Player Matchup

Hachiman
Hachiman
AugustGaming
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 27L
1,622 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ImArchy
Ah Muzen Cab
Level 102
God Stats
3W - 0L
1,569 SR
Queue Stats
49W - 24L
1,629 Elo+
Party 1
Baba Yaga
Baba Yaga
Moroshu
Baba Yaga
Level 143
God Stats
9W - 4L
1,558 SR
Queue Stats
334W - 272L
1,573 Elo+
Party 1
Scylla
Scylla
PrimoVongola
Scylla
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 8L
1,604 Elo+
Party 1
Sobek
Sobek
deathcount
Sobek
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
136W - 79L
1,612 Elo+
Party 1
Team Averages
Level 71
1,525 SR
1,608 Elo+

VS

Team Averages
Level 94
1,433 SR
1,422 Elo+
Hercules
Hercules
BigGarbs
Hercules
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,328 Elo+
Party 3
Bakasura
Bakasura
KestrelM
Bakasura
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Agni
Agni
LeDrain_Neverdie
Agni
Level 141
God Stats
1W - 2L
1,194 SR
Queue Stats
80W - 94L
1,414 Elo+
Party 2
Kuzenbo
Kuzenbo
Tiagodirocha
Kuzenbo
Level 147
God Stats
1W - 4L
1,715 SR
Queue Stats
157W - 178L
1,408 Elo+
Party 2
Nu Wa
Nu Wa
phoenix7352
Nu Wa
Level 106
God Stats
0W - 2L
1,257 SR
Queue Stats
71W - 70L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AugustGaming
Hachiman
19
5 / 3 / 16
11,462
764
12,719
14,418
7,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
ImArchy
Ah Muzen Cab
20
10 / 1 / 13
12,486
832
18,510
17,250
10,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
Moroshu
Baba Yaga
20
6 / 2 / 15
12,463
831
22,493
13,643
10,419
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
17
4 / 4 / 16
10,529
702
13,559
12,229
6,235
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
18
1 / 2 / 17
11,731
782
8,937
23,713
31,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigGarbs
Hercules
15
0 / 4 / 4
8,299
553
3,551
16,963
14,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Bakasura
KestrelM
Bakasura
16
2 / 6 / 4
9,340
623
5,787
14,749
10,599
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 7 / 4
10,656
710
18,641
17,996
8,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
Tiagodirocha
Kuzenbo
16
0 / 5 / 6
9,723
648
8,765
20,860
32,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 4 / 4
10,173
678
20,674
12,118
5,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
33
26
Kills
11
12
Deaths
26
77
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AugustGaming
Hachiman
5
3
16
4.33
L
Hercules
BigGarbs
Hercules
0
4
4
0.5
W
Ah Muzen Cab
ImArchy
Ah Muzen Cab
10
1
13
16.5
L
Bakasura
KestrelM
Bakasura
2
6
4
0.67
L
4
7
4
0.86
W
Baba Yaga
Moroshu
Baba Yaga
6
2
15
6.75
W
Scylla
4
4
16
3
L
Kuzenbo
Tiagodirocha
Kuzenbo
0
5
6
0.6
W
Sobek
1
2
17
4.75
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,218
Damage
57,418
81,253
Taken
82,686
66,138
Mitigated
71,147
38,158
Healing
20,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AugustGaming
Hachiman
12,719
6,554
724
4,250
14,418
7,914
1,769
10,589
3,418
0
41,662
L
Hercules
BigGarbs
Hercules
3,551
501
108
2,043
16,963
14,836
0
10,663
6,300
0
7,781
W
Ah Muzen Cab
ImArchy
Ah Muzen Cab
18,510
12,250
366
10,505
17,250
10,067
4,924
11,016
5,618
0
59,255
L
Bakasura
KestrelM
Bakasura
5,787
3,624
730
1,590
14,749
10,599
0
6,456
8,293
0
7,101
L
18,641
1,065
2,133
3,880
17,996
8,113
0
10,327
7,669
42,426
0
W
Baba Yaga
Moroshu
Baba Yaga
22,493
360
1,856
4,420
13,643
10,419
1,148
5,016
8,301
51,518
0
W
Scylla
13,559
1,420
125
554
12,229
6,235
664
8,679
2,854
22,146
0
L
Kuzenbo
Tiagodirocha
Kuzenbo
8,765
2,170
2,367
3,423
20,860
32,154
18
9,978
10,882
14,015
0
W
Sobek
8,937
1,431
6,001
9,357
23,713
31,503
514
10,681
11,311
21,651
0
L
20,674
5,294
2,055
2,200
12,118
5,445
0
7,565
4,553
35,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,671
Gold Earned
48,191
229
Minions Killed
137
0
Camps Cleared
0
1,511,259
Distance Traveled
1,380,526
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,462
764
74
5
0
294,581
0
L
Hercules
8,299
553
5
0
0
272,758
1
W
Ah Muzen Cab
12,486
832
66
4
0
288,626
0
L
Bakasura
9,340
623
32
2
0
289,063
1
L
Agni
10,656
710
49
3
0
243,699
1
W
Baba Yaga
12,463
831
50
3
0
350,233
1
W
Scylla
10,529
702
20
1
0
286,819
2
L
Kuzenbo
9,723
648
13
1
0
295,562
1
W
Sobek
11,731
782
19
1
0
291,000
1
L
Nu Wa
10,173
678
38
3
0
279,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role