Player Matchup

Da Ji
Da Ji
ASAPgodSmack
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
DragonesLocos
Kuzenbo
Level 53
God Stats
2W - 4L
1,273 SR
Queue Stats
65W - 82L
1,466 Elo+
Party 1
Izanami
Izanami
Taco40634
Izanami
Level 104
God Stats
6W - 7L
1,422 SR
Queue Stats
112W - 133L
1,537 Elo+
Party 1
Tsukuyomi
Tsukuyomi
aagtlek
Tsukuyomi
Level 119
God Stats
4W - 4L
1,660 SR
Queue Stats
185W - 206L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
legitchief
Kukulkan
Level 16
God Stats
3W - 4L
1,482 SR
Queue Stats
15W - 11L
1,473 Elo+
Party 1
Team Averages
Level 64
1,467 SR
1,506 Elo+

VS

Team Averages
Level 71
1,546 SR
1,519 Elo+
King Arthur
King Arthur
 
King Arthur
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Faskry
Danzaburou
Level 47
God Stats
0W - 1L
1,819 SR
Queue Stats
30W - 25L
1,597 Elo+
Solo
Ares
Ares
Qvvier
Ares
Level 119
God Stats
3W - 2L
1,410 SR
Queue Stats
86W - 89L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
7,561
504
6,708
13,321
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
12
0 / 0 / 6
7,292
486
5,693
10,426
11,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Taco40634
Izanami
14
6 / 1 / 1
8,349
557
13,130
9,699
4,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
aagtlek
Tsukuyomi
14
5 / 1 / 1
8,984
599
13,166
10,139
9,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Kukulkan
legitchief
Kukulkan
14
0 / 1 / 0
7,828
522
523
5,163
2,490
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 4 / 0
8,109
541
7,547
17,543
14,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
 
Merlin
14
1 / 1 / 0
7,803
520
4,502
5,257
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
 
Arachne
12
0 / 4 / 2
6,758
451
2,553
13,844
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Faskry
Danzaburou
10
0 / 4 / 0
6,069
405
4,750
10,807
4,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Qvvier
Ares
10
1 / 2 / 0
6,644
443
6,335
14,844
14,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
15
Kills
5
5
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
4
0
0.75
L
Merlin
 
Merlin
1
1
0
1
L
Arachne
 
Arachne
0
4
2
0.25
W
4
2
1
2.25
W
Kuzenbo
0
0
6
3
L
Danzaburou
Faskry
Danzaburou
0
4
0
0
L
Ares
Qvvier
Ares
1
2
0
0.5
W
Izanami
Taco40634
Izanami
6
1
1
6.5
W
Tsukuyomi
aagtlek
Tsukuyomi
5
1
1
5.5
W
Kukulkan
legitchief
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,220
Damage
25,687
48,748
Taken
62,295
34,027
Mitigated
40,086
8,300
Healing
20,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,547
1,440
0
7,102
17,543
14,095
0
0
17,543
0
61,595
L
Merlin
 
Merlin
4,502
156
0
1,524
5,257
2,023
0
439
4,818
66,908
0
L
Arachne
 
Arachne
2,553
1,912
0
4,753
13,844
5,554
0
711
13,133
0
41,834
W
6,708
2,416
0
750
13,321
5,488
0
2,151
11,170
0
54,127
W
Kuzenbo
5,693
3,198
399
2,482
10,426
11,850
0
2,179
8,247
17,217
0
L
Danzaburou
Faskry
Danzaburou
4,750
2,122
0
3,123
10,807
4,244
0
1,883
8,924
0
49,681
L
Ares
Qvvier
Ares
6,335
692
355
3,716
14,844
14,170
0
3,183
11,661
25,859
0
W
Izanami
Taco40634
Izanami
13,130
9,810
0
2,900
9,699
4,202
750
3,532
6,167
0
85,338
W
Tsukuyomi
aagtlek
Tsukuyomi
13,166
2,488
0
1,019
10,139
9,997
77
0
10,139
0
68,389
W
Kukulkan
legitchief
Kukulkan
523
139
0
750
5,163
2,490
490
2,975
2,188
72,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,014
Gold Earned
35,383
483
Minions Killed
428
0
Camps Cleared
0
1,404,791
Distance Traveled
1,398,810
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,109
541
120
8
0
287,415
7
L
Merlin
7,803
520
113
8
0
275,641
2
L
Arachne
6,758
451
78
5
0
340,137
0
W
Da Ji
7,561
504
73
5
0
300,647
3
W
Kuzenbo
7,292
486
23
2
0
264,628
3
L
Danzaburou
6,069
405
77
5
0
223,725
3
L
Ares
6,644
443
40
3
0
271,892
2
W
Izanami
8,349
557
145
10
0
264,396
0
W
Tsukuyomi
8,984
599
118
8
0
305,769
2
W
Kukulkan
7,828
522
124
8
0
269,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role