Player Matchup

Discordia
Discordia
GojosFingers
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MitchTheBttch
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
TheS0lidR0ck
Erlang Shen
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 232L
1,435 Elo+
Solo
Cerberus
Cerberus
lordkxnsei
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,327 Elo+
Solo
Susano
Susano
redseventeen
Susano
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 99L
1,414 Elo+
Solo
Team Averages
Level 59
1,500 SR
1,435 Elo+

VS

Team Averages
Level 99
1,408 SR
1,368 Elo+
Kali
Kali
BIGVAI
Kali
Level 156
God Stats
3W - 1L
1,419 SR
Queue Stats
109W - 109L
1,426 Elo+
Party 1
Thoth
Thoth
SavageKlampz-_-
Thoth
Level 80
God Stats
1W - 9L
1,166 SR
Queue Stats
926W - 985L
1,414 Elo+
Solo
Bastet
Bastet
XSkeleton 239
Bastet
Level 129
God Stats
1W - 2L
1,457 SR
Queue Stats
53W - 58L
1,387 Elo+
Solo
Medusa
Medusa
deminion
Medusa
Level 100
God Stats
3W - 3L
1,500 SR
Queue Stats
150W - 145L
1,374 Elo+
Solo
Cerberus
Cerberus
iAmKaZi
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GojosFingers
Discordia
15
1 / 8 / 1
8,464
651
13,731
11,399
4,659
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
15
0 / 8 / 3
8,239
634
13,321
16,950
16,109
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
TheS0lidR0ck
Erlang Shen
13
0 / 7 / 0
7,617
586
6,786
30,161
22,528
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
lordkxnsei
Cerberus
14
1 / 5 / 2
8,385
645
6,389
14,270
7,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
16
3 / 8 / 1
9,631
741
17,566
13,447
6,419
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
BIGVAI
Kali
20
13 / 1 / 18
12,144
934
23,361
25,214
18,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 1 / 16
9,906
762
9,025
5,088
2,273
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 1 / 25
10,337
795
14,390
11,955
5,431
Mace

Mace

+10
Physical Power

Medusa
deminion
Medusa
17
7 / 1 / 21
10,377
798
22,144
12,214
6,181
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
iAmKaZi
Cerberus
16
4 / 1 / 22
9,891
761
9,237
21,726
16,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
138
5
Kills
36
36
Deaths
5
7
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Kali
BIGVAI
Kali
13
1
18
22
L
Discordia
GojosFingers
Discordia
1
8
1
0.19
L
Cthulhu
0
8
3
0.19
W
6
1
16
14
L
Erlang Shen
TheS0lidR0ck
Erlang Shen
0
7
0
0
W
6
1
25
18.5
W
Medusa
deminion
Medusa
7
1
21
17.5
W
Cerberus
iAmKaZi
Cerberus
4
1
22
15
L
Cerberus
lordkxnsei
Cerberus
1
5
2
0.4
L
Susano
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,793
Damage
78,157
86,227
Taken
76,197
56,868
Mitigated
49,036
17,330
Healing
48,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
BIGVAI
Kali
23,361
12,289
1,155
17,787
25,214
18,767
815
8,681
16,533
0
38,274
L
Discordia
GojosFingers
Discordia
13,731
1,003
0
926
11,399
4,659
0
3,185
8,214
26,705
0
L
Cthulhu
13,321
859
1,312
725
16,950
16,109
0
3,969
12,981
24,678
0
W
9,025
898
3,569
1,036
5,088
2,273
763
1,916
3,172
15,417
0
L
Erlang Shen
TheS0lidR0ck
Erlang Shen
6,786
3,584
414
9,713
30,161
22,528
0
4,738
25,423
0
11,966
W
14,390
3,764
1,758
2,256
11,955
5,431
535
4,498
7,457
0
17,939
W
Medusa
deminion
Medusa
22,144
12,472
5,038
5,010
12,214
6,181
1,851
5,939
6,275
0
39,212
W
Cerberus
iAmKaZi
Cerberus
9,237
632
928
10,327
21,726
16,384
355
12,407
9,319
27,131
0
L
Cerberus
lordkxnsei
Cerberus
6,389
525
34
3,494
14,270
7,153
0
3,864
10,406
13,796
0
L
Susano
17,566
3,966
261
451
13,447
6,419
0
2,506
10,941
0
24,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,336
Gold Earned
52,655
111
Minions Killed
157
0
Camps Cleared
0
1,043,489
Distance Traveled
1,322,621
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,144
934
39
3
0
249,131
2
L
Discordia
8,464
651
33
3
0
186,398
0
L
Cthulhu
8,239
634
25
2
0
219,569
0
W
Thoth
9,906
762
18
1
0
253,294
2
L
Erlang Shen
7,617
586
9
1
0
198,233
0
W
Bastet
10,337
795
13
1
0
313,338
1
W
Medusa
10,377
798
40
3
0
261,447
0
W
Cerberus
9,891
761
47
4
0
245,411
0
L
Cerberus
8,385
645
34
3
0
227,143
0
L
Susano
9,631
741
10
1
0
212,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role