Player Matchup

Cthulhu
Cthulhu
I Tojo I
Cthulhu
Level 152
God Stats
9W - 5L
1,494 SR
Queue Stats
406W - 434L
1,522 Elo+
Party 1
Chaac
Chaac
SMACDADDY2004
Chaac
Level 74
God Stats
1W - 3L
1,214 SR
Queue Stats
148W - 180L
1,503 Elo+
Party 1
Artemis
Artemis
Sleek47
Artemis
Level 126
God Stats
10W - 7L
1,590 SR
Queue Stats
404W - 450L
1,469 Elo+
Party 1
Freya
Freya
THE TA0
Freya
Level 89
God Stats
5W - 8L
1,114 SR
Queue Stats
247W - 258L
1,528 Elo+
Party 1
Chiron
Chiron
waynedemp
Chiron
Level 128
God Stats
9W - 10L
1,461 SR
Queue Stats
417W - 348L
1,562 Elo+
Solo
Team Averages
Level 114
1,375 SR
1,517 Elo+

VS

Team Averages
Level 101
1,492 SR
1,432 Elo+
Eset
Eset
BluFaeFire
Eset
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,440 Elo+
Solo
Anhur
Anhur
CrawFish987
Anhur
Level 103
God Stats
2W - 3L
1,448 SR
Queue Stats
113W - 115L
1,367 Elo+
Solo
Nike
Nike
IRoseDestinyI
Nike
Level 127
God Stats
0W - 3L
1,541 SR
Queue Stats
72W - 75L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
Ophanium
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 89L
1,387 Elo+
Solo
Scylla
Scylla
Witt188479
Scylla
Level 109
God Stats
4W - 2L
1,472 SR
Queue Stats
92W - 91L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I Tojo I
Cthulhu
20
7 / 4 / 19
17,394
756
17,892
30,074
75,777
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 9 / 17
13,446
585
15,668
33,348
17,888
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Sleek47
Artemis
20
12 / 7 / 16
15,854
689
44,068
29,842
13,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
THE TA0
Freya
20
5 / 9 / 17
14,407
626
21,850
31,446
13,138
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
waynedemp
Chiron
20
8 / 6 / 15
14,220
618
31,049
27,942
12,660
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 11 / 13
14,110
613
22,253
26,879
15,254
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 8 / 17
14,898
648
27,545
28,484
14,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 3 / 19
17,499
761
27,484
41,892
51,081
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Ophanium
Cthulhu
20
4 / 10 / 21
14,406
626
21,769
39,616
44,426
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Witt188479
Scylla
20
6 / 3 / 21
14,813
644
31,307
15,880
7,812
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
125
35
Kills
34
35
Deaths
35
84
Assists
91
Player
Kills
Deaths
Assists
KDA
L
6
11
13
1.14
L
8
8
17
2.06
W
Cthulhu
I Tojo I
Cthulhu
7
4
19
4.13
L
10
3
19
6.5
L
Cthulhu
Ophanium
Cthulhu
4
10
21
1.45
W
3
9
17
1.28
W
Artemis
Sleek47
Artemis
12
7
16
2.86
W
Freya
THE TA0
Freya
5
9
17
1.5
L
Scylla
Witt188479
Scylla
6
3
21
5.5
W
Chiron
waynedemp
Chiron
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,527
Damage
130,358
152,652
Taken
152,751
132,810
Mitigated
133,481
58,543
Healing
59,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,253
541
2,746
6,692
26,879
15,254
1,719
7,005
19,874
39,433
0
L
27,545
18,537
2,562
6,742
28,484
14,908
4,335
7,756
20,728
0
42,389
W
Cthulhu
I Tojo I
Cthulhu
17,892
151
5,073
7,475
30,074
75,777
1,049
14,844
14,034
70,853
0
L
27,484
2,149
3,440
19,421
41,892
51,081
787
13,223
28,669
0
51,366
L
Cthulhu
Ophanium
Cthulhu
21,769
933
2,747
5,127
39,616
44,426
735
7,051
32,565
44,669
0
W
15,668
1,017
418
5,514
33,348
17,888
1,169
17,156
15,650
0
26,307
W
Artemis
Sleek47
Artemis
44,068
25,543
3,237
8,549
29,842
13,347
3,180
12,508
17,048
0
71,643
W
Freya
THE TA0
Freya
21,850
6,135
3,660
9,682
31,446
13,138
1,986
15,284
15,880
38,177
0
L
Scylla
Witt188479
Scylla
31,307
1,021
3,463
6,225
15,880
7,812
2,158
4,707
11,173
60,837
0
W
Chiron
waynedemp
Chiron
31,049
5,075
7,352
7,583
27,942
12,660
1,848
13,021
14,561
0
50,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,321
Gold Earned
75,726
245
Minions Killed
215
0
Camps Cleared
0
1,909,092
Distance Traveled
1,958,376
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
14,110
613
38
2
0
346,052
0
L
Anhur
14,898
648
32
1
0
370,240
0
W
Cthulhu
17,394
756
75
3
0
434,565
0
L
Nike
17,499
761
51
2
0
405,155
0
L
Cthulhu
14,406
626
34
1
0
388,712
0
W
Chaac
13,446
585
25
1
0
389,072
1
W
Artemis
15,854
689
61
3
0
358,430
0
W
Freya
14,407
626
44
2
0
355,777
0
L
Scylla
14,813
644
60
3
0
448,217
0
W
Chiron
14,220
618
40
2
0
371,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role