Player Matchup

Mercury
Mercury
FreeBagels
Mercury
Level 146
God Stats
2W - 1L
1,548 SR
Queue Stats
210W - 181L
1,659 Elo+
Party 1
Chronos
Chronos
Mangο
Chronos
Level 122
God Stats
4W - 1L
1,746 SR
Queue Stats
14W - 14L
1,600 Elo+
Party 1
Hercules
Hercules
NinjaMelon21
Hercules
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,859 Elo+
Party 1
Freya
Freya
PikelLord
Freya
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,635 Elo+
Party 1
Bellona
Bellona
jobbyjones
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,601 Elo+
Party 1
Team Averages
Level 119
1,559 SR
1,671 Elo+

VS

Team Averages
Level 119
1,595 SR
1,597 Elo+
Thanatos
Thanatos
Atraxt
Thanatos
Level 64
God Stats
2W - 8L
1,420 SR
Queue Stats
68W - 79L
1,548 Elo+
Solo
Ah Puch
Ah Puch
PanzerOfTheDeep
Ah Puch
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
630W - 613L
1,563 Elo+
Solo
Cthulhu
Cthulhu
SolarmanSSB
Cthulhu
Level 100
God Stats
7W - 4L
1,838 SR
Queue Stats
96W - 72L
1,611 Elo+
Party 2
Bellona
Bellona
TipsyWipsyUwU
Bellona
Level 144
God Stats
0W - 3L
1,467 SR
Queue Stats
116W - 94L
1,638 Elo+
Party 2
Charybdis
Charybdis
the5hobos
Charybdis
Level 160
God Stats
5W - 4L
1,751 SR
Queue Stats
148W - 122L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FreeBagels
Mercury
20
8 / 4 / 6
13,850
577
14,808
23,398
12,268
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
Mangο
Chronos
18
0 / 5 / 5
11,555
481
8,605
22,229
10,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
NinjaMelon21
Hercules
16
3 / 2 / 7
11,484
479
8,271
23,624
36,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
PikelLord
Freya
20
6 / 3 / 9
13,343
556
19,966
25,978
12,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
jobbyjones
Bellona
19
4 / 2 / 3
12,794
533
12,773
22,599
23,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Atraxt
Thanatos
19
6 / 7 / 3
12,409
517
17,470
24,286
25,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 3 / 6
11,739
489
17,205
14,232
6,784
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SolarmanSSB
Cthulhu
15
1 / 4 / 6
10,231
426
16,641
16,852
24,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
19
6 / 2 / 4
12,129
505
17,754
23,281
16,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
the5hobos
Charybdis
19
1 / 5 / 3
12,118
505
15,039
16,862
8,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
21
Kills
16
16
Deaths
21
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Atraxt
Thanatos
6
7
3
1.07
W
Mercury
FreeBagels
Mercury
8
4
6
2.75
W
Chronos
Mangο
Chronos
0
5
5
0.5
W
Hercules
NinjaMelon21
Hercules
3
2
7
3.25
L
2
3
6
1.67
W
Freya
PikelLord
Freya
6
3
9
3.5
L
Cthulhu
SolarmanSSB
Cthulhu
1
4
6
1
L
Bellona
6
2
4
4
W
Bellona
jobbyjones
Bellona
4
2
3
2.75
L
Charybdis
the5hobos
Charybdis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,423
Damage
84,109
117,828
Taken
95,513
95,621
Mitigated
82,414
37,432
Healing
36,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Atraxt
Thanatos
17,470
3,594
0
21,547
24,286
25,630
205
1,582
22,704
0
97,527
W
Mercury
FreeBagels
Mercury
14,808
9,269
0
1,938
23,398
12,268
0
5,320
18,078
0
151,525
W
Chronos
Mangο
Chronos
8,605
2,242
0
6,222
22,229
10,569
3,063
7,153
15,076
102,916
0
W
Hercules
NinjaMelon21
Hercules
8,271
1,798
0
5,888
23,624
36,620
0
11,612
12,012
0
39,299
L
17,205
1,198
82
6,209
14,232
6,784
172
6,064
8,168
108,515
0
W
Freya
PikelLord
Freya
19,966
6,654
0
16,828
25,978
12,893
499
6,405
19,573
114,561
0
L
Cthulhu
SolarmanSSB
Cthulhu
16,641
575
380
1,178
16,852
24,583
19
6,618
10,234
46,343
0
L
Bellona
17,754
5,065
0
2,356
23,281
16,972
318
6,681
16,600
0
127,557
W
Bellona
jobbyjones
Bellona
12,773
3,369
0
6,556
22,599
23,271
0
3,531
19,068
0
80,253
L
Charybdis
the5hobos
Charybdis
15,039
6,325
0
4,392
16,862
8,445
1,141
7,791
9,071
0
129,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,026
Gold Earned
58,626
729
Minions Killed
733
0
Camps Cleared
0
2,484,609
Distance Traveled
2,412,614
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,409
517
141
6
0
477,149
3
W
Mercury
13,850
577
175
7
0
588,223
6
W
Chronos
11,555
481
187
8
0
460,056
9
W
Hercules
11,484
479
51
2
0
468,356
4
L
Ah Puch
11,739
489
160
7
0
437,073
4
W
Freya
13,343
556
157
7
0
446,058
5
L
Cthulhu
10,231
426
63
3
0
507,126
7
L
Bellona
12,129
505
152
6
0
546,684
8
W
Bellona
12,794
533
159
7
0
521,916
5
L
Charybdis
12,118
505
217
9
0
444,582
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role