Player Matchup

Nike
Nike
Crista Lauda
Nike
Level 67
God Stats
59W - 65L
1,510 SR
Queue Stats
119W - 123L
1,480 Elo+
Solo
Chang'e
Chang'e
FarehK
Chang'e
Level 148
God Stats
17W - 18L
1,500 SR
Queue Stats
124W - 124L
1,496 Elo+
Solo
Eset
Eset
TsukyMertrax
Eset
Level 129
God Stats
0W - 6L
1,337 SR
Queue Stats
92W - 157L
1,298 Elo+
Party 2
Susano
Susano
YaboySerg00
Susano
Level 122
God Stats
4W - 4L
1,576 SR
Queue Stats
42W - 43L
1,561 Elo+
Solo
Cernunnos
Cernunnos
kileman
Cernunnos
Level 129
God Stats
3W - 10L
1,428 SR
Queue Stats
94W - 159L
1,287 Elo+
Party 2
Team Averages
Level 119
1,470 SR
1,424 Elo+

VS

Team Averages
Level 106
1,469 SR
1,374 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Malice-in-white
Tsukuyomi
Level 28
God Stats
4W - 2L
1,653 SR
Queue Stats
52W - 39L
1,223 Elo+
Party 1
Terra
Terra
RythmicRick
Terra
Level 128
God Stats
1W - 0L
1,484 SR
Queue Stats
1W - 7L
1,160 Elo+
Party 1
Jing Wei
Jing Wei
WrigglyCornet29
Jing Wei
Level 85
God Stats
1W - 3L
1,210 SR
Queue Stats
76W - 94L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
8,550
658
6,053
6,813
5,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
FarehK
Chang'e
16
1 / 6 / 3
9,231
710
9,856
16,048
7,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 5 / 3
8,991
692
5,844
12,010
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
15
0 / 3 / 5
8,636
664
10,092
11,393
5,406
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
kileman
Cernunnos
14
0 / 5 / 2
8,416
647
5,582
13,828
6,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
8 / 0 / 7
11,450
881
16,623
7,824
4,254
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nike
 
Nike
17
4 / 0 / 10
10,378
798
11,611
15,798
13,326
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Malice-in-white
Tsukuyomi
15
3 / 2 / 8
9,530
733
8,215
12,242
4,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
1 / 3 / 13
10,291
792
3,942
16,339
16,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
18
4 / 1 / 6
10,791
830
9,647
10,127
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
6
Kills
20
20
Deaths
6
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
8
0
7
11.5
W
Nike
 
Nike
4
0
10
9
L
4
1
0
4
L
Chang'e
FarehK
Chang'e
1
6
3
0.42
W
Tsukuyomi
Malice-in-white
Tsukuyomi
3
2
8
3.5
W
1
3
13
2.5
L
1
5
3
0.5
W
Jing Wei
4
1
6
7
L
Susano
0
3
5
0.83
L
Cernunnos
kileman
Cernunnos
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,427
Damage
50,038
60,092
Taken
62,330
29,462
Mitigated
43,759
12,108
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
16,623
613
0
1,063
7,824
4,254
2,110
1,141
6,651
58,261
0
W
Nike
 
Nike
11,611
1,457
0
3,055
15,798
13,326
533
3,581
12,130
0
32,337
L
6,053
414
0
940
6,813
5,047
39
1,823
4,990
0
14,823
L
Chang'e
FarehK
Chang'e
9,856
669
2,795
5,130
16,048
7,236
0
4,606
11,442
40,566
0
W
Tsukuyomi
Malice-in-white
Tsukuyomi
8,215
2,133
0
414
12,242
4,876
1,627
3,160
8,996
0
20,799
W
3,942
258
3,180
4,832
16,339
16,618
225
5,527
10,693
12,700
0
L
5,844
857
504
2,289
12,010
5,324
0
5,945
6,065
31,290
0
W
Jing Wei
9,647
7,380
0
3,782
10,127
4,685
4,313
2,291
7,733
0
47,305
L
Susano
10,092
1,122
0
0
11,393
5,406
0
2,277
9,116
0
32,690
L
Cernunnos
kileman
Cernunnos
5,582
1,855
0
450
13,828
6,449
951
5,914
7,914
0
20,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,824
Gold Earned
52,440
240
Minions Killed
263
0
Camps Cleared
0
1,146,458
Distance Traveled
1,438,441
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,450
881
104
8
0
295,945
3
W
Nike
10,378
798
31
2
0
312,547
2
L
Nike
8,550
658
26
2
0
154,400
1
L
Chang'e
9,231
710
66
5
0
246,198
4
W
Tsukuyomi
9,530
733
24
2
0
294,551
0
W
Terra
10,291
792
23
2
0
277,275
0
L
Eset
8,991
692
64
5
0
253,842
1
W
Jing Wei
10,791
830
81
6
0
258,123
1
L
Susano
8,636
664
44
3
0
256,878
0
L
Cernunnos
8,416
647
40
3
0
235,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role