Player Matchup

Artemis
Artemis
ItZ Xtasyyy
Artemis
Level 129
God Stats
35W - 10L
1,700 SR
Queue Stats
455W - 393L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
MeKa Enjoi
Baron Samedi
Level 108
God Stats
29W - 13L
1,679 SR
Queue Stats
307W - 263L
1,521 Elo+
Party 1
Ymir
Ymir
MeKa Rogue
Ymir
Level 61
God Stats
8W - 3L
1,676 SR
Queue Stats
141W - 136L
1,467 Elo+
Party 1
Team Averages
Level 99
1,685 SR
1,490 Elo+

VS

Team Averages
Level 70
1,464 SR
1,412 Elo+
Danzaburou
Danzaburou
Kelson HSE
Danzaburou
Level 37
God Stats
7W - 10L
1,483 SR
Queue Stats
11W - 31L
1,278 Elo+
Solo
Chaac
Chaac
TopBuffalo41
Chaac
Level 49
God Stats
2W - 6L
1,382 SR
Queue Stats
134W - 149L
1,470 Elo+
Party 2
Baron Samedi
Baron Samedi
asipe97
Baron Samedi
Level 125
God Stats
3W - 3L
1,527 SR
Queue Stats
139W - 162L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ItZ Xtasyyy
Artemis
17
7 / 1 / 9
11,060
790
22,936
16,412
7,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MeKa Enjoi
Baron Samedi
17
8 / 1 / 8
11,411
815
19,547
12,812
7,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 9
9,501
679
6,029
21,325
16,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kelson HSE
Danzaburou
12
1 / 6 / 1
8,592
614
7,078
17,144
6,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 2
8,221
587
7,096
22,085
23,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
asipe97
Baron Samedi
13
2 / 5 / 0
9,001
643
13,415
14,281
7,558
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
3
4
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
ItZ Xtasyyy
Artemis
7
1
9
11.5
L
Danzaburou
Kelson HSE
Danzaburou
1
6
1
0.25
W
Baron Samedi
MeKa Enjoi
Baron Samedi
8
1
8
12
W
1
2
9
2.75
L
0
5
2
0.2
L
Baron Samedi
asipe97
Baron Samedi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,512
Damage
27,589
50,549
Taken
53,510
31,382
Mitigated
37,219
20,138
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ItZ Xtasyyy
Artemis
22,936
12,059
0
6,445
16,412
7,917
1,731
3,847
12,404
0
68,398
L
Danzaburou
Kelson HSE
Danzaburou
7,078
1,940
0
1,281
17,144
6,191
0
8,456
8,688
0
21,661
W
Baron Samedi
MeKa Enjoi
Baron Samedi
19,547
1,615
3,849
7,327
12,812
7,048
1,186
4,110
8,397
46,403
0
W
6,029
683
312
2,205
21,325
16,417
0
6,097
14,966
14,169
0
L
7,096
1,112
0
6,330
22,085
23,470
0
9,425
12,660
0
15,927
L
Baron Samedi
asipe97
Baron Samedi
13,415
890
1,582
3,631
14,281
7,558
0
8,092
6,189
43,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,972
Gold Earned
25,814
172
Minions Killed
94
9
Camps Cleared
3
747,153
Distance Traveled
673,171
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,060
790
86
6
7
242,062
2
L
Danzaburou
8,592
614
29
2
3
219,652
4
W
Baron Samedi
11,411
815
64
5
1
233,182
1
W
Ymir
9,501
679
22
2
1
271,909
1
L
Chaac
8,221
587
20
1
0
218,664
0
L
Baron Samedi
9,001
643
45
3
0
234,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role