Player Matchup

Hercules
Hercules
BigXGigi
Hercules
Level 116
God Stats
5W - 7L
1,374 SR
Queue Stats
23W - 30L
1,358 Elo+
Party 1
Yu Huang
Yu Huang
Erwin_Daniel2001
Yu Huang
Level 60
God Stats
9W - 7L
1,519 SR
Queue Stats
75W - 115L
1,328 Elo+
Solo
Sylvanus
Sylvanus
xx_viper_isback
Sylvanus
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
265W - 305L
1,375 Elo+
Party 1
Team Averages
Level 100
1,464 SR
1,354 Elo+

VS

Team Averages
Level 101
1,548 SR
1,441 Elo+
Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BennyBabo11
Heimdallr
Level 67
God Stats
3W - 1L
1,523 SR
Queue Stats
15W - 27L
1,357 Elo+
Party 2
Anubis
Anubis
Iamaeisbear
Anubis
Level 88
God Stats
17W - 18L
1,622 SR
Queue Stats
24W - 31L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigXGigi
Hercules
9
1 / 1 / 1
6,634
663
5,134
14,037
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 2
5,902
590
4,700
7,395
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
9
0 / 4 / 1
5,802
580
3,180
10,847
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 0 / 4
6,998
700
7,024
9,907
7,904
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
BennyBabo11
Heimdallr
11
4 / 2 / 3
7,227
723
11,315
7,164
3,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
1 / 0 / 7
7,115
712
10,307
5,082
2,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
1
Kills
8
8
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
4
5
W
Heimdallr
BennyBabo11
Heimdallr
4
2
3
2.75
L
Hercules
BigXGigi
Hercules
1
1
1
1.5
L
0
3
2
0.33
W
Anubis
1
0
7
4.5
L
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,014
Damage
28,646
32,279
Taken
22,153
22,625
Mitigated
13,742
9,149
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,024
1,278
0
1,533
9,907
7,904
0
3,030
6,555
0
16,069
W
Heimdallr
BennyBabo11
Heimdallr
11,315
5,429
0
1,118
7,164
3,121
507
2,326
4,690
0
24,095
L
Hercules
BigXGigi
Hercules
5,134
2,072
208
6,223
14,037
13,397
0
2,768
11,251
0
11,633
L
4,700
228
0
920
7,395
2,099
0
3,190
4,205
16,273
0
W
Anubis
10,307
735
0
3,265
5,082
2,717
212
2,109
2,829
31,453
0
L
Sylvanus
3,180
1,100
477
1,321
10,847
7,129
0
4,584
6,263
8,835
1,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,338
Gold Earned
21,340
60
Minions Killed
115
1
Camps Cleared
5
587,752
Distance Traveled
536,062
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,998
700
29
3
3
195,010
3
W
Heimdallr
7,227
723
33
3
1
165,984
1
L
Hercules
6,634
663
9
1
0
257,721
0
L
Yu Huang
5,902
590
26
3
1
188,041
1
W
Anubis
7,115
712
53
5
1
175,068
1
L
Sylvanus
5,802
580
25
3
0
141,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role