Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fate Deliverer
Ah Muzen Cab
Level 127
God Stats
25W - 15L
1,604 SR
Queue Stats
226W - 220L
1,598 Elo+
Party 2
Hercules
Hercules
L0ne85
Hercules
Level 158
God Stats
2W - 2L
1,358 SR
Queue Stats
532W - 431L
1,521 Elo+
Party 2
Zeus
Zeus
massacara
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,605 Elo+
Party 2
Team Averages
Level 103
1,487 SR
1,575 Elo+

VS

Team Averages
Level 101
1,550 SR
1,475 Elo+
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
RUDEBOI HEFF
Neith
Level 119
God Stats
52W - 106L
1,417 SR
Queue Stats
286W - 536L
1,306 Elo+
Solo
Artio
Artio
Sasaky636
Artio
Level 27
God Stats
5W - 2L
1,734 SR
Queue Stats
24W - 33L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fate Deliverer
Ah Muzen Cab
14
3 / 0 / 6
8,561
778
12,344
9,645
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
L0ne85
Hercules
12
3 / 0 / 6
8,605
782
6,310
10,111
8,235
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
13
3 / 0 / 6
8,438
767
11,209
5,436
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 1 / 0
7,041
640
11,603
7,542
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 0
6,416
583
3,573
9,130
3,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
Sasaky636
Artio
9
0 / 5 / 0
6,713
610
2,545
16,501
13,687
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
W
Ah Muzen Cab
Fate Deliverer
Ah Muzen Cab
3
0
6
6
W
Hercules
L0ne85
Hercules
3
0
6
6
L
0
3
0
0
L
Artio
Sasaky636
Artio
0
5
0
0
W
Zeus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,863
Damage
17,721
25,192
Taken
33,173
13,952
Mitigated
20,492
7,440
Healing
2,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,603
4,404
0
0
7,542
3,091
0
3,464
4,078
35,783
0
W
Ah Muzen Cab
Fate Deliverer
Ah Muzen Cab
12,344
4,516
0
3,707
9,645
3,819
1,153
5,938
3,707
0
56,768
W
Hercules
L0ne85
Hercules
6,310
1,437
324
2,728
10,111
8,235
621
5,049
5,062
0
14,446
L
3,573
1,341
0
1,114
9,130
3,714
0
2,567
6,563
0
15,278
L
Artio
Sasaky636
Artio
2,545
269
174
1,418
16,501
13,687
0
5,467
11,034
5,227
0
W
Zeus
11,209
378
0
681
5,436
1,898
946
3,440
1,996
40,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,604
Gold Earned
20,170
165
Minions Killed
113
7
Camps Cleared
2
682,715
Distance Traveled
637,401
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,041
640
68
6
2
235,986
6
W
Ah Muzen Cab
8,561
778
89
8
4
223,362
1
W
Hercules
8,605
782
18
2
0
243,456
1
L
Neith
6,416
583
37
3
0
192,594
2
L
Artio
6,713
610
8
1
0
208,821
0
W
Zeus
8,438
767
58
5
3
215,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role