Player Matchup

Ymir
Ymir
Andre43
Ymir
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
KingDante97
Heimdallr
Level 50
God Stats
8W - 8L
1,513 SR
Queue Stats
70W - 72L
1,318 Elo+
Party 1
Agni
Agni
bulbasaur1488
Agni
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 183L
1,383 Elo+
Solo
Chaac
Chaac
chapi6
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Kali
Kali
scap0
Kali
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,295 Elo+
Party 1
Team Averages
Level 37
1,503 SR
1,399 Elo+

VS

Team Averages
Level 95
1,524 SR
1,404 Elo+
Agni
Agni
Havocwave
Agni
Level 146
God Stats
3W - 1L
1,818 SR
Queue Stats
289W - 292L
1,449 Elo+
Solo
Cerberus
Cerberus
PanicStation
Cerberus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,313 Elo+
Solo
Hachiman
Hachiman
borderlines888
Hachiman
Level 116
God Stats
7W - 6L
1,450 SR
Queue Stats
88W - 71L
1,420 Elo+
Solo
Mulan
Mulan
cardenosajando
Mulan
Level 87
God Stats
1W - 3L
1,230 SR
Queue Stats
37W - 41L
1,447 Elo+
Solo
Susano
Susano
tfhnlkghmnf
Susano
Level 68
God Stats
5W - 3L
1,621 SR
Queue Stats
83W - 78L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Andre43
Ymir
10
0 / 3 / 2
7,597
400
4,706
17,223
18,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
KingDante97
Heimdallr
11
1 / 5 / 2
7,123
375
13,380
15,339
7,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 8 / 1
8,600
453
14,170
17,568
7,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
chapi6
Chaac
11
3 / 7 / 2
7,830
412
5,981
16,752
14,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kali
scap0
Kali
11
1 / 3 / 1
7,239
381
4,269
13,985
6,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 2 / 8
9,672
509
11,459
8,977
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
PanicStation
Cerberus
13
0 / 1 / 15
8,849
466
5,919
13,954
14,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
15
10 / 0 / 6
10,131
533
13,916
10,767
4,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 2 / 6
10,863
572
15,492
18,230
16,968
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
15
5 / 3 / 9
9,587
505
9,760
15,762
7,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
7
Kills
26
26
Deaths
8
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ymir
Andre43
Ymir
0
3
2
0.33
W
Agni
4
2
8
4
L
Heimdallr
KingDante97
Heimdallr
1
5
2
0.4
W
Cerberus
PanicStation
Cerberus
0
1
15
7.5
W
Hachiman
10
0
6
13
L
2
8
1
0.31
W
7
2
6
5
L
Chaac
chapi6
Chaac
3
7
2
0.57
L
Kali
scap0
Kali
1
3
1
0.5
W
Susano
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,506
Damage
56,546
80,867
Taken
67,690
54,636
Mitigated
47,090
12,402
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Andre43
Ymir
4,706
1,778
0
1,431
17,223
18,611
0
5,407
11,816
18,503
0
W
Agni
11,459
248
0
740
8,977
4,170
1,591
4,268
4,709
69,710
0
L
Heimdallr
KingDante97
Heimdallr
13,380
7,247
0
4,781
15,339
7,881
0
4,025
11,314
0
56,317
W
Cerberus
PanicStation
Cerberus
5,919
1,056
470
1,923
13,954
14,127
962
5,553
8,401
24,664
0
W
Hachiman
13,916
8,667
0
4,039
10,767
4,606
4,033
2,239
8,528
0
58,555
L
14,170
1,419
62
2,935
17,568
7,183
0
4,126
13,442
68,000
0
W
15,492
2,838
0
3,343
18,230
16,968
2,193
2,782
15,448
0
74,408
L
Chaac
chapi6
Chaac
5,981
2,023
0
2,173
16,752
14,707
0
2,171
14,581
0
39,698
L
Kali
scap0
Kali
4,269
1,521
0
1,020
13,985
6,254
0
1,649
12,336
0
44,863
W
Susano
9,760
1,976
0
4,342
15,762
7,219
276
4,034
11,728
0
69,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,389
Gold Earned
49,102
318
Minions Killed
493
0
Camps Cleared
0
1,733,669
Distance Traveled
1,951,178
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,597
400
16
1
0
352,748
3
W
Agni
9,672
509
105
6
0
362,891
2
L
Heimdallr
7,123
375
86
5
0
315,050
5
W
Cerberus
8,849
466
63
3
0
432,685
5
W
Hachiman
10,131
533
95
5
0
393,383
2
L
Agni
8,600
453
90
5
0
284,963
0
W
Mulan
10,863
572
135
7
0
327,694
2
L
Chaac
7,830
412
54
3
0
362,042
0
L
Kali
7,239
381
72
4
0
418,866
1
W
Susano
9,587
505
95
5
0
434,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role