Player Matchup

Danzaburou
Danzaburou
Burakboom
Danzaburou
Level 60
God Stats
1W - 1L
1,553 SR
Queue Stats
150W - 157L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
FR3N3T1C_K1NG
Baron Samedi
Level 33
God Stats
3W - 5L
1,233 SR
Queue Stats
298W - 266L
1,437 Elo+
Party 3
Arachne
Arachne
Raul_Asensio
Arachne
Level 48
God Stats
7W - 8L
1,457 SR
Queue Stats
43W - 66L
1,436 Elo+
Solo
Hades
Hades
majdalsharara
Hades
Level 109
God Stats
72W - 40L
1,645 SR
Queue Stats
101W - 92L
1,504 Elo+
Solo
Apollo
Apollo
uxio12
Apollo
Level 125
God Stats
6W - 3L
1,804 SR
Queue Stats
166W - 122L
1,519 Elo+
Party 3
Team Averages
Level 75
1,538 SR
1,476 Elo+

VS

Team Averages
Level 81
1,461 SR
1,539 Elo+
Sol
Sol
Adam_HUN001
Sol
Level 127
God Stats
3W - 7L
1,354 SR
Queue Stats
391W - 296L
1,605 Elo+
Party 1
Terra
Terra
ShoTaichou
Terra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 220L
1,403 Elo+
Solo
Horus
Horus
mitfogadszel
Horus
Level 45
God Stats
3W - 6L
1,367 SR
Queue Stats
317W - 225L
1,591 Elo+
Party 1
King Arthur
King Arthur
xxNezuwuko
King Arthur
Level 139
God Stats
1W - 1L
1,583 SR
Queue Stats
413W - 379L
1,594 Elo+
Party 2
Yu Huang
Yu Huang
xxTanjirowo
Yu Huang
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Burakboom
Danzaburou
15
1 / 0 / 4
9,239
577
12,775
14,712
6,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
FR3N3T1C_K1NG
Baron Samedi
11
2 / 2 / 5
7,571
473
5,404
11,521
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Raul_Asensio
Arachne
15
7 / 1 / 3
9,385
587
9,938
13,809
7,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 3 / 1
7,569
473
6,571
11,749
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
uxio12
Apollo
15
4 / 0 / 4
9,128
571
11,219
13,019
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,534
471
9,007
12,706
5,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Terra
10
0 / 4 / 1
6,270
392
3,785
13,791
6,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 4
7,301
456
8,466
16,842
14,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
xxNezuwuko
King Arthur
13
1 / 0 / 0
7,935
496
8,250
11,759
9,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
xxTanjirowo
Yu Huang
12
2 / 4 / 2
7,229
452
11,699
10,586
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
6
6
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Danzaburou
Burakboom
Danzaburou
1
0
4
3
W
Baron Samedi
FR3N3T1C_K1NG
Baron Samedi
2
2
5
2.25
W
Arachne
Raul_Asensio
Arachne
7
1
3
8.5
L
Terra
0
4
1
0.13
W
2
3
1
0.83
L
1
3
4
1
W
Apollo
uxio12
Apollo
4
0
4
6
L
King Arthur
xxNezuwuko
King Arthur
1
0
0
1
L
Yu Huang
xxTanjirowo
Yu Huang
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,907
Damage
41,207
64,810
Taken
65,684
34,967
Mitigated
40,098
34,665
Healing
20,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,007
3,613
0
4,013
12,706
5,404
0
905
11,801
63,774
10,640
W
Danzaburou
Burakboom
Danzaburou
12,775
4,877
0
10,967
14,712
6,913
0
2,925
11,665
0
73,932
W
Baron Samedi
FR3N3T1C_K1NG
Baron Samedi
5,404
992
681
3,361
11,521
10,146
110
4,789
6,626
29,600
0
W
Arachne
Raul_Asensio
Arachne
9,938
6,261
0
7,825
13,809
7,509
1,272
3,613
10,012
0
79,210
L
Terra
3,785
1,524
947
5,050
13,791
6,689
0
1,351
12,440
32,765
0
W
6,571
837
221
5,069
11,749
5,197
742
5,207
5,993
56,463
0
L
8,466
4,050
1,068
4,985
16,842
14,105
0
4,995
11,847
0
27,696
W
Apollo
uxio12
Apollo
11,219
6,557
0
6,541
13,019
5,202
0
5,864
7,155
0
83,064
L
King Arthur
xxNezuwuko
King Arthur
8,250
567
0
2,520
11,759
9,547
0
0
11,759
0
53,900
L
Yu Huang
xxTanjirowo
Yu Huang
11,699
1,275
0
2,220
10,586
4,353
123
4,724
5,862
59,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,892
Gold Earned
36,269
511
Minions Killed
399
0
Camps Cleared
0
1,481,429
Distance Traveled
1,447,105
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,534
471
115
7
0
246,659
1
W
Danzaburou
9,239
577
123
8
0
255,800
4
W
Baron Samedi
7,571
473
30
2
0
285,510
1
W
Arachne
9,385
587
128
8
0
336,528
0
L
Terra
6,270
392
73
5
0
286,892
0
W
Hades
7,569
473
93
6
0
290,146
1
L
Horus
7,301
456
34
2
0
302,672
1
W
Apollo
9,128
571
137
9
0
313,445
4
L
King Arthur
7,935
496
87
5
0
341,525
3
L
Yu Huang
7,229
452
90
6
0
269,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role