Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
CRlPCOWBOI69161
Kumbhakarna
Gold IV
Level 126
God Stats
0W - 2L
1,396 SR
Queue Stats
74W - 77L
1,432 MMR
Solo
Bellona
Bellona
Bronze IV
LordFaIIen
Bellona
Bronze IV
Level 122
God Stats
9W - 3L
1,644 SR
Queue Stats
64W - 67L
1,365 MMR
Solo
Medusa
Medusa
Silver I
Manaless Mage
Medusa
Silver I
Level 160
God Stats
0W - 1L
1,618 SR
Queue Stats
143W - 140L
1,361 MMR
Solo
Janus
Janus
Gold V
luvmaster8885
Janus
Gold V
Level 160
God Stats
11W - 13L
1,578 SR
Queue Stats
332W - 332L
1,422 MMR
Solo
Loki
Loki
Gold V
oGhost-Rider-
Loki
Gold V
Level 69
God Stats
1W - 2L
1,638 SR
Queue Stats
23W - 31L
1,383 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,575 SR
1,393 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,508 SR
1,392 MMR
Chiron
Chiron
Gold IV
Sandpitboii
Chiron
Gold IV
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 56L
1,367 MMR
Solo
Sol
Sol
Gold V
Sogndal4ever
Sol
Gold V
Level 101
God Stats
1W - 1L
1,131 SR
Queue Stats
28W - 31L
1,380 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Stephen-Live2606
Sylvanus
Gold IV
Level 104
God Stats
3W - 2L
1,618 SR
Queue Stats
31W - 33L
1,437 MMR
Party 1
Thanatos
Thanatos
Bronze III
Yursi
Thanatos
Bronze III
Level 68
God Stats
12W - 9L
1,832 SR
Queue Stats
87W - 58L
1,424 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
rudeawakening935
Zhong Kui
Gold V
Level 160
God Stats
18W - 24L
1,460 SR
Queue Stats
265W - 288L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CRlPCOWBOI69161
Kumbhakarna
14
0 / 4 / 5
9,774
362
5,075
27,726
31,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
LordFaIIen
Bellona
20
6 / 3 / 2
14,143
524
26,536
37,008
33,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
1 / 7 / 2
11,749
435
16,581
19,700
6,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 9 / 1
11,648
431
16,255
20,082
7,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 8 / 5
10,286
381
11,765
23,648
9,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
King ArthurZeusArachneAmaterasu

VS

Bans
SkadiAthenaBakasuraGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
5 / 3 / 6
15,953
591
19,230
26,286
13,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 3 / 6
14,028
520
21,470
23,521
11,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 1 / 16
13,925
516
13,135
29,438
43,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Yursi
Thanatos
20
15 / 2 / 7
16,488
611
31,011
33,767
23,367
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
20
6 / 2 / 3
15,587
577
22,037
27,742
23,644
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
11
Kills
31
31
Deaths
11
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CRlPCOWBOI69161
Kumbhakarna
0
4
5
0.63
L
Bellona
LordFaIIen
Bellona
6
3
2
2.33
L
1
7
2
0.29
W
Chiron
5
3
6
2.67
W
4
3
6
2.33
W
1
1
16
9
W
Thanatos
Yursi
Thanatos
15
2
7
9.25
L
3
9
1
0.39
L
1
8
5
0.44
W
Zhong Kui
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,212
Damage
106,883
128,164
Taken
140,754
88,148
Mitigated
115,947
17,720
Healing
86,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CRlPCOWBOI69161
Kumbhakarna
5,075
742
822
4,168
27,726
31,555
0
13,809
13,917
19,168
0
L
Bellona
LordFaIIen
Bellona
26,536
10,799
0
9,517
37,008
33,097
0
18,422
18,586
0
105,478
L
16,581
6,267
0
500
19,700
6,999
2,652
2,688
17,012
0
105,956
W
Chiron
19,230
6,664
736
9,523
26,286
13,796
4,410
4,360
21,893
0
149,938
W
21,470
7,096
0
12,668
23,521
11,468
6,513
4,814
18,707
148,487
0
W
13,135
3,645
8,540
10,829
29,438
43,672
1,367
5,631
23,807
41,782
0
W
Thanatos
Yursi
Thanatos
31,011
15,462
0
30,322
33,767
23,367
346
5,288
28,479
0
196,816
L
16,255
889
0
890
20,082
7,385
0
9,306
10,776
103,906
0
L
11,765
2,984
0
1,823
23,648
9,112
0
12,417
11,231
0
70,168
W
Zhong Kui
22,037
1,421
325
13,491
27,742
23,644
6,627
2,720
25,022
142,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,600
Gold Earned
75,981
641
Minions Killed
839
0
Camps Cleared
0
2,448,950
Distance Traveled
2,468,080
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,774
362
18
1
0
472,383
13
L
Bellona
14,143
524
173
6
0
533,297
1
L
Medusa
11,749
435
175
6
0
449,094
6
W
Chiron
15,953
591
206
8
0
438,885
4
W
Sol
14,028
520
179
7
0
466,546
2
W
Sylvanus
13,925
516
46
2
0
458,943
1
W
Thanatos
16,488
611
227
8
0
613,879
7
L
Janus
11,648
431
175
6
0
475,716
3
L
Loki
10,286
381
100
4
0
518,460
6
W
Zhong Kui
15,587
577
181
7
0
489,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role