Player Matchup

Da Ji
Da Ji
Dad E Man1
Da Ji
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,420 Elo+
Solo
Merlin
Merlin
PrincipeAzul312
Merlin
Level 116
God Stats
5W - 12L
1,353 SR
Queue Stats
357W - 381L
1,436 Elo+
Solo
Neith
Neith
XKratosBladeX
Neith
Level 21
God Stats
11W - 16L
1,473 SR
Queue Stats
11W - 17L
1,357 Elo+
Party 2
Geb
Geb
hungry_man1915
Geb
Level 44
God Stats
15W - 15L
1,039 SR
Queue Stats
34W - 45L
1,260 Elo+
Party 2
Zhong Kui
Zhong Kui
yosi_BURN
Zhong Kui
Level 74
God Stats
3W - 1L
1,636 SR
Queue Stats
176W - 206L
1,378 Elo+
Solo
Team Averages
Level 67
1,400 SR
1,370 Elo+

VS

Team Averages
Level 80
1,495 SR
1,363 Elo+
Arachne
Arachne
HoIy_Goose-
Arachne
Level 86
God Stats
3W - 0L
1,724 SR
Queue Stats
136W - 142L
1,388 Elo+
Solo
Amaterasu
Amaterasu
Jellybean101215
Amaterasu
Level 29
God Stats
2W - 3L
1,525 SR
Queue Stats
4W - 6L
1,308 Elo+
Party 1
Ah Puch
Ah Puch
XeX Beavis XeX
Ah Puch
Level 88
God Stats
6W - 9L
1,404 SR
Queue Stats
52W - 66L
1,397 Elo+
Party 1
Xing Tian
Xing Tian
hewmon
Xing Tian
Level 147
God Stats
13W - 23L
1,321 SR
Queue Stats
310W - 327L
1,317 Elo+
Solo
Medusa
Medusa
mahimoon
Medusa
Level 49
God Stats
16W - 20L
1,500 SR
Queue Stats
43W - 55L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
0 / 4 / 1
7,092
394
6,801
15,687
6,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 4 / 0
8,312
462
7,298
9,715
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 1
8,301
461
7,154
12,604
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 2 / 1
7,264
404
6,559
16,007
15,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
yosi_BURN
Zhong Kui
15
1 / 2 / 0
8,608
478
8,654
11,750
18,617
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HoIy_Goose-
Arachne
16
4 / 1 / 3
9,569
532
10,102
17,433
7,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Jellybean101215
Amaterasu
14
0 / 1 / 2
8,606
478
3,537
15,402
10,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 0 / 1
9,519
529
12,336
9,273
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
hewmon
Xing Tian
13
3 / 0 / 5
8,814
490
5,117
9,315
8,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
mahimoon
Medusa
14
3 / 2 / 3
8,101
450
11,798
13,232
5,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
16
16
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
0
4
1
0.13
W
Arachne
HoIy_Goose-
Arachne
4
1
3
5.5
W
Amaterasu
Jellybean101215
Amaterasu
0
1
2
1
L
2
4
0
0.5
L
1
4
1
0.38
W
6
0
1
6.5
W
Xing Tian
hewmon
Xing Tian
3
0
5
5.5
L
0
2
1
0.25
W
Medusa
mahimoon
Medusa
3
2
3
2.25
L
Zhong Kui
yosi_BURN
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,466
Damage
42,890
65,763
Taken
64,655
51,075
Mitigated
37,370
18,837
Healing
20,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
6,801
1,709
0
4,892
15,687
6,831
0
1,312
14,375
0
52,846
W
Arachne
HoIy_Goose-
Arachne
10,102
7,878
0
5,849
17,433
7,951
0
3,970
13,463
0
95,515
W
Amaterasu
Jellybean101215
Amaterasu
3,537
1,189
0
5,631
15,402
10,959
684
7,958
7,444
0
55,949
L
7,298
538
0
2,221
9,715
3,978
0
8,014
1,701
59,403
0
L
7,154
3,452
0
2,499
12,604
6,287
0
2,221
10,383
0
78,750
W
12,336
606
0
2,481
9,273
3,986
102
4,594
4,679
74,904
0
W
Xing Tian
hewmon
Xing Tian
5,117
664
0
2,018
9,315
8,810
414
2,994
6,321
30,739
0
L
6,559
1,102
502
4,632
16,007
15,362
0
4,526
11,481
28,028
0
W
Medusa
mahimoon
Medusa
11,798
4,304
0
4,069
13,232
5,664
345
2,995
10,237
0
62,379
L
Zhong Kui
yosi_BURN
Zhong Kui
8,654
2,458
0
4,091
11,750
18,617
0
1,858
9,892
62,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,577
Gold Earned
44,609
476
Minions Killed
465
0
Camps Cleared
0
1,556,406
Distance Traveled
1,768,234
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,092
394
95
5
0
343,367
0
W
Arachne
9,569
532
130
7
0
404,467
0
W
Amaterasu
8,606
478
102
6
0
384,868
1
L
Merlin
8,312
462
100
6
0
309,249
5
L
Neith
8,301
461
138
8
0
309,451
0
W
Ah Puch
9,519
529
108
6
0
328,787
3
W
Xing Tian
8,814
490
43
2
0
332,014
7
L
Geb
7,264
404
40
2
0
346,516
3
W
Medusa
8,101
450
82
5
0
318,098
0
L
Zhong Kui
8,608
478
103
6
0
247,823
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role