Player Matchup

King Arthur
King Arthur
Daiganzo
King Arthur
Level 106
God Stats
1W - 4L
1,254 SR
Queue Stats
131W - 133L
1,273 Elo+
Party 3
Da Ji
Da Ji
EightSoap634589
Da Ji
Level 26
God Stats
9W - 17L
1,173 SR
Queue Stats
27W - 39L
1,273 Elo+
Party 3
Ymir
Ymir
RoliPoliOlii92
Ymir
Level 69
God Stats
6W - 7L
1,546 SR
Queue Stats
80W - 94L
1,402 Elo+
Party 1
Medusa
Medusa
Smasher1169
Medusa
Level 105
God Stats
4W - 1L
1,816 SR
Queue Stats
107W - 116L
1,392 Elo+
Party 1
Baba Yaga
Baba Yaga
THEPATINATOR
Baba Yaga
Level 117
God Stats
20W - 17L
1,578 SR
Queue Stats
148W - 155L
1,418 Elo+
Party 1
Team Averages
Level 85
1,473 SR
1,351 Elo+

VS

Team Averages
Level 72
1,445 SR
1,362 Elo+
Eset
Eset
MasterEmill
Eset
Level 50
God Stats
1W - 1L
1,317 SR
Queue Stats
27W - 37L
1,330 Elo+
Party 2
Pele
Pele
Melo74141973
Pele
Level 103
God Stats
22W - 8L
1,773 SR
Queue Stats
707W - 712L
1,420 Elo+
Solo
Artemis
Artemis
RememberParagon
Artemis
Level 84
God Stats
2W - 3L
1,300 SR
Queue Stats
100W - 115L
1,358 Elo+
Party 2
Ra
Ra
kevin_angelo20
Ra
Level 69
God Stats
77W - 52L
1,521 SR
Queue Stats
393W - 390L
1,384 Elo+
Solo
Bakasura
Bakasura
x1x9x9x4
Bakasura
Level 55
God Stats
5W - 4L
1,312 SR
Queue Stats
28W - 42L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daiganzo
King Arthur
11
3 / 5 / 1
7,298
487
9,716
15,401
12,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 4 / 0
7,228
482
6,280
12,317
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 1 / 1
6,441
429
3,960
11,713
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
9
0 / 2 / 0
5,583
372
3,725
9,153
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
THEPATINATOR
Baba Yaga
12
1 / 4 / 1
7,339
489
10,095
9,365
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,992
466
6,374
9,275
7,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 4 / 0
9,108
607
9,551
15,594
6,238
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 0 / 5
7,216
481
10,909
8,055
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 0 / 2
8,634
576
6,104
8,736
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
x1x9x9x4
Bakasura
12
2 / 2 / 8
7,639
509
7,637
13,240
5,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
8
Kills
16
16
Deaths
8
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Daiganzo
King Arthur
3
5
1
0.7
L
4
4
0
1
W
1
2
3
1.25
W
6
4
0
1.5
W
1
0
5
3.5
L
0
1
1
0.5
L
Medusa
0
2
0
0
L
Baba Yaga
THEPATINATOR
Baba Yaga
1
4
1
0.38
W
6
0
2
7
W
Bakasura
x1x9x9x4
Bakasura
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,776
Damage
40,575
57,949
Taken
54,900
34,545
Mitigated
26,370
10,757
Healing
20,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Daiganzo
King Arthur
9,716
1,749
0
1,520
15,401
12,340
0
1,670
13,040
0
37,139
L
6,280
1,346
0
2,830
12,317
4,528
0
286
11,830
0
38,200
W
6,374
867
286
2,610
9,275
7,438
496
3,246
6,029
24,195
0
W
9,551
2,582
11
4,237
15,594
6,238
900
412
15,182
0
62,875
W
10,909
4,466
0
4,348
8,055
3,333
1,157
1,721
6,334
0
55,101
L
3,960
374
0
2,796
11,713
10,513
189
3,167
8,546
17,501
0
L
Medusa
3,725
583
0
2,098
9,153
3,335
1,137
4,705
4,448
0
35,241
L
Baba Yaga
THEPATINATOR
Baba Yaga
10,095
299
0
1,513
9,365
3,829
49
2,650
6,704
65,637
0
W
6,104
1,026
1,512
4,985
8,736
3,973
0
6,772
1,964
66,140
0
W
Bakasura
x1x9x9x4
Bakasura
7,637
5,510
0
2,852
13,240
5,388
480
2,240
11,000
0
30,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,889
Gold Earned
39,589
287
Minions Killed
382
0
Camps Cleared
0
1,322,968
Distance Traveled
1,416,821
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,298
487
57
4
0
282,628
2
L
Da Ji
7,228
482
64
4
0
267,572
3
W
Eset
6,992
466
33
2
0
263,203
5
W
Pele
9,108
607
116
8
0
297,302
2
W
Artemis
7,216
481
74
5
0
257,378
2
L
Ymir
6,441
429
18
1
0
262,593
1
L
Medusa
5,583
372
53
4
0
253,795
1
L
Baba Yaga
7,339
489
95
6
0
256,380
4
W
Ra
8,634
576
106
7
0
285,090
4
W
Bakasura
7,639
509
53
4
0
313,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role