Player Matchup

Heimdallr
Heimdallr
FaexVitae
Heimdallr
Level 89
God Stats
8W - 13L
1,529 SR
Queue Stats
179W - 190L
1,517 Elo+
Party 2
Cerberus
Cerberus
SonoftheBeavers
Cerberus
Level 60
God Stats
10W - 16L
1,500 SR
Queue Stats
325W - 341L
1,407 Elo+
Solo
Ne Zha
Ne Zha
Uncxmplicxted
Ne Zha
Level 16
God Stats
0W - 1L
1,401 SR
Queue Stats
11W - 19L
1,539 Elo+
Party 4
Sun Wukong
Sun Wukong
thebadones2004
Sun Wukong
Level 115
God Stats
13W - 22L
1,617 SR
Queue Stats
500W - 543L
1,451 Elo+
Party 4
Janus
Janus
tydog001
Janus
Level 84
God Stats
0W - 2L
1,435 SR
Queue Stats
10W - 17L
1,379 Elo+
Party 2
Team Averages
Level 73
1,496 SR
1,458 Elo+

VS

Team Averages
Level 71
1,408 SR
1,419 Elo+
Morgan Le Fay
Morgan Le Fay
Byjorne
Morgan Le Fay
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 190L
1,427 Elo+
Party 3
Amaterasu
Amaterasu
Liinkle
Amaterasu
Level 18
God Stats
4W - 3L
1,380 SR
Queue Stats
19W - 18L
1,402 Elo+
Party 1
Ymir
Ymir
alphawolf657
Ymir
Level 115
God Stats
10W - 12L
1,417 SR
Queue Stats
195W - 215L
1,447 Elo+
Party 3
Anhur
Anhur
jpizzle212
Anhur
Level 65
God Stats
2W - 1L
1,243 SR
Queue Stats
40W - 41L
1,408 Elo+
Party 1
Thor
Thor
ztabisz
Thor
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FaexVitae
Heimdallr
14
4 / 2 / 0
8,323
520
11,371
12,658
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
0 / 6 / 3
7,082
443
7,716
17,438
15,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 1
6,929
433
2,924
12,018
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
thebadones2004
Sun Wukong
13
0 / 5 / 0
8,278
517
10,599
19,673
12,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
tydog001
Janus
12
0 / 5 / 0
7,313
457
5,021
8,027
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Byjorne
Morgan Le Fay
14
1 / 1 / 4
8,536
534
6,807
8,826
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Liinkle
Amaterasu
14
2 / 0 / 6
8,422
526
8,959
14,596
11,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 0 / 9
7,910
494
6,257
9,369
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
13
5 / 3 / 4
8,272
517
10,461
12,745
5,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
ztabisz
Thor
14
9 / 1 / 3
8,868
554
10,121
13,047
5,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
18
21
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Byjorne
Morgan Le Fay
1
1
4
3
L
Heimdallr
FaexVitae
Heimdallr
4
2
0
2
W
Amaterasu
Liinkle
Amaterasu
2
0
6
5
L
Cerberus
0
6
3
0.25
L
0
3
1
0.17
W
1
0
9
5.5
W
Anhur
5
3
4
2.33
L
Sun Wukong
thebadones2004
Sun Wukong
0
5
0
0
L
Janus
tydog001
Janus
0
5
0
0
W
Thor
ztabisz
Thor
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,631
Damage
42,605
69,814
Taken
58,583
39,933
Mitigated
35,919
21,500
Healing
16,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Byjorne
Morgan Le Fay
6,807
650
90
1,810
8,826
4,463
789
2,444
6,238
65,055
0
L
Heimdallr
FaexVitae
Heimdallr
11,371
4,332
0
5,939
12,658
4,586
196
2,514
10,144
0
66,868
W
Amaterasu
Liinkle
Amaterasu
8,959
4,745
0
6,593
14,596
11,327
1,275
1,566
12,998
0
59,249
L
Cerberus
7,716
517
0
2,602
17,438
15,426
234
5,895
11,543
26,982
0
L
2,924
872
0
5,721
12,018
4,524
0
1,597
10,421
0
47,120
W
6,257
1,043
0
1,445
9,369
9,571
0
3,529
5,758
24,926
0
W
Anhur
10,461
5,204
0
3,282
12,745
5,132
0
2,997
9,726
0
50,410
L
Sun Wukong
thebadones2004
Sun Wukong
10,599
3,138
0
7,238
19,673
12,981
0
1,561
18,112
0
77,122
L
Janus
tydog001
Janus
5,021
255
0
0
8,027
2,416
624
1,497
6,530
59,035
0
W
Thor
ztabisz
Thor
10,121
3,672
0
3,706
13,047
5,426
264
1,853
11,126
0
48,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,925
Gold Earned
42,008
458
Minions Killed
390
0
Camps Cleared
0
1,495,011
Distance Traveled
1,635,266
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,536
534
111
7
0
278,008
2
L
Heimdallr
8,323
520
108
7
0
303,831
5
W
Amaterasu
8,422
526
95
6
0
315,498
2
L
Cerberus
7,082
443
45
3
0
267,329
2
L
Ne Zha
6,929
433
72
5
0
312,327
6
W
Ymir
7,910
494
32
2
0
322,497
5
W
Anhur
8,272
517
84
5
0
347,643
0
L
Sun Wukong
8,278
517
129
8
0
309,656
6
L
Janus
7,313
457
104
7
0
301,868
2
W
Thor
8,868
554
68
4
0
371,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role