Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DownhillSnail
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,363 Elo+
Party 1
Susano
Susano
G00Dgodyourugly
Susano
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
158W - 151L
1,390 Elo+
Solo
Horus
Horus
NRG2255
Horus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 41L
1,361 Elo+
Party 1
Chaac
Chaac
OlDirtyDiezel
Chaac
Level 129
God Stats
3W - 5L
1,299 SR
Queue Stats
187W - 199L
1,472 Elo+
Solo
Zeus
Zeus
bluntkilla91
Zeus
Level 53
God Stats
1W - 3L
1,331 SR
Queue Stats
53W - 49L
1,499 Elo+
Solo
Team Averages
Level 106
1,426 SR
1,417 Elo+

VS

Team Averages
Level 116
1,517 SR
1,413 Elo+
Ares
Ares
Nicky Boots
Ares
Level 131
God Stats
3W - 7L
1,558 SR
Queue Stats
124W - 127L
1,493 Elo+
Party 2
Charybdis
Charybdis
YettiSpagetti
Charybdis
Level 109
God Stats
7W - 7L
1,417 SR
Queue Stats
644W - 693L
1,479 Elo+
Solo
Sylvanus
Sylvanus
iFALL3N
Sylvanus
Level 154
God Stats
4W - 7L
1,391 SR
Queue Stats
1,056W - 1,047L
1,494 Elo+
Solo
Osiris
Osiris
payo50
Osiris
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,125 Elo+
Solo
Khepri
Khepri
xBcB MooMooMan
Khepri
Level 129
God Stats
2W - 1L
1,721 SR
Queue Stats
113W - 135L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DownhillSnail
Ah Muzen Cab
20
6 / 1 / 18
12,304
724
28,541
10,515
6,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 5 / 14
11,361
668
19,051
13,846
8,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
NRG2255
Horus
17
0 / 4 / 14
10,107
595
5,081
22,039
27,604
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 5 / 18
11,649
685
15,244
24,020
27,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 4 / 10
13,337
785
38,319
12,704
7,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 8
12,855
756
14,275
19,635
24,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
YettiSpagetti
Charybdis
17
4 / 6 / 7
10,514
618
19,904
19,632
12,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
iFALL3N
Sylvanus
18
2 / 5 / 13
10,477
616
11,744
25,823
30,333
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
payo50
Osiris
17
2 / 8 / 11
10,781
634
6,923
30,616
34,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 4 / 13
10,443
614
6,887
24,319
29,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
71
25
Kills
19
19
Deaths
25
74
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DownhillSnail
Ah Muzen Cab
6
1
18
15
W
5
5
14
2.4
W
Horus
NRG2255
Horus
0
4
14
1.75
L
10
2
8
7
W
3
5
18
2.4
L
Charybdis
YettiSpagetti
Charybdis
4
6
7
1.25
W
11
4
10
4
L
Sylvanus
iFALL3N
Sylvanus
2
5
13
1.7
L
Osiris
payo50
Osiris
2
8
11
0.94
L
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,236
Damage
59,733
83,124
Taken
120,025
77,575
Mitigated
131,838
34,057
Healing
39,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DownhillSnail
Ah Muzen Cab
28,541
9,304
1,252
2,983
10,515
6,438
3,104
6,108
4,407
0
58,236
W
19,051
1,738
1,396
1,772
13,846
8,362
1,218
5,430
8,416
0
28,047
W
Horus
NRG2255
Horus
5,081
2,708
5,446
8,282
22,039
27,604
237
8,084
13,955
0
10,107
L
14,275
287
1,562
3,045
19,635
24,800
0
4,821
14,814
23,790
0
W
15,244
3,519
1,235
9,509
24,020
27,481
1,206
6,790
17,230
0
36,686
L
Charybdis
YettiSpagetti
Charybdis
19,904
9,215
772
2,616
19,632
12,337
1,284
8,284
11,348
0
44,746
W
38,319
3,863
546
1,636
12,704
7,690
1,627
6,494
6,210
65,121
0
L
Sylvanus
iFALL3N
Sylvanus
11,744
2,305
9,191
9,065
25,823
30,333
500
8,689
17,134
19,269
0
L
Osiris
payo50
Osiris
6,923
3,727
759
5,377
30,616
34,420
281
10,004
20,612
0
17,316
L
6,887
67
2,066
5,037
24,319
29,948
251
6,521
17,798
20,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,758
Gold Earned
55,070
199
Minions Killed
199
0
Camps Cleared
0
1,533,382
Distance Traveled
1,336,819
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,304
724
57
3
0
321,795
0
W
Susano
11,361
668
20
1
0
323,732
2
W
Horus
10,107
595
10
1
0
311,723
0
L
Ares
12,855
756
18
1
0
321,908
3
W
Chaac
11,649
685
43
3
0
293,722
0
L
Charybdis
10,514
618
75
4
0
249,515
1
W
Zeus
13,337
785
69
4
0
282,410
1
L
Sylvanus
10,477
616
48
3
0
245,907
0
L
Osiris
10,781
634
26
2
0
282,587
0
L
Khepri
10,443
614
32
2
0
236,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role