Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AntiJezuz
Ah Muzen Cab
Level 104
God Stats
3W - 3L
1,651 SR
Queue Stats
84W - 74L
1,435 Elo+
Party 1
Fenrir
Fenrir
BrookieeWookiee
Fenrir
Level 155
God Stats
4W - 1L
1,865 SR
Queue Stats
61W - 56L
1,714 Elo+
Party 1
Chaac
Chaac
Zommon
Chaac
Level 156
God Stats
4W - 2L
1,671 SR
Queue Stats
28W - 14L
1,659 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iScreamCake
Cu Chulainn
Level 81
God Stats
2W - 0L
1,754 SR
Queue Stats
56W - 61L
1,472 Elo+
Party 1
Aphrodite
Aphrodite
lilmexican065
Aphrodite
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 320L
1,532 Elo+
Solo
Team Averages
Level 124
1,688 SR
1,562 Elo+

VS

Team Averages
Level 123
1,703 SR
1,548 Elo+
Erlang Shen
Erlang Shen
DominusSal
Erlang Shen
Level 128
God Stats
14W - 8L
1,677 SR
Queue Stats
416W - 358L
1,564 Elo+
Party 2
Ymir
Ymir
Groh Khan
Ymir
Level 110
God Stats
10W - 5L
1,677 SR
Queue Stats
304W - 274L
1,616 Elo+
Party 2
King Arthur
King Arthur
PremumRegim
King Arthur
Level 95
God Stats
7W - 5L
1,758 SR
Queue Stats
114W - 119L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
Ryan The Senpai
Zhong Kui
Level 145
God Stats
1W - 1L
1,782 SR
Queue Stats
63W - 68L
1,536 Elo+
Solo
Danzaburou
Danzaburou
ziirkii
Danzaburou
Level 138
God Stats
9W - 7L
1,621 SR
Queue Stats
396W - 388L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AntiJezuz
Ah Muzen Cab
20
8 / 3 / 10
15,203
760
35,327
20,838
10,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 6 / 7
14,505
725
12,610
24,449
16,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chaac
Zommon
Chaac
20
4 / 6 / 9
14,075
704
13,645
24,903
32,865
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
iScreamCake
Cu Chulainn
19
0 / 8 / 8
12,595
630
14,686
26,349
25,653
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
lilmexican065
Aphrodite
20
4 / 3 / 12
13,622
681
9,630
20,952
20,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DominusSal
Erlang Shen
20
7 / 4 / 13
15,001
750
21,059
30,988
30,794
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
20
3 / 5 / 11
13,290
665
12,507
24,726
17,649
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
PremumRegim
King Arthur
20
2 / 4 / 15
13,476
674
11,264
27,045
31,212
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Ryan The Senpai
Zhong Kui
20
4 / 5 / 10
13,925
696
21,311
20,073
15,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
ziirkii
Danzaburou
20
10 / 3 / 4
15,600
780
31,420
17,342
11,145
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
79
21
Kills
26
26
Deaths
21
46
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AntiJezuz
Ah Muzen Cab
8
3
10
4.33
W
5
6
7
1.42
L
Erlang Shen
DominusSal
Erlang Shen
7
4
13
3.38
L
Ymir
3
5
11
1.7
L
King Arthur
PremumRegim
King Arthur
2
4
15
2.38
L
Zhong Kui
Ryan The Senpai
Zhong Kui
4
5
10
1.8
W
Chaac
Zommon
Chaac
4
6
9
1.42
W
Cu Chulainn
iScreamCake
Cu Chulainn
0
8
8
0.5
W
Aphrodite
lilmexican065
Aphrodite
4
3
12
3.33
L
Danzaburou
ziirkii
Danzaburou
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,898
Damage
97,561
117,491
Taken
120,174
106,415
Mitigated
106,677
33,478
Healing
28,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AntiJezuz
Ah Muzen Cab
35,327
22,654
0
8,442
20,838
10,376
1,731
6,981
13,645
0
75,332
W
12,610
2,834
0
3,999
24,449
16,740
687
4,662
19,411
0
54,638
L
Erlang Shen
DominusSal
Erlang Shen
21,059
11,075
0
11,375
30,988
30,794
1,335
3,389
27,599
0
69,665
L
Ymir
12,507
4,423
0
2,853
24,726
17,649
914
1,153
23,573
47,563
0
L
King Arthur
PremumRegim
King Arthur
11,264
881
0
5,648
27,045
31,212
318
2,191
24,854
0
40,364
L
Zhong Kui
Ryan The Senpai
Zhong Kui
21,311
1,187
0
4,698
20,073
15,877
1,058
2,289
17,784
58,890
0
W
Chaac
Zommon
Chaac
13,645
2,247
0
4,913
24,903
32,865
124
7,864
16,589
0
50,284
W
Cu Chulainn
iScreamCake
Cu Chulainn
14,686
2,580
0
0
26,349
25,653
1,194
6,154
19,961
0
42,074
W
Aphrodite
lilmexican065
Aphrodite
9,630
1,788
7,139
8,985
20,952
20,781
608
7,375
13,177
43,696
0
L
Danzaburou
ziirkii
Danzaburou
31,420
15,689
0
3,544
17,342
11,145
5,001
608
16,734
0
94,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,000
Gold Earned
71,292
369
Minions Killed
444
0
Camps Cleared
0
1,780,069
Distance Traveled
1,883,316
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,203
760
75
4
0
315,902
1
W
Fenrir
14,505
725
59
3
0
371,309
1
L
Erlang Shen
15,001
750
99
5
0
385,789
2
L
Ymir
13,290
665
54
3
0
365,752
0
L
King Arthur
13,476
674
51
3
0
434,649
2
L
Zhong Kui
13,925
696
112
6
0
334,457
2
W
Chaac
14,075
704
99
5
0
386,751
2
W
Cu Chulainn
12,595
630
66
3
0
355,786
7
W
Aphrodite
13,622
681
70
4
0
350,321
0
L
Danzaburou
15,600
780
128
6
0
362,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role