Player Matchup

Baron Samedi
Baron Samedi
Dayln10
Baron Samedi
Level 108
God Stats
9W - 7L
1,603 SR
Queue Stats
36W - 31L
1,535 Elo+
Party 1
Nemesis
Nemesis
Mystic28YT
Nemesis
Level 137
God Stats
1W - 0L
1,344 SR
Queue Stats
53W - 39L
1,560 Elo+
Party 1
Ares
Ares
SinsterIce6174
Ares
Level 125
God Stats
2W - 0L
1,768 SR
Queue Stats
31W - 27L
1,600 Elo+
Party 1
Team Averages
Level 123
1,572 SR
1,565 Elo+

VS

Team Averages
Level 60
1,660 SR
1,686 Elo+
Olorun
Olorun
Heitzey
Olorun
Level 67
God Stats
3W - 4L
1,533 SR
Queue Stats
507W - 371L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
Sebstn
Gilgamesh
Level 84
God Stats
3W - 1L
1,948 SR
Queue Stats
49W - 33L
1,715 Elo+
Party 2
Mercury
Mercury
wildescanor
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 8L
1,844 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dayln10
Baron Samedi
20
15 / 2 / 5
16,098
767
24,290
17,713
14,005
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Mystic28YT
Nemesis
19
2 / 5 / 14
13,497
643
20,961
27,390
21,723
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 2 / 17
15,197
724
21,256
21,456
30,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Heitzey
Olorun
16
3 / 9 / 3
12,581
599
16,085
21,617
9,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Sebstn
Gilgamesh
16
3 / 7 / 4
12,529
597
17,306
31,771
25,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
wildescanor
Mercury
18
3 / 5 / 5
12,998
619
13,273
21,158
9,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
21
Kills
9
9
Deaths
21
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dayln10
Baron Samedi
15
2
5
8.75
L
Olorun
Heitzey
Olorun
3
9
3
0.5
W
Nemesis
Mystic28YT
Nemesis
2
5
14
1.8
L
Gilgamesh
Sebstn
Gilgamesh
3
7
4
0.71
W
4
2
17
6.25
L
Mercury
wildescanor
Mercury
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,507
Damage
46,664
66,559
Taken
74,546
66,156
Mitigated
44,840
22,598
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dayln10
Baron Samedi
24,290
1,901
3,592
7,190
17,713
14,005
683
2,382
15,331
76,449
0
L
Olorun
Heitzey
Olorun
16,085
9,756
264
3,447
21,617
9,488
0
13,932
7,685
56,022
0
W
Nemesis
Mystic28YT
Nemesis
20,961
7,375
0
5,346
27,390
21,723
404
8,828
18,562
0
65,162
L
Gilgamesh
Sebstn
Gilgamesh
17,306
5,775
0
1,454
31,771
25,565
0
19,717
12,054
0
37,417
W
21,256
1,947
876
5,594
21,456
30,428
343
5,520
15,936
51,684
0
L
Mercury
wildescanor
Mercury
13,273
4,536
0
3,302
21,158
9,787
0
12,254
8,904
0
52,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,792
Gold Earned
38,108
234
Minions Killed
193
11
Camps Cleared
4
1,168,850
Distance Traveled
1,142,627
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,098
767
108
5
2
369,610
2
L
Olorun
12,581
599
71
3
3
305,625
6
W
Nemesis
13,497
643
75
4
8
414,427
3
L
Gilgamesh
12,529
597
27
1
0
404,063
4
W
Ares
15,197
724
51
2
1
384,813
6
L
Mercury
12,998
619
95
5
1
432,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role