Player Matchup

Thanatos
Thanatos
Jafharh
Thanatos
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,388 Elo+
Party 2
Yemoja
Yemoja
KuribohBoy33
Yemoja
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Lrivera27
Ares
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 92L
1,391 Elo+
Party 2
Bellona
Bellona
MBD500
Bellona
Level 102
God Stats
0W - 1L
1,542 SR
Queue Stats
5W - 16L
1,177 Elo+
Solo
Geb
Geb
iKiLLeuRz
Geb
Level 103
God Stats
1W - 3L
1,517 SR
Queue Stats
74W - 99L
1,321 Elo+
Solo
Team Averages
Level 82
1,512 SR
1,355 Elo+

VS

Team Averages
Level 116
1,450 SR
1,305 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Kyvien
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,148 Elo+
Solo
Heimdallr
Heimdallr
RJDio
Heimdallr
Level 160
God Stats
5W - 9L
1,153 SR
Queue Stats
607W - 681L
1,353 Elo+
Solo
Discordia
Discordia
SPiDeRMaN8211
Discordia
Level 49
God Stats
3W - 0L
1,596 SR
Queue Stats
56W - 78L
1,258 Elo+
Party 1
Yemoja
Yemoja
l ELiTeKill l
Yemoja
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 62L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jafharh
Thanatos
15
9 / 5 / 3
9,049
823
18,533
15,227
9,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
16
1 / 3 / 3
8,324
757
6,317
10,622
12,291
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ares
14
0 / 4 / 6
7,828
712
5,865
15,655
18,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
MBD500
Bellona
14
2 / 4 / 5
8,468
770
11,168
15,491
15,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 4 / 5
7,280
662
10,375
13,109
15,373
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
9 / 3 / 8
10,805
982
18,553
16,462
17,459
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
Kyvien
Khepri
13
1 / 4 / 10
8,306
755
4,276
19,376
19,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
RJDio
Heimdallr
17
6 / 2 / 10
9,617
874
14,491
7,652
4,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
SPiDeRMaN8211
Discordia
16
4 / 2 / 12
9,177
834
12,695
7,687
3,510
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 14
9,066
824
5,997
11,415
8,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
13
Kills
20
20
Deaths
13
22
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
9
3
8
4.33
L
Thanatos
Jafharh
Thanatos
9
5
3
2.1
L
Yemoja
1
3
3
0.83
W
Khepri
Kyvien
Khepri
1
4
10
1.5
L
Ares
0
4
6
0.75
L
Bellona
MBD500
Bellona
2
4
5
1.13
W
Heimdallr
RJDio
Heimdallr
6
2
10
5.5
W
Discordia
SPiDeRMaN8211
Discordia
4
2
12
5
L
1
4
5
0.88
W
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,258
Damage
56,012
70,104
Taken
62,592
70,787
Mitigated
52,869
27,262
Healing
27,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
18,553
3,991
2,112
4,330
16,462
17,459
155
5,757
10,705
7,806
20,594
L
Thanatos
Jafharh
Thanatos
18,533
7,185
1,064
9,137
15,227
9,433
53
5,466
9,761
0
22,021
L
Yemoja
6,317
1,195
3,617
1,401
10,622
12,291
0
5,743
4,879
24,384
0
W
Khepri
Kyvien
Khepri
4,276
605
2,434
4,431
19,376
19,188
162
6,844
12,532
6,433
0
L
Ares
5,865
977
760
1,174
15,655
18,055
0
5,360
10,295
13,206
0
L
Bellona
MBD500
Bellona
11,168
4,283
2,375
2,844
15,491
15,635
0
5,475
10,016
0
17,329
W
Heimdallr
RJDio
Heimdallr
14,491
6,213
693
2,375
7,652
4,042
352
3,364
4,288
0
22,451
W
Discordia
SPiDeRMaN8211
Discordia
12,695
2,166
133
1,801
7,687
3,510
54
3,132
4,555
36,463
0
L
10,375
939
1,469
3,421
13,109
15,373
0
5,522
7,587
21,428
0
W
5,997
2,103
5,786
3,018
11,415
8,670
625
3,460
7,955
14,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,949
Gold Earned
46,971
102
Minions Killed
106
0
Camps Cleared
0
1,048,318
Distance Traveled
988,971
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,805
982
16
1
0
215,789
0
L
Thanatos
9,049
823
8
1
0
243,630
0
L
Yemoja
8,324
757
45
4
0
195,019
0
W
Khepri
8,306
755
7
1
0
215,094
1
L
Ares
7,828
712
14
1
0
205,048
3
L
Bellona
8,468
770
17
2
0
187,775
0
W
Heimdallr
9,617
874
23
2
0
203,731
0
W
Discordia
9,177
834
42
4
0
188,709
0
L
Geb
7,280
662
18
2
0
216,846
3
W
Yemoja
9,066
824
18
2
0
165,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role