Player Matchup

Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
 
Kali
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
GayLordSenpai
Bacchus
Level 89
God Stats
1W - 2L
1,316 SR
Queue Stats
3W - 4L
1,524 Elo+
Party 4
Izanami
Izanami
HENNESSEYF5
Izanami
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
300W - 251L
1,575 Elo+
Solo
Team Averages
Level 103
1,463 SR
1,520 Elo+

VS

Team Averages
Level 106
1,498 SR
1,512 Elo+
Yu Huang
Yu Huang
MrJuicyJuice
Yu Huang
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
414W - 446L
1,462 Elo+
Solo
Medusa
Medusa
OoFrenzy
Medusa
Level 87
God Stats
35W - 28L
1,467 SR
Queue Stats
182W - 198L
1,504 Elo+
Party 2
Bellona
Bellona
TheHolyChimpin
Bellona
Level 99
God Stats
4W - 1L
1,483 SR
Queue Stats
43W - 35L
1,531 Elo+
Party 3
Bacchus
Bacchus
TheHolyPimp
Bacchus
Level 105
God Stats
1W - 1L
1,382 SR
Queue Stats
38W - 30L
1,556 Elo+
Party 3
Sylvanus
Sylvanus
xEsclavista
Sylvanus
Level 96
God Stats
19W - 11L
1,661 SR
Queue Stats
321W - 324L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 10 / 2
9,408
470
12,582
21,363
17,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Kali
 
Kali
13
1 / 6 / 0
8,009
400
3,888
17,085
8,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
 
Yu Huang
11
0 / 4 / 1
7,823
391
4,594
8,136
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
13
1 / 2 / 1
8,567
428
3,921
12,141
17,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
HENNESSEYF5
Izanami
17
0 / 1 / 0
10,238
512
8,553
12,366
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MrJuicyJuice
Yu Huang
11
1 / 1 / 0
7,452
373
2,405
6,578
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
OoFrenzy
Medusa
16
1 / 0 / 2
9,329
466
6,174
8,342
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 2 / 5
9,810
491
12,360
15,009
9,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
TheHolyPimp
Bacchus
17
10 / 2 / 8
11,624
581
16,718
19,650
27,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
xEsclavista
Sylvanus
15
2 / 0 / 5
9,011
451
9,717
9,817
11,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
21
23
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
10
2
0.4
L
Kali
 
Kali
1
6
0
0.17
L
Yu Huang
 
Yu Huang
0
4
1
0.13
L
Bacchus
1
2
1
0.75
L
Izanami
HENNESSEYF5
Izanami
0
1
0
0
W
Yu Huang
MrJuicyJuice
Yu Huang
1
1
0
1
W
Medusa
OoFrenzy
Medusa
1
0
2
2
W
7
2
5
4.75
W
Bacchus
TheHolyPimp
Bacchus
10
2
8
7
W
Sylvanus
xEsclavista
Sylvanus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,538
Damage
47,374
71,091
Taken
59,396
52,365
Mitigated
54,850
14,729
Healing
24,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
12,582
5,122
0
3,708
21,363
17,408
0
12,022
9,341
0
62,278
L
Kali
 
Kali
3,888
1,142
0
4,014
17,085
8,999
0
3,306
13,779
0
68,569
L
Yu Huang
 
Yu Huang
4,594
972
0
1,488
8,136
3,508
2,023
3,182
4,954
58,379
0
L
Bacchus
3,921
265
0
1,720
12,141
17,571
257
6,077
6,064
21,899
0
L
Izanami
HENNESSEYF5
Izanami
8,553
5,880
0
3,799
12,366
4,879
2,929
2,817
9,549
0
110,710
W
Yu Huang
MrJuicyJuice
Yu Huang
2,405
353
0
1,875
6,578
2,679
0
2,058
4,520
40,418
0
W
Medusa
OoFrenzy
Medusa
6,174
2,631
0
5,570
8,342
3,888
1,040
524
7,818
0
76,460
W
12,360
4,779
0
950
15,009
9,751
0
3,136
11,873
0
73,608
W
Bacchus
TheHolyPimp
Bacchus
16,718
4,265
235
9,915
19,650
27,097
196
1,463
18,187
79,616
0
W
Sylvanus
xEsclavista
Sylvanus
9,717
3,454
1,571
3,947
9,817
11,435
508
1,334
8,483
44,479
14,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,045
Gold Earned
47,226
522
Minions Killed
524
0
Camps Cleared
0
1,530,758
Distance Traveled
1,657,879
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,408
470
103
5
0
326,820
2
L
Kali
8,009
400
88
4
0
291,403
1
L
Yu Huang
7,823
391
98
5
0
218,565
0
L
Bacchus
8,567
428
29
1
0
364,840
1
L
Izanami
10,238
512
204
10
0
329,130
8
W
Yu Huang
7,452
373
64
3
0
202,436
0
W
Medusa
9,329
466
137
7
0
383,517
6
W
Bellona
9,810
491
95
5
0
400,229
3
W
Bacchus
11,624
581
142
7
0
351,294
4
W
Sylvanus
9,011
451
86
4
0
320,403
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role