Player Matchup

Nemesis
Nemesis
Regueros
Nemesis
Level 70
God Stats
10W - 6L
1,679 SR
Queue Stats
300W - 126L
1,793 Elo+
Party 2
Vulcan
Vulcan
oDeZiiiRe
Vulcan
Level 60
God Stats
5W - 4L
1,500 SR
Queue Stats
281W - 105L
1,808 Elo+
Party 2
Horus
Horus
oOslep
Horus
Level 28
God Stats
15W - 5L
1,905 SR
Queue Stats
179W - 61L
1,799 Elo+
Party 2
Team Averages
Level 53
1,695 SR
1,800 Elo+

VS

Team Averages
Level 34
1,500 SR
1,500 Elo+
Ymir
Ymir
Swordfish797
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
TheUnreal124512
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
WeakHandz
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Regueros
Nemesis
13
13 / 0 / 5
8,715
968
11,517
5,864
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
oDeZiiiRe
Vulcan
12
4 / 0 / 14
7,539
838
10,778
5,161
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
oOslep
Horus
12
1 / 0 / 17
7,735
859
6,995
9,104
7,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
5,332
592
2,233
14,852
10,828
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 6 / 0
5,278
586
2,094
8,633
3,922
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
WeakHandz
Tiamat
10
0 / 4 / 0
5,761
640
5,827
9,706
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
18
Kills
0
0
Deaths
18
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Regueros
Nemesis
13
0
5
15.5
L
0
8
0
0
L
0
6
0
0
L
Tiamat
WeakHandz
Tiamat
0
4
0
0
W
Vulcan
oDeZiiiRe
Vulcan
4
0
14
11
W
Horus
oOslep
Horus
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,290
Damage
10,154
20,129
Taken
33,191
12,479
Mitigated
19,505
8,041
Healing
1,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Regueros
Nemesis
11,517
7,035
0
706
5,864
3,250
1,160
2,728
3,014
0
31,444
L
2,233
500
0
144
14,852
10,828
0
4,436
10,416
5,286
0
L
2,094
491
0
190
8,633
3,922
0
2,549
6,084
0
7,052
L
Tiamat
WeakHandz
Tiamat
5,827
824
0
1,328
9,706
4,755
0
4,120
5,586
27,701
0
W
Vulcan
oDeZiiiRe
Vulcan
10,778
3,276
0
997
5,161
2,068
777
2,332
2,663
34,096
0
W
Horus
oOslep
Horus
6,995
4,253
3,016
3,322
9,104
7,161
441
2,739
6,135
0
16,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,989
Gold Earned
16,371
108
Minions Killed
77
7
Camps Cleared
2
570,975
Distance Traveled
366,007
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,715
968
49
5
4
186,268
1
L
Ymir
5,332
592
8
1
1
108,384
0
L
Bellona
5,278
586
18
2
0
125,795
0
L
Tiamat
5,761
640
51
6
1
131,828
3
W
Vulcan
7,539
838
37
4
1
198,682
3
W
Horus
7,735
859
22
2
2
186,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role