Player Matchup

Hachiman
Hachiman
Chiledogo
Hachiman
Level 108
God Stats
6W - 7L
1,631 SR
Queue Stats
283W - 285L
1,622 Elo+
Solo
Yu Huang
Yu Huang
D4Rk420sOuL
Yu Huang
Level 144
God Stats
0W - 4L
1,157 SR
Queue Stats
290W - 319L
1,433 Elo+
Solo
Athena
Athena
FicklePlace5541
Athena
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
257W - 234L
1,555 Elo+
Solo
Freya
Freya
Joshyrud
Freya
Level 97
God Stats
1W - 1L
1,724 SR
Queue Stats
39W - 37L
1,552 Elo+
Solo
Sobek
Sobek
Pezaint
Sobek
Level 80
God Stats
4W - 1L
1,819 SR
Queue Stats
163W - 152L
1,558 Elo+
Solo
Team Averages
Level 103
1,566 SR
1,544 Elo+

VS

Team Averages
Level 123
1,493 SR
1,432 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Johnny2Frosty
Awilix
Level 61
God Stats
5W - 0L
1,591 SR
Queue Stats
34W - 34L
1,511 Elo+
Party 1
Chaac
Chaac
Reznov00
Chaac
Level 127
God Stats
4W - 2L
1,421 SR
Queue Stats
125W - 143L
1,442 Elo+
Solo
Ah Puch
Ah Puch
Solidariityy
Ah Puch
Level 149
God Stats
1W - 0L
1,547 SR
Queue Stats
6W - 12L
1,203 Elo+
Party 1
Ullr
Ullr
xkaledx
Ullr
Level 147
God Stats
2W - 5L
1,406 SR
Queue Stats
357W - 369L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chiledogo
Hachiman
18
6 / 5 / 8
10,894
681
19,714
18,164
10,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
D4Rk420sOuL
Yu Huang
17
4 / 6 / 8
10,564
660
15,498
14,405
8,027
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 7 / 14
11,374
711
11,921
26,289
39,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
Joshyrud
Freya
17
5 / 5 / 7
10,720
670
13,670
14,966
9,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Pezaint
Sobek
18
3 / 4 / 14
11,656
729
11,492
24,629
38,947
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
4 / 7 / 9
11,115
695
12,271
13,684
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 6 / 7
11,527
720
13,173
15,604
8,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Reznov00
Chaac
19
4 / 2 / 18
11,699
731
16,256
26,846
34,219
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Solidariityy
Ah Puch
20
4 / 2 / 17
12,040
753
25,643
13,685
6,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
xkaledx
Ullr
20
7 / 6 / 14
12,374
773
17,052
18,364
9,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
92
22
Kills
27
27
Deaths
23
51
Assists
65
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
7
9
1.21
L
Hachiman
Chiledogo
Hachiman
6
5
8
2
L
Yu Huang
D4Rk420sOuL
Yu Huang
4
6
8
1.33
L
4
7
14
1.57
W
8
6
7
1.92
L
Freya
Joshyrud
Freya
5
5
7
1.7
L
Sobek
Pezaint
Sobek
3
4
14
2.5
W
Chaac
Reznov00
Chaac
4
2
18
6.5
W
Ah Puch
Solidariityy
Ah Puch
4
2
17
6.25
W
Ullr
xkaledx
Ullr
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,295
Damage
84,395
98,453
Taken
88,183
105,905
Mitigated
66,292
24,816
Healing
35,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
12,271
1,514
1,605
952
13,684
6,894
578
8,645
5,001
28,154
1,955
L
Hachiman
Chiledogo
Hachiman
19,714
8,207
2,997
4,010
18,164
10,136
1,050
7,307
10,857
0
44,807
L
Yu Huang
D4Rk420sOuL
Yu Huang
15,498
1,765
1,519
824
14,405
8,027
243
5,275
9,130
37,089
0
L
11,921
2,796
2,795
1,929
26,289
39,373
690
8,718
17,571
23,457
0
W
13,173
3,797
3,150
2,325
15,604
8,491
344
9,567
6,037
0
17,390
L
Freya
Joshyrud
Freya
13,670
4,508
1,763
3,722
14,966
9,422
112
6,498
8,468
21,273
2,314
L
Sobek
Pezaint
Sobek
11,492
435
1,199
4,058
24,629
38,947
0
8,754
15,875
22,342
0
W
Chaac
Reznov00
Chaac
16,256
1,808
1,645
13,980
26,846
34,219
489
13,279
13,567
0
32,464
W
Ah Puch
Solidariityy
Ah Puch
25,643
1,296
1,938
6,428
13,685
6,939
955
7,413
6,272
52,123
0
W
Ullr
xkaledx
Ullr
17,052
10,573
991
2,377
18,364
9,749
5,767
11,774
6,590
0
33,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,208
Gold Earned
58,755
184
Minions Killed
169
0
Camps Cleared
0
1,248,793
Distance Traveled
1,491,330
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,115
695
50
3
0
284,299
0
L
Hachiman
10,894
681
56
4
0
259,416
1
L
Yu Huang
10,564
660
58
4
0
246,481
0
L
Athena
11,374
711
15
1
0
203,542
0
W
Awilix
11,527
720
5
0
0
307,816
1
L
Freya
10,720
670
31
2
0
263,168
0
L
Sobek
11,656
729
24
2
0
276,186
2
W
Chaac
11,699
731
31
2
0
348,888
0
W
Ah Puch
12,040
753
46
3
0
309,743
6
W
Ullr
12,374
773
37
2
0
240,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role