Player Matchup

Fafnir
Fafnir
Diamond III
Depopulating
Fafnir
Diamond III
Level 125
God Stats
6W - 4L
1,329 SR
Queue Stats
119W - 104L
2,247 MMR
Solo
Chernobog
Chernobog
Diamond III
ManyBoyz
Chernobog
Diamond III
Level 160
God Stats
2W - 1L
1,536 SR
Queue Stats
45W - 40L
2,213 MMR
Solo
Poseidon
Poseidon
Diamond I
Picoways
Poseidon
Diamond I
Level 160
God Stats
44W - 19L
1,912 SR
Queue Stats
400W - 315L
2,305 MMR
Party 1
Nemesis
Nemesis
Masters
Shôrt
Nemesis
Masters
Level 159
God Stats
38W - 27L
1,735 SR
Queue Stats
407W - 380L
2,454 MMR
Party 1
Hercules
Hercules
Diamond IV
SkeebyBeeBee
Hercules
Diamond IV
Level 143
God Stats
3W - 0L
1,899 SR
Queue Stats
118W - 91L
2,192 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,682 SR
2,282 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,689 SR
2,129 MMR
Freya
Freya
Diamond IV
 
Freya
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Diamond III
DragoChapo
Baba Yaga
Diamond III
Level 67
God Stats
4W - 10L
1,587 SR
Queue Stats
162W - 149L
2,346 MMR
Solo
King Arthur
King Arthur
Diamond III
ForeverPlat
King Arthur
Diamond III
Level 89
God Stats
16W - 29L
1,593 SR
Queue Stats
329W - 320L
2,332 MMR
Solo
Atlas
Atlas
Diamond II
Grönk
Atlas
Diamond II
Level 160
God Stats
13W - 1L
2,017 SR
Queue Stats
565W - 567L
2,300 MMR
Solo
Mercury
Mercury
Diamond IV
PhantaciGaming
Mercury
Diamond IV
Level 160
God Stats
4W - 2L
1,747 SR
Queue Stats
118W - 99L
2,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
1 / 2 / 16
12,777
511
10,281
21,487
24,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
ManyBoyz
Chernobog
20
4 / 3 / 9
14,962
598
15,830
24,340
12,497
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Picoways
Poseidon
20
8 / 5 / 9
15,403
616
22,782
15,211
7,365
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Shôrt
Nemesis
20
9 / 0 / 10
14,640
586
20,489
20,662
12,182
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
SkeebyBeeBee
Hercules
20
6 / 2 / 11
14,995
600
19,547
39,952
54,679
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
CliodhnaDa JiKaliAh Muzen Cab

VS

Bans
Jing WeiYemojaUllrTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
3 / 6 / 2
12,349
494
19,401
25,350
11,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
DragoChapo
Baba Yaga
19
3 / 5 / 1
12,105
484
17,166
17,862
9,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
ForeverPlat
King Arthur
19
1 / 7 / 4
13,027
521
27,823
31,260
42,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
Grönk
Atlas
16
1 / 6 / 5
10,663
427
9,013
23,974
31,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
4 / 4 / 1
13,400
536
12,822
24,855
13,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
28
Kills
12
12
Deaths
28
55
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
6
2
0.67
W
Fafnir
1
2
16
4.5
L
Baba Yaga
DragoChapo
Baba Yaga
3
5
1
0.7
L
King Arthur
ForeverPlat
King Arthur
1
7
4
0.43
L
Atlas
Grönk
Atlas
1
6
5
0.58
W
Chernobog
ManyBoyz
Chernobog
4
3
9
2.83
L
4
4
1
1.13
W
Poseidon
Picoways
Poseidon
8
5
9
2.5
W
Nemesis
Shôrt
Nemesis
9
0
10
14
W
Hercules
SkeebyBeeBee
Hercules
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,929
Damage
86,225
121,652
Taken
123,301
111,311
Mitigated
108,320
41,288
Healing
23,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
19,401
7,209
0
13,184
25,350
11,860
0
5,586
19,764
114,209
0
W
Fafnir
10,281
1,876
0
6,884
21,487
24,588
1,060
10,614
8,597
19,467
0
L
Baba Yaga
DragoChapo
Baba Yaga
17,166
1,283
0
3,813
17,862
9,569
0
5,231
12,631
132,205
0
L
King Arthur
ForeverPlat
King Arthur
27,823
4,104
0
2,400
31,260
42,735
0
6,704
24,556
0
118,831
L
Atlas
Grönk
Atlas
9,013
3,509
0
2,701
23,974
31,010
0
11,464
12,510
36,199
0
W
Chernobog
ManyBoyz
Chernobog
15,830
11,420
0
11,514
24,340
12,497
5,377
13,877
10,463
0
154,794
L
12,822
4,119
0
1,120
24,855
13,146
95
5,001
19,854
0
170,283
W
Poseidon
Picoways
Poseidon
22,782
2,848
0
1,629
15,211
7,365
2,512
7,388
7,823
171,545
0
W
Nemesis
Shôrt
Nemesis
20,489
10,939
0
4,085
20,662
12,182
3,437
6,778
13,884
0
149,780
W
Hercules
SkeebyBeeBee
Hercules
19,547
6,298
0
17,176
39,952
54,679
1,101
8,194
31,758
0
111,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,777
Gold Earned
61,544
841
Minions Killed
840
0
Camps Cleared
0
2,594,976
Distance Traveled
2,342,868
34
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,349
494
182
7
0
407,995
7
W
Fafnir
12,777
511
12
0
0
530,888
8
L
Baba Yaga
12,105
484
227
9
0
452,529
5
L
King Arthur
13,027
521
194
8
0
427,076
4
L
Atlas
10,663
427
33
1
0
446,532
11
W
Chernobog
14,962
598
221
9
0
447,323
5
L
Mercury
13,400
536
204
8
0
608,736
5
W
Poseidon
15,403
616
255
10
0
500,227
11
W
Nemesis
14,640
586
169
7
0
616,682
6
W
Hercules
14,995
600
184
7
0
499,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role