Player Matchup

Shiva
Shiva
BipolarTwink
Shiva
Level 160
God Stats
48W - 25L
1,731 SR
Queue Stats
1,106W - 423L
1,794 Elo+
Party 2
Ne Zha
Ne Zha
CptnKOT
Ne Zha
Level 90
God Stats
16W - 5L
1,898 SR
Queue Stats
32W - 26L
1,693 Elo+
Solo
Atlas
Atlas
Flamongogo
Atlas
Level 158
God Stats
3W - 1L
1,337 SR
Queue Stats
564W - 170L
1,847 Elo+
Party 2
Scylla
Scylla
PwnageAardappel
Scylla
Level 124
God Stats
2W - 3L
1,334 SR
Queue Stats
17W - 19L
1,492 Elo+
Solo
Apollo
Apollo
Siℓver
Apollo
Level 157
God Stats
6W - 1L
1,489 SR
Queue Stats
224W - 79L
1,671 Elo+
Party 2
Team Averages
Level 138
1,558 SR
1,700 Elo+

VS

Team Averages
Level 100
1,395 SR
1,617 Elo+
King Arthur
King Arthur
LeDessertMasqué
King Arthur
Level 101
God Stats
6W - 6L
1,138 SR
Queue Stats
46W - 31L
1,643 Elo+
Party 1
Neith
Neith
Psycho84
Neith
Level 91
God Stats
2W - 2L
1,337 SR
Queue Stats
70W - 36L
1,653 Elo+
Party 1
Kukulkan
Kukulkan
PwnByBOoy
Kukulkan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,305 Elo+
Party 1
Sylvanus
Sylvanus
iMLK6
Sylvanus
Level 160
God Stats
20W - 17L
1,680 SR
Queue Stats
185W - 89L
1,689 Elo+
Solo
Pele
Pele
iScreamiix
Pele
Level 85
God Stats
1W - 1L
1,322 SR
Queue Stats
18W - 7L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 16
12,557
785
19,753
22,778
23,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
CptnKOT
Ne Zha
18
4 / 3 / 14
11,757
735
9,951
18,051
8,648
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
19
3 / 1 / 22
12,014
751
20,153
21,398
32,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 1 / 17
12,601
788
20,738
8,147
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Siℓver
Apollo
20
17 / 3 / 10
14,208
888
27,210
23,009
13,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LeDessertMasqué
King Arthur
17
0 / 10 / 4
10,379
649
15,370
25,880
36,670
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Psycho84
Neith
19
8 / 5 / 0
12,471
779
17,837
18,567
11,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
PwnByBOoy
Kukulkan
18
0 / 8 / 3
10,584
662
10,499
17,174
9,096
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
iMLK6
Sylvanus
15
0 / 5 / 5
10,205
638
7,880
26,465
26,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 10 / 1
9,592
600
10,618
20,943
10,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
22
38
Kills
9
9
Deaths
38
79
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
16
15
W
Ne Zha
CptnKOT
Ne Zha
4
3
14
3.67
W
Atlas
3
1
22
14
L
King Arthur
LeDessertMasqué
King Arthur
0
10
4
0.2
L
Neith
Psycho84
Neith
8
5
0
1.6
L
Kukulkan
PwnByBOoy
Kukulkan
0
8
3
0.19
W
7
1
17
15.5
W
Apollo
Siℓver
Apollo
17
3
10
7.33
L
Sylvanus
iMLK6
Sylvanus
0
5
5
0.5
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,805
Damage
62,204
93,383
Taken
109,029
82,105
Mitigated
94,433
21,435
Healing
12,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,753
2,831
754
7,702
22,778
23,302
722
4,851
17,927
0
50,295
W
Ne Zha
CptnKOT
Ne Zha
9,951
1,834
0
3,067
18,051
8,648
1,790
2,612
15,439
0
46,866
W
Atlas
20,153
9,868
0
1,222
21,398
32,748
283
4,639
16,759
41,809
0
L
King Arthur
LeDessertMasqué
King Arthur
15,370
1,064
0
490
25,880
36,670
0
8,625
17,255
0
40,868
L
Neith
Psycho84
Neith
17,837
7,130
0
1,958
18,567
11,572
0
5,973
12,594
0
48,514
L
Kukulkan
PwnByBOoy
Kukulkan
10,499
775
0
498
17,174
9,096
0
6,401
10,773
48,058
0
W
20,738
1,716
0
0
8,147
3,561
1,069
1,543
6,604
47,634
0
W
Apollo
Siℓver
Apollo
27,210
19,368
0
8,690
23,009
13,846
5,538
4,734
18,275
0
73,569
L
Sylvanus
iMLK6
Sylvanus
7,880
2,287
3,936
4,589
26,465
26,910
0
11,832
14,633
14,304
0
L
10,618
1,293
0
744
20,943
10,185
0
8,060
12,883
0
21,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,137
Gold Earned
53,231
326
Minions Killed
235
0
Camps Cleared
0
1,741,054
Distance Traveled
1,359,524
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,557
785
68
4
0
392,264
4
W
Ne Zha
11,757
735
51
3
0
341,078
2
W
Atlas
12,014
751
34
2
0
322,799
3
L
King Arthur
10,379
649
59
4
0
280,644
0
L
Neith
12,471
779
59
4
0
292,768
2
L
Kukulkan
10,584
662
89
6
0
275,707
0
W
Scylla
12,601
788
71
4
0
354,221
1
W
Apollo
14,208
888
102
6
0
330,692
1
L
Sylvanus
10,205
638
5
0
0
233,233
7
L
Pele
9,592
600
23
1
0
277,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role