Samedi
16
8 / 3 / 4
11,037
581
12,436
19,014
16,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Rowan801
Chernobog
15
0 / 4 / 3
9,666
509
10,478
14,034
4,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 3 / 5
11,182
589
14,243
9,477
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
18
8 / 4 / 8
11,698
616
12,478
18,988
7,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
17
Kills
24
24
Deaths
18
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DinoLord01
Sylvanus
2
5
6
1
L
Da Ji
7
5
3
1.7
W
Izanami
KillerKhan99
Izanami
2
4
8
1.5
L
Guan Yu
Mistborn701
Guan Yu
3
4
4
1.25
W
Baron Samedi
MrTeaGrey
Baron Samedi
8
3
4
3.33
W
Chernobog
Rowan801
Chernobog
0
4
3
0.38
W
6
3
5
2.83
L
Zhong Kui
2
5
0
0.4
L
Xbalanque
villachichis
Xbalanque
3
5
5
1.1
W
Bastet
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,317
Damage
58,250
83,227
Taken
75,439
56,795
Mitigated
36,677
20,119
Healing
28,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DinoLord01
Sylvanus
7,964
1,805
1,654
4,986
18,178
17,045
306
7,707
10,471
37,770
8,732
L
Da Ji
11,521
2,666
0
5,079
18,412
7,735
0
3,580
14,832
0
72,005
W
Izanami
KillerKhan99
Izanami
8,615
5,617
0
4,970
13,926
4,797
2,912
2,245
11,681
0
83,023
L
Guan Yu
Mistborn701
Guan Yu
13,367
1,878
620
5,192
21,533
19,140
151
4,291
17,242
59
71,659
W
Baron Samedi
MrTeaGrey
Baron Samedi
12,436
3,368
2,989
6,018
19,014
16,412
571
3,168
15,846
30,809
0
W
Chernobog
Rowan801
Chernobog
10,478
6,986
0
4,120
14,034
4,157
1,026
1,237
12,797
0
70,390
W
14,243
5,090
0
1,309
9,477
4,062
0
5,016
4,461
87,628
0
L
Zhong Kui
7,290
1,509
0
1,588
11,321
8,099
879
6,719
4,602
44,258
4,980
L
Xbalanque
villachichis
Xbalanque
9,175
3,508
0
1,000
13,783
4,776
43
4,382
9,401
0
71,219
W
Bastet
12,478
3,703
0
9,200
18,988
7,249
0
4,837
14,151
0
86,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,042
Gold Earned
53,753
515
Minions Killed
521
0
Camps Cleared
0
1,501,971
Distance Traveled
1,841,192
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,744
460
86
5
0
299,195
2
L
Da Ji
9,854
519
99
5
0
325,521
2
W
Izanami
10,170
535
136
7
0
345,774
7
L
Guan Yu
10,272
541
129
7
0
358,452
5
W
Baron Samedi
11,037
581
26
1
0
335,781
4
W
Chernobog
9,666
509
108
6
0
329,147
4
W
Vulcan
11,182
589
146
8
0
394,830
7
L
Zhong Kui
7,741
407
90
5
0
210,391
1
L
Xbalanque
9,431
496
111
6
0
308,412
4
W
Bastet
11,698
616
105
6
0
435,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role