Player Matchup

Hachiman
Hachiman
Alex97LG
Hachiman
Level 102
God Stats
1W - 2L
1,287 SR
Queue Stats
19W - 24L
1,431 Elo+
Party 3
Merlin
Merlin
BH Chaos Wolf
Merlin
Level 68
God Stats
0W - 1L
1,587 SR
Queue Stats
65W - 66L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
Digror
Kuzenbo
Level 109
God Stats
3W - 3L
1,436 SR
Queue Stats
195W - 186L
1,505 Elo+
Party 3
Amaterasu
Amaterasu
Frais Parker
Amaterasu
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
778W - 809L
1,509 Elo+
Solo
Nemesis
Nemesis
TaskforceDyl95
Nemesis
Level 109
God Stats
10W - 15L
1,308 SR
Queue Stats
302W - 318L
1,442 Elo+
Solo
Team Averages
Level 103
1,424 SR
1,472 Elo+

VS

Team Averages
Level 99
1,496 SR
1,453 Elo+
Nemesis
Nemesis
D27GAMING
Nemesis
Level 102
God Stats
12W - 32L
1,215 SR
Queue Stats
153W - 178L
1,417 Elo+
Party 2
Sylvanus
Sylvanus
OneSilverWolf13
Sylvanus
Level 107
God Stats
9W - 1L
1,897 SR
Queue Stats
118W - 111L
1,425 Elo+
Party 1
Anubis
Anubis
Von Religion
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 162L
1,375 Elo+
Party 2
Cliodhna
Cliodhna
am2hip
Cliodhna
Level 106
God Stats
8W - 7L
1,418 SR
Queue Stats
181W - 185L
1,398 Elo+
Party 1
Medusa
Medusa
creedghost002
Medusa
Level 112
God Stats
4W - 0L
1,449 SR
Queue Stats
28W - 22L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alex97LG
Hachiman
9
0 / 2 / 0
5,243
375
5,340
9,508
2,638
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 0
6,215
444
4,848
8,749
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Digror
Kuzenbo
9
0 / 4 / 0
5,590
399
3,838
15,193
11,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Frais Parker
Amaterasu
11
0 / 5 / 0
6,337
453
5,525
14,289
7,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
5,494
392
5,401
10,043
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D27GAMING
Nemesis
14
10 / 0 / 2
8,075
577
10,329
10,345
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
11
1 / 0 / 12
6,790
485
7,614
12,673
11,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
11
3 / 0 / 6
6,750
482
5,180
5,496
2,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
am2hip
Cliodhna
12
1 / 0 / 3
7,447
532
8,081
9,234
5,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 0 / 7
7,173
512
8,610
6,947
3,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
19
19
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Alex97LG
Hachiman
0
2
0
0
L
0
4
0
0
W
Nemesis
D27GAMING
Nemesis
10
0
2
11
L
Kuzenbo
Digror
Kuzenbo
0
4
0
0
L
Amaterasu
Frais Parker
Amaterasu
0
5
0
0
W
Sylvanus
1
0
12
7
L
0
4
0
0
W
Anubis
3
0
6
6
W
Cliodhna
am2hip
Cliodhna
1
0
3
2.5
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,952
Damage
39,814
57,782
Taken
44,695
28,094
Mitigated
26,715
15,609
Healing
15,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Alex97LG
Hachiman
5,340
1,646
0
2,177
9,508
2,638
0
2,891
6,617
0
33,139
L
4,848
319
55
1,953
8,749
2,424
629
2,144
6,605
42,363
0
W
Nemesis
D27GAMING
Nemesis
10,329
5,266
0
1,809
10,345
4,331
0
1,678
8,667
0
61,065
L
Kuzenbo
Digror
Kuzenbo
3,838
1,833
428
3,947
15,193
11,898
0
3,770
11,423
24,004
0
L
Amaterasu
Frais Parker
Amaterasu
5,525
2,080
0
5,801
14,289
7,785
0
304
13,985
0
45,927
W
Sylvanus
7,614
3,075
1,669
2,365
12,673
11,274
574
3,613
9,060
29,920
10,636
L
5,401
1,897
0
1,248
10,043
3,349
0
2,293
7,750
0
31,609
W
Anubis
5,180
490
314
3,512
5,496
2,746
797
2,129
3,367
27,701
0
W
Cliodhna
am2hip
Cliodhna
8,081
1,328
0
4,181
9,234
5,086
49
0
9,234
0
52,119
W
8,610
2,916
741
1,088
6,947
3,278
1,161
1,266
5,681
0
42,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,879
Gold Earned
36,235
288
Minions Killed
343
0
Camps Cleared
0
1,202,560
Distance Traveled
1,306,800
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,243
375
40
3
0
238,022
0
L
Merlin
6,215
444
81
6
0
235,902
0
W
Nemesis
8,075
577
78
6
0
331,202
3
L
Kuzenbo
5,590
399
38
3
0
248,350
6
L
Amaterasu
6,337
453
74
5
0
205,743
2
W
Sylvanus
6,790
485
56
4
0
236,360
1
L
Nemesis
5,494
392
55
4
0
274,543
1
W
Anubis
6,750
482
44
3
0
240,942
4
W
Cliodhna
7,447
532
96
7
0
228,869
1
W
Medusa
7,173
512
69
5
0
269,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role