Player Matchup

Chaac
Chaac
AllDay-High
Chaac
Level 120
God Stats
2W - 1L
1,750 SR
Queue Stats
56W - 34L
1,558 Elo+
Party 1
Ganesha
Ganesha
MassMutt
Ganesha
Level 16
God Stats
4W - 2L
1,786 SR
Queue Stats
34W - 23L
1,358 Elo+
Party 1
Neith
Neith
Viciouss
Neith
Level 148
God Stats
6W - 4L
1,802 SR
Queue Stats
153W - 115L
1,622 Elo+
Party 1
Team Averages
Level 95
1,779 SR
1,513 Elo+

VS

Team Averages
Level 70
1,501 SR
1,503 Elo+
Gilgamesh
Gilgamesh
Dogzilla22
Gilgamesh
Level 117
God Stats
6W - 4L
1,616 SR
Queue Stats
132W - 142L
1,483 Elo+
Solo
Tiamat
Tiamat
edgy-easting2
Tiamat
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 165L
1,500 Elo+
Party 2
Izanami
Izanami
kingHexDaKing
Izanami
Level 87
God Stats
3W - 5L
1,385 SR
Queue Stats
107W - 99L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
11,935
597
14,810
26,244
27,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
MassMutt
Ganesha
15
0 / 9 / 8
12,450
623
4,430
22,594
16,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Viciouss
Neith
20
9 / 4 / 1
14,759
738
27,291
22,420
11,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dogzilla22
Gilgamesh
19
10 / 4 / 7
14,339
717
22,840
25,022
17,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 6 / 9
12,340
617
7,390
9,686
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
20
7 / 1 / 7
15,108
755
28,972
18,521
9,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
11
Kills
18
18
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Gilgamesh
Dogzilla22
Gilgamesh
10
4
7
3.38
L
Ganesha
MassMutt
Ganesha
0
9
8
0.44
L
Neith
Viciouss
Neith
9
4
1
2.38
W
1
6
9
0.92
W
Izanami
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,531
Damage
59,202
71,258
Taken
53,229
55,955
Mitigated
32,444
17,223
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,810
3,320
481
6,741
26,244
27,936
0
3,086
22,511
0
30,417
W
Gilgamesh
Dogzilla22
Gilgamesh
22,840
6,449
0
4,557
25,022
17,793
554
2,162
22,141
2,759
36,583
L
Ganesha
MassMutt
Ganesha
4,430
389
0
1,622
22,594
16,246
0
3,792
18,584
20,665
0
L
Neith
Viciouss
Neith
27,291
9,966
729
7,650
22,420
11,773
1,067
2,036
19,996
0
95,954
W
7,390
1,380
0
1,157
9,686
4,880
89
582
8,792
29,647
0
W
Izanami
28,972
13,062
0
2,953
18,521
9,771
1,067
2,049
16,234
0
96,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,144
Gold Earned
41,787
197
Minions Killed
203
9
Camps Cleared
8
994,824
Distance Traveled
984,616
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,935
597
41
2
1
365,838
4
W
Gilgamesh
14,339
717
23
1
2
361,847
3
L
Ganesha
12,450
623
1
0
0
302,641
0
L
Neith
14,759
738
155
8
8
326,345
0
W
Tiamat
12,340
617
40
2
0
289,511
0
W
Izanami
15,108
755
140
7
6
333,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role