Player Matchup

Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HouseOfPleasure-
Neith
Level 63
God Stats
1W - 2L
1,327 SR
Queue Stats
100W - 110L
1,489 Elo+
Party 1
Poseidon
Poseidon
SpitefulOne
Poseidon
Level 149
God Stats
6W - 4L
1,876 SR
Queue Stats
702W - 762L
1,417 Elo+
Solo
Cthulhu
Cthulhu
lCamposI
Cthulhu
Level 101
God Stats
0W - 3L
1,207 SR
Queue Stats
135W - 155L
1,500 Elo+
Party 1
Anubis
Anubis
totish100
Anubis
Level 47
God Stats
1W - 5L
1,351 SR
Queue Stats
59W - 90L
1,404 Elo+
Party 1
Team Averages
Level 94
1,452 SR
1,462 Elo+

VS

Team Averages
Level 83
1,684 SR
1,524 Elo+
Achilles
Achilles
Andyy w
Achilles
Level 42
God Stats
2W - 1L
1,771 SR
Queue Stats
183W - 158L
1,482 Elo+
Party 2
Zhong Kui
Zhong Kui
AtticusRays
Zhong Kui
Level 143
God Stats
5W - 3L
1,776 SR
Queue Stats
297W - 207L
1,539 Elo+
Party 2
Merlin
Merlin
KINGJACKACE
Merlin
Level 50
God Stats
3W - 1L
1,676 SR
Queue Stats
65W - 37L
1,595 Elo+
Party 2
Medusa
Medusa
RedSyreni
Medusa
Level 91
God Stats
6W - 4L
1,507 SR
Queue Stats
56W - 66L
1,425 Elo+
Solo
Ymir
Ymir
VoltElectrifies
Ymir
Level 88
God Stats
36W - 17L
1,691 SR
Queue Stats
705W - 599L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 0 / 1
7,949
723
5,371
10,155
9,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 3
7,672
697
4,164
6,427
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
SpitefulOne
Poseidon
15
4 / 5 / 3
8,396
763
10,212
9,669
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
lCamposI
Cthulhu
15
1 / 2 / 4
7,769
706
7,779
9,788
6,539
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
totish100
Anubis
14
0 / 3 / 3
7,383
671
4,246
9,017
5,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Andyy w
Achilles
15
3 / 2 / 2
7,893
718
5,739
11,357
9,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
AtticusRays
Zhong Kui
16
4 / 3 / 5
8,583
780
11,687
12,170
8,313
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
15
1 / 0 / 3
7,690
699
7,506
4,083
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
RedSyreni
Medusa
14
0 / 1 / 5
7,524
684
6,734
5,945
2,603
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 3 / 3
8,378
762
6,201
11,745
5,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
9
Kills
13
13
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
0
1
2.5
W
Achilles
Andyy w
Achilles
3
2
2
2
W
Zhong Kui
AtticusRays
Zhong Kui
4
3
5
2.17
L
2
3
3
1.17
W
Merlin
1
0
3
2.5
W
Medusa
RedSyreni
Medusa
0
1
5
2.5
L
Poseidon
SpitefulOne
Poseidon
4
5
3
1.1
W
5
3
3
2.17
L
Cthulhu
lCamposI
Cthulhu
1
2
4
1.5
L
Anubis
totish100
Anubis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,772
Damage
37,867
45,056
Taken
45,300
28,764
Mitigated
27,934
5,778
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,371
956
0
1,871
10,155
9,600
0
5,377
4,778
0
22,086
W
Achilles
Andyy w
Achilles
5,739
1,212
0
1,162
11,357
9,465
0
5,382
5,555
0
19,821
W
Zhong Kui
AtticusRays
Zhong Kui
11,687
1,885
65
2,958
12,170
8,313
84
6,916
4,837
36,715
0
L
4,164
1,558
0
991
6,427
3,264
0
2,468
3,959
0
14,257
W
Merlin
7,506
231
0
788
4,083
1,732
0
1,992
2,006
25,698
0
W
Medusa
RedSyreni
Medusa
6,734
3,197
0
390
5,945
2,603
62
1,691
4,081
0
29,802
L
Poseidon
SpitefulOne
Poseidon
10,212
2,003
0
230
9,669
4,287
0
6,132
3,537
30,282
0
W
6,201
1,033
0
2,608
11,745
5,821
0
5,428
5,371
25,138
0
L
Cthulhu
lCamposI
Cthulhu
7,779
164
336
1,196
9,788
6,539
0
6,967
2,821
25,454
0
L
Anubis
totish100
Anubis
4,246
259
0
1,154
9,017
5,074
0
4,450
4,567
24,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,169
Gold Earned
40,068
206
Minions Killed
241
0
Camps Cleared
0
995,866
Distance Traveled
1,092,989
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,949
723
35
3
0
247,711
1
W
Achilles
7,893
718
31
3
0
225,281
0
W
Zhong Kui
8,583
780
73
7
0
200,930
2
L
Neith
7,672
697
25
2
0
165,115
0
W
Merlin
7,690
699
51
5
0
227,277
0
W
Medusa
7,524
684
47
4
0
220,910
2
L
Poseidon
8,396
763
42
4
0
190,496
2
W
Ymir
8,378
762
39
4
0
218,591
0
L
Cthulhu
7,769
706
53
5
0
213,287
0
L
Anubis
7,383
671
51
5
0
179,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role