Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
DeathTheKicl
Bastet
Level 126
God Stats
1W - 0L
1,830 SR
Queue Stats
2W - 1L
1,572 Elo+
Party 2
Ganesha
Ganesha
Sparzly
Ganesha
Level 104
God Stats
1W - 1L
1,568 SR
Queue Stats
88W - 50L
1,691 Elo+
Party 2
Zhong Kui
Zhong Kui
Syzn
Zhong Kui
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,381 Elo+
Party 2
Chiron
Chiron
myáruun
Chiron
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 60L
1,667 Elo+
Party 2
Team Averages
Level 124
1,580 SR
1,562 Elo+

VS

Team Averages
Level 120
1,580 SR
1,536 Elo+
Charybdis
Charybdis
HUGZnKIZZ3Z
Charybdis
Level 105
God Stats
3W - 4L
1,504 SR
Queue Stats
241W - 239L
1,551 Elo+
Solo
Ra
Ra
RainingAlarm350
Ra
Level 142
God Stats
1W - 1L
1,834 SR
Queue Stats
103W - 105L
1,560 Elo+
Party 1
Fenrir
Fenrir
SadEggplants
Fenrir
Level 149
God Stats
0W - 3L
1,103 SR
Queue Stats
93W - 86L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
kuruptdruid
Sylvanus
Level 62
God Stats
7W - 4L
1,976 SR
Queue Stats
10W - 16L
1,513 Elo+
Party 1
Tyr
Tyr
mustang23
Tyr
Level 142
God Stats
7W - 3L
1,483 SR
Queue Stats
100W - 90L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
15 / 2 / 15
15,901
837
24,269
20,644
14,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
20
5 / 3 / 17
14,168
746
17,511
19,392
10,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Sparzly
Ganesha
20
0 / 5 / 32
14,831
781
14,401
22,338
34,231
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Syzn
Zhong Kui
20
12 / 4 / 18
15,968
840
26,034
19,669
16,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
myáruun
Chiron
20
4 / 1 / 13
14,909
785
26,307
19,138
10,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HUGZnKIZZ3Z
Charybdis
20
3 / 4 / 2
14,355
756
11,426
20,120
9,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 11 / 8
14,040
739
15,972
26,534
12,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
18
1 / 6 / 9
11,859
624
15,087
23,650
12,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
kuruptdruid
Sylvanus
19
3 / 7 / 7
12,448
655
12,654
27,019
28,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 9 / 7
13,880
731
16,592
35,694
37,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
48
36
Kills
15
15
Deaths
37
95
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
15
2
15
11.25
W
Bastet
5
3
17
4.5
L
Charybdis
HUGZnKIZZ3Z
Charybdis
3
4
2
1
L
4
11
8
0.73
L
Fenrir
1
6
9
0.92
W
Ganesha
Sparzly
Ganesha
0
5
32
3.2
W
Zhong Kui
Syzn
Zhong Kui
12
4
18
5.25
L
Sylvanus
kuruptdruid
Sylvanus
3
7
7
0.93
L
4
9
7
0.83
W
Chiron
myáruun
Chiron
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,522
Damage
71,731
101,181
Taken
133,017
86,338
Mitigated
99,595
29,149
Healing
35,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
24,269
7,587
0
1,666
20,644
14,374
1,736
4,972
15,672
0
59,005
W
Bastet
17,511
4,432
0
6,214
19,392
10,361
4,473
4,113
15,279
0
55,566
L
Charybdis
HUGZnKIZZ3Z
Charybdis
11,426
6,772
0
3,005
20,120
9,042
0
2,873
17,076
0
70,623
L
15,972
1,285
2,820
4,849
26,534
12,489
520
10,240
16,065
75,133
0
L
Fenrir
15,087
4,178
0
1,578
23,650
12,176
803
7,637
15,837
0
31,210
W
Ganesha
Sparzly
Ganesha
14,401
1,120
0
5,445
22,338
34,231
33
9,173
13,165
36,768
0
W
Zhong Kui
Syzn
Zhong Kui
26,034
2,868
104
7,765
19,669
16,791
3,562
6,374
13,295
82,291
0
L
Sylvanus
kuruptdruid
Sylvanus
12,654
2,886
7,504
6,647
27,019
28,675
336
9,908
16,083
27,715
0
L
16,592
2,162
350
8,806
35,694
37,213
0
8,340
27,018
0
48,609
W
Chiron
myáruun
Chiron
26,307
9,707
1,818
6,137
19,138
10,581
964
3,994
15,144
0
101,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,777
Gold Earned
66,582
386
Minions Killed
362
0
Camps Cleared
0
2,060,755
Distance Traveled
1,797,174
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,901
837
62
3
0
422,303
0
W
Bastet
14,168
746
68
4
0
450,478
2
L
Charybdis
14,355
756
124
7
0
356,997
4
L
Ra
14,040
739
109
6
0
364,637
1
L
Fenrir
11,859
624
39
2
0
402,300
1
W
Ganesha
14,831
781
2
0
0
387,532
2
W
Zhong Kui
15,968
840
111
6
0
379,316
1
L
Sylvanus
12,448
655
31
2
0
303,188
0
L
Tyr
13,880
731
59
3
0
370,052
1
W
Chiron
14,909
785
143
8
0
421,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role