Player Matchup

Nu Wa
Nu Wa
Platinum II
 
Nu Wa
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Gold III
Nerfherder96
Athena
Gold III
Level 148
God Stats
16W - 14L
1,569 SR
Queue Stats
415W - 409L
1,370 MMR
Party 2
Hercules
Hercules
Gold II
TauntinSquidz
Hercules
Gold II
Level 158
God Stats
5W - 9L
1,326 SR
Queue Stats
103W - 83L
1,599 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,465 SR
1,490 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,610 SR
1,361 MMR
Sol
Sol
Silver V
IIIVybzIII
Sol
Silver V
Level 127
God Stats
1W - 2L
1,286 SR
Queue Stats
25W - 44L
1,281 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze V
IIlGodll
Gilgamesh
Bronze V
Level 104
God Stats
0W - 1L
1,660 SR
Queue Stats
9W - 14L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze V
UgoinDIE1
Tsukuyomi
Bronze V
Level 120
God Stats
0W - 1L
1,884 SR
Queue Stats
26W - 40L
1,302 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
7 / 3 / 3
11,731
733
18,859
15,555
7,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
15
0 / 1 / 8
10,640
665
11,782
23,015
25,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
TauntinSquidz
Hercules
17
3 / 2 / 6
11,278
705
14,070
19,861
21,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ThothBaron SamediHorusKing ArthurShiva

VS

Bans
KumbhakarnaVulcanCharybdisAphroditeDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
10,597
662
16,926
13,809
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
IIlGodll
Gilgamesh
14
1 / 2 / 5
10,009
626
11,920
19,944
22,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
UgoinDIE1
Tsukuyomi
14
3 / 3 / 3
10,570
661
18,473
18,551
8,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
10
Kills
6
6
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
3
3
2.83
L
2
5
3
0.7
L
Gilgamesh
IIlGodll
Gilgamesh
1
2
5
1.75
W
Athena
0
1
8
4
W
Hercules
TauntinSquidz
Hercules
3
2
6
3
L
Tsukuyomi
UgoinDIE1
Tsukuyomi
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,711
Damage
47,319
58,431
Taken
52,304
54,825
Mitigated
37,190
21,085
Healing
14,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
18,859
5,271
0
4,644
15,555
7,387
2,230
3,537
11,855
58,366
0
L
16,926
6,482
0
3,776
13,809
5,803
818
9,478
4,187
57,190
4,945
L
Gilgamesh
IIlGodll
Gilgamesh
11,920
2,159
0
5,316
19,944
22,836
252
11,872
7,477
0
34,866
W
Athena
11,782
2,508
2,056
7,584
23,015
25,875
335
6,773
15,785
30,913
0
W
Hercules
TauntinSquidz
Hercules
14,070
3,021
863
5,938
19,861
21,563
485
5,124
14,335
8,362
35,560
L
Tsukuyomi
UgoinDIE1
Tsukuyomi
18,473
3,367
0
5,110
18,551
8,551
646
12,024
6,219
0
44,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,649
Gold Earned
31,176
166
Minions Killed
190
7
Camps Cleared
6
919,534
Distance Traveled
871,968
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,731
733
69
4
5
258,517
0
L
Sol
10,597
662
94
6
2
252,840
0
L
Gilgamesh
10,009
626
42
3
4
302,704
2
W
Athena
10,640
665
23
1
1
343,684
3
W
Hercules
11,278
705
74
5
1
317,333
4
L
Tsukuyomi
10,570
661
54
3
0
316,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role