Player Matchup

Hun Batz
Hun Batz
Renizmi
Hun Batz
Level 156
God Stats
2W - 3L
1,298 SR
Queue Stats
447W - 419L
1,444 Elo+
Solo
Bastet
Bastet
VisionnHG
Bastet
Level 85
God Stats
9W - 6L
1,500 SR
Queue Stats
203W - 202L
1,492 Elo+
Solo
Rama
Rama
countertopCounte
Rama
Level 28
God Stats
2W - 1L
1,566 SR
Queue Stats
19W - 2L
1,821 Elo+
Party 1
Baron Samedi
Baron Samedi
sanmi49
Baron Samedi
Level 145
God Stats
5W - 0L
1,685 SR
Queue Stats
193W - 160L
1,754 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
temp-310474
Morgan Le Fay
Level 159
God Stats
7W - 2L
1,585 SR
Queue Stats
231W - 202L
1,720 Elo+
Party 1
Team Averages
Level 115
1,527 SR
1,646 Elo+

VS

Team Averages
Level 78
1,546 SR
1,553 Elo+
Xbalanque
Xbalanque
BLIZARTH
Xbalanque
Level 127
God Stats
10W - 4L
1,674 SR
Queue Stats
600W - 524L
1,562 Elo+
Party 2
Horus
Horus
ChitouChitou
Horus
Level 58
God Stats
1W - 2L
1,342 SR
Queue Stats
226W - 231L
1,547 Elo+
Party 3
Ymir
Ymir
KCarotte
Ymir
Level 63
God Stats
11W - 14L
1,491 SR
Queue Stats
229W - 239L
1,540 Elo+
Party 3
Odin
Odin
Mr_Bobo99
Odin
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
380W - 327L
1,558 Elo+
Party 2
Ra
Ra
Zezouze
Ra
Level 28
God Stats
1W - 1L
1,722 SR
Queue Stats
42W - 34L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Renizmi
Hun Batz
20
6 / 5 / 8
14,839
530
19,120
28,309
13,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
VisionnHG
Bastet
20
8 / 2 / 6
15,872
567
26,533
31,299
23,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 2 / 9
16,802
600
21,141
23,965
11,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
sanmi49
Baron Samedi
19
1 / 3 / 17
13,151
470
18,329
25,961
30,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
temp-310474
Morgan Le Fay
20
14 / 2 / 9
15,660
559
50,995
17,590
9,910
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BLIZARTH
Xbalanque
20
2 / 4 / 2
13,209
472
20,438
25,273
11,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 6 / 4
12,877
460
19,744
40,697
54,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
20
6 / 5 / 6
14,068
502
19,058
37,984
23,389
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
19
0 / 3 / 5
12,356
441
12,421
30,080
34,057
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 16 / 3
10,226
365
7,076
29,328
14,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
34
34
Kills
14
14
Deaths
34
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BLIZARTH
Xbalanque
2
4
2
0.75
L
5
6
4
1.17
L
Ymir
6
5
6
1.8
L
Odin
0
3
5
0.83
W
Hun Batz
Renizmi
Hun Batz
6
5
8
2
W
Bastet
VisionnHG
Bastet
8
2
6
5.5
L
1
16
3
0.16
W
5
2
9
4.75
W
Baron Samedi
sanmi49
Baron Samedi
1
3
17
3.17
W
Morgan Le Fay
temp-310474
Morgan Le Fay
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,118
Damage
78,737
127,124
Taken
163,362
88,287
Mitigated
138,098
53,020
Healing
42,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BLIZARTH
Xbalanque
20,438
10,723
0
7,329
25,273
11,680
0
5,564
19,709
0
140,866
L
19,744
10,377
4,534
9,643
40,697
54,818
37
20,381
20,316
0
46,594
L
Ymir
19,058
2,523
185
9,533
37,984
23,389
0
21,130
16,854
129,927
0
L
Odin
12,421
2,126
0
5,100
30,080
34,057
0
9,360
20,720
0
87,331
W
Hun Batz
Renizmi
Hun Batz
19,120
4,743
0
10,451
28,309
13,526
922
5,355
22,794
0
127,939
W
Bastet
VisionnHG
Bastet
26,533
9,290
0
14,473
31,299
23,445
3,267
8,389
22,750
0
122,944
L
7,076
883
3,081
2,844
29,328
14,154
0
13,167
16,161
70,629
0
W
21,141
14,419
0
8,533
23,965
11,265
12,910
2,824
21,130
0
188,889
W
Baron Samedi
sanmi49
Baron Samedi
18,329
1,727
4,719
11,606
25,961
30,141
428
7,078
18,883
60,393
0
W
Morgan Le Fay
temp-310474
Morgan Le Fay
50,995
6,465
0
3,238
17,590
9,910
2,089
2,995
14,595
124,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,324
Gold Earned
62,736
790
Minions Killed
725
0
Camps Cleared
0
2,570,568
Distance Traveled
2,461,034
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,209
472
221
8
0
448,310
4
L
Horus
12,877
460
39
1
0
516,718
5
L
Ymir
14,068
502
183
7
0
539,966
2
L
Odin
12,356
441
176
6
0
502,535
7
W
Hun Batz
14,839
530
150
5
0
482,388
4
W
Bastet
15,872
567
171
6
0
558,794
0
L
Ra
10,226
365
106
4
0
453,505
3
W
Rama
16,802
600
259
9
0
500,030
2
W
Baron Samedi
13,151
470
68
2
0
496,355
1
W
Morgan Le Fay
15,660
559
142
5
0
533,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role