Player Matchup

Sun Wukong
Sun Wukong
ImDarnell
Sun Wukong
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
169W - 162L
1,469 Elo+
Party 2
Ra
Ra
Lanfears
Ra
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,446 Elo+
Party 3
Xing Tian
Xing Tian
Phfrog
Xing Tian
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,440 Elo+
Party 3
Rama
Rama
imKebbo
Rama
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
111W - 103L
1,485 Elo+
Party 2
Ravana
Ravana
oo123654789
Ravana
Level 120
God Stats
1W - 1L
1,299 SR
Queue Stats
107W - 84L
1,475 Elo+
Party 2
Team Averages
Level 52
1,460 SR
1,463 Elo+

VS

Team Averages
Level 84
1,368 SR
1,376 Elo+
Thanatos
Thanatos
Ayo this guy
Thanatos
Level 15
God Stats
0W - 1L
1,283 SR
Queue Stats
1W - 3L
1,332 Elo+
Party 1
Sol
Sol
BruhPapi
Sol
Level 128
God Stats
1W - 1L
1,532 SR
Queue Stats
50W - 58L
1,524 Elo+
Party 1
Chaac
Chaac
KommunistRed
Chaac
Level 100
God Stats
0W - 3L
1,301 SR
Queue Stats
25W - 25L
1,229 Elo+
Solo
Eset
Eset
MrFrickingMan
Eset
Level 29
God Stats
0W - 4L
1,226 SR
Queue Stats
41W - 44L
1,339 Elo+
Party 1
Yemoja
Yemoja
ReLyKs115
Yemoja
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 98L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImDarnell
Sun Wukong
20
3 / 0 / 4
13,849
533
11,608
18,136
20,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 4 / 5
12,592
484
17,464
14,956
7,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Phfrog
Xing Tian
18
1 / 2 / 10
11,895
458
10,339
29,000
34,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
imKebbo
Rama
20
2 / 2 / 5
13,334
513
11,684
15,751
7,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
20
17 / 4 / 8
15,580
599
28,356
24,523
14,642
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ayo this guy
Thanatos
14
2 / 7 / 1
9,872
380
4,263
14,901
6,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 7 / 2
13,080
503
27,023
27,631
9,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 6 / 3
10,031
386
11,084
25,712
27,008
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 6 / 3
11,116
428
11,672
17,728
6,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
ReLyKs115
Yemoja
16
0 / 2 / 3
10,967
422
5,566
20,335
20,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
28
Kills
10
12
Deaths
28
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ayo this guy
Thanatos
2
7
1
0.36
L
5
7
2
0.86
W
Sun Wukong
ImDarnell
Sun Wukong
3
0
4
5
L
0
6
3
0.25
W
5
4
5
1.88
L
3
6
3
0.75
W
Xing Tian
Phfrog
Xing Tian
1
2
10
3
L
Yemoja
ReLyKs115
Yemoja
0
2
3
0.75
W
Rama
imKebbo
Rama
2
2
5
2.25
W
Ravana
17
4
8
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,451
Damage
59,608
102,366
Taken
106,307
85,384
Mitigated
70,332
28,216
Healing
33,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ayo this guy
Thanatos
4,263
856
0
5,867
14,901
6,940
254
3,458
11,378
0
43,918
L
27,023
11,852
0
9,066
27,631
9,723
304
5,252
22,379
121,795
0
W
Sun Wukong
ImDarnell
Sun Wukong
11,608
1,807
0
2,838
18,136
20,834
2,106
1,170
16,966
16,391
97,787
L
11,084
2,051
302
4,817
25,712
27,008
146
5,796
19,027
0
65,214
W
17,464
2,177
2,870
2,237
14,956
7,977
95
8,623
6,333
104,488
0
L
11,672
760
840
1,216
17,728
6,509
372
6,742
10,986
73,957
0
W
Xing Tian
Phfrog
Xing Tian
10,339
1,459
0
5,156
29,000
34,220
90
15,640
13,360
44,645
0
L
Yemoja
ReLyKs115
Yemoja
5,566
1,349
6,526
4,770
20,335
20,152
526
8,287
11,957
49,756
0
W
Rama
imKebbo
Rama
11,684
9,512
0
3,556
15,751
7,711
3,456
8,773
6,978
0
117,952
W
Ravana
28,356
11,868
0
11,559
24,523
14,642
139
10,347
14,176
0
151,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,250
Gold Earned
55,066
727
Minions Killed
495
0
Camps Cleared
0
2,457,650
Distance Traveled
2,266,225
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,872
380
67
3
0
491,571
0
L
Sol
13,080
503
154
6
0
403,918
4
W
Sun Wukong
13,849
533
177
7
0
531,328
1
L
Chaac
10,031
386
81
3
0
492,632
4
W
Ra
12,592
484
144
6
0
461,574
7
L
Eset
11,116
428
120
5
0
428,774
5
W
Xing Tian
11,895
458
37
1
0
472,323
3
L
Yemoja
10,967
422
73
3
0
449,330
8
W
Rama
13,334
513
181
7
0
453,811
1
W
Ravana
15,580
599
188
7
0
538,614
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role