Player Matchup

Mulan
Mulan
Silver I
BoozeNbuds
Mulan
Silver I
Level 159
God Stats
17W - 13L
1,533 SR
Queue Stats
138W - 137L
1,293 MMR
Solo
Kali
Kali
Gold V
EternalManiac--
Kali
Gold V
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 30L
1,298 MMR
Solo
Anubis
Anubis
Silver II
Horus1300
Anubis
Silver II
Level 149
God Stats
3W - 4L
1,372 SR
Queue Stats
132W - 167L
1,275 MMR
Solo
Xing Tian
Xing Tian
Silver II
OA13OMBERO
Xing Tian
Silver II
Level 86
God Stats
16W - 21L
1,253 SR
Queue Stats
46W - 59L
1,277 MMR
Solo
Hou Yi
Hou Yi
Silver I
Vondukee
Hou Yi
Silver I
Level 158
God Stats
2W - 1L
1,459 SR
Queue Stats
82W - 104L
1,200 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,423 SR
1,269 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,576 SR
1,266 MMR
Cerberus
Cerberus
Gold IV
Holorunt
Cerberus
Gold IV
Level 141
God Stats
12W - 11L
1,697 SR
Queue Stats
213W - 220L
1,218 MMR
Solo
Fenrir
Fenrir
Gold V
LoneXWolfLegend
Fenrir
Gold V
Level 138
God Stats
22W - 32L
1,519 SR
Queue Stats
434W - 445L
1,302 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
Triexco
Ah Muzen Cab
Silver I
Level 147
God Stats
95W - 65L
1,454 SR
Queue Stats
555W - 598L
1,133 MMR
Party 2
Persephone
Persephone
Gold IV
iambaileynycole
Persephone
Gold IV
Level 129
God Stats
100W - 103L
1,597 SR
Queue Stats
396W - 410L
1,422 MMR
Party 1
Achilles
Achilles
Silver I
temp-464020
Achilles
Silver I
Level 96
God Stats
17W - 17L
1,614 SR
Queue Stats
295W - 309L
1,256 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
4 / 5 / 11
15,618
521
21,533
38,342
35,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
16 / 1 / 7
17,422
581
33,226
33,257
20,464
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Horus1300
Anubis
20
6 / 4 / 13
15,755
525
18,291
17,225
8,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
OA13OMBERO
Xing Tian
18
1 / 2 / 18
12,606
420
10,912
19,233
22,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Vondukee
Hou Yi
18
4 / 5 / 9
12,990
433
17,814
25,721
10,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ShivaBakasuraApolloArachne

VS

Bans
MercuryCliodhnaBaron SamediAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Holorunt
Cerberus
19
4 / 5 / 3
13,623
454
22,953
34,509
47,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 7 / 8
13,018
434
16,768
32,930
16,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
Triexco
Ah Muzen Cab
20
2 / 5 / 2
14,310
477
11,932
22,428
10,996
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
iambaileynycole
Persephone
20
6 / 5 / 3
15,159
505
16,892
16,527
6,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
temp-464020
Achilles
16
1 / 9 / 7
11,614
387
8,575
33,731
43,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
31
Kills
16
17
Deaths
31
58
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
4
5
11
1.9
W
16
1
7
19.5
L
Cerberus
Holorunt
Cerberus
4
5
3
1.1
W
Anubis
Horus1300
Anubis
6
4
13
3.13
L
3
7
8
1
W
Xing Tian
OA13OMBERO
Xing Tian
1
2
18
5
L
Ah Muzen Cab
Triexco
Ah Muzen Cab
2
5
2
0.6
W
Hou Yi
Vondukee
Hou Yi
4
5
9
1.7
L
Persephone
iambaileynycole
Persephone
6
5
3
1.5
L
Achilles
temp-464020
Achilles
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,776
Damage
77,120
133,778
Taken
140,125
98,285
Mitigated
126,022
47,616
Healing
43,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
21,533
2,271
0
16,124
38,342
35,900
617
13,329
24,123
8,335
122,186
W
33,226
15,960
0
11,240
33,257
20,464
3,448
7,948
25,095
0
190,825
L
Cerberus
Holorunt
Cerberus
22,953
2,710
0
11,614
34,509
47,762
739
6,561
26,887
109,050
0
W
Anubis
Horus1300
Anubis
18,291
700
722
8,359
17,225
8,900
2,485
6,775
10,396
121,058
0
L
16,768
6,205
0
9,713
32,930
16,864
520
6,969
25,513
0
128,028
W
Xing Tian
OA13OMBERO
Xing Tian
10,912
1,099
0
2,205
19,233
22,920
567
6,548
12,503
40,204
0
L
Ah Muzen Cab
Triexco
Ah Muzen Cab
11,932
4,487
0
7,983
22,428
10,996
949
2,179
20,121
0
139,300
W
Hou Yi
Vondukee
Hou Yi
17,814
6,176
0
8,966
25,721
10,101
4,971
5,755
19,906
0
104,525
L
Persephone
iambaileynycole
Persephone
16,892
1,011
0
3,693
16,527
6,493
446
4,099
12,361
107,266
0
L
Achilles
temp-464020
Achilles
8,575
1,594
963
9,850
33,731
43,907
216
10,841
22,337
0
46,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,391
Gold Earned
67,724
730
Minions Killed
837
0
Camps Cleared
0
2,726,656
Distance Traveled
2,616,988
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,618
521
192
6
0
527,791
4
W
Kali
17,422
581
173
6
0
670,780
11
L
Cerberus
13,623
454
262
9
0
473,277
6
W
Anubis
15,755
525
166
6
0
498,385
2
L
Fenrir
13,018
434
153
5
0
525,676
6
W
Xing Tian
12,606
420
55
2
0
535,008
2
L
Ah Muzen Cab
14,310
477
214
7
0
590,617
7
W
Hou Yi
12,990
433
144
5
0
494,692
3
L
Persephone
15,159
505
160
5
0
508,243
10
L
Achilles
11,614
387
48
2
0
519,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role