Player Matchup

Merlin
Merlin
AxToxicflame
Merlin
Level 119
God Stats
18W - 20L
1,460 SR
Queue Stats
162W - 162L
1,433 Elo+
Solo
Izanami
Izanami
CRvStriker
Izanami
Level 68
God Stats
23W - 19L
1,509 SR
Queue Stats
346W - 322L
1,467 Elo+
Solo
Sol
Sol
cklood14
Sol
Level 103
God Stats
5W - 5L
1,690 SR
Queue Stats
223W - 213L
1,452 Elo+
Solo
Loki
Loki
creedghost002
Loki
Level 112
God Stats
13W - 8L
1,280 SR
Queue Stats
28W - 22L
1,631 Elo+
Solo
Guan Yu
Guan Yu
squall28438
Guan Yu
Level 88
God Stats
6W - 8L
1,617 SR
Queue Stats
364W - 391L
1,445 Elo+
Solo
Team Averages
Level 98
1,511 SR
1,485 Elo+

VS

Team Averages
Level 97
1,417 SR
1,455 Elo+
Fafnir
Fafnir
Alex97LG
Fafnir
Level 102
God Stats
0W - 2L
1,220 SR
Queue Stats
19W - 24L
1,444 Elo+
Party 2
Skadi
Skadi
DaTrueWarrior18
Skadi
Level 88
God Stats
1W - 3L
1,292 SR
Queue Stats
99W - 92L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
Digror
Cu Chulainn
Level 109
God Stats
1W - 2L
1,490 SR
Queue Stats
195W - 186L
1,517 Elo+
Party 2
Nemesis
Nemesis
Rhagarson
Nemesis
Level 102
God Stats
30W - 28L
1,573 SR
Queue Stats
555W - 557L
1,411 Elo+
Party 1
Chang'e
Chang'e
xXCUDDLEbugXx
Chang'e
Level 83
God Stats
60W - 61L
1,508 SR
Queue Stats
410W - 422L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
10 / 4 / 7
14,574
561
28,953
18,508
9,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
CRvStriker
Izanami
20
6 / 1 / 8
14,555
560
30,749
19,835
10,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 7 / 5
14,448
556
15,144
20,440
10,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
4 / 1 / 10
12,553
483
8,895
15,108
7,095
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
squall28438
Guan Yu
15
2 / 4 / 9
11,719
451
11,687
27,369
37,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alex97LG
Fafnir
14
1 / 7 / 5
10,617
408
6,784
36,063
48,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 6 / 3
12,324
474
17,469
19,194
7,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Digror
Cu Chulainn
19
8 / 5 / 2
12,477
480
16,090
29,270
30,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Rhagarson
Nemesis
20
6 / 3 / 5
13,120
505
16,845
30,669
14,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
17
0 / 4 / 7
11,734
451
14,126
19,592
8,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
25
Kills
17
17
Deaths
25
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Alex97LG
Fafnir
1
7
5
0.5
W
Merlin
10
4
7
3.38
W
Izanami
CRvStriker
Izanami
6
1
8
10
L
2
6
3
0.58
L
Cu Chulainn
Digror
Cu Chulainn
8
5
2
1.8
L
Nemesis
Rhagarson
Nemesis
6
3
5
2.83
W
3
7
5
0.79
W
4
1
10
9
W
Guan Yu
squall28438
Guan Yu
2
4
9
1.63
L
Chang'e
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,428
Damage
71,314
101,260
Taken
134,788
75,650
Mitigated
110,501
34,994
Healing
42,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Alex97LG
Fafnir
6,784
3,016
327
7,536
36,063
48,720
217
11,848
24,215
24,734
0
W
Merlin
28,953
2,715
801
4,224
18,508
9,585
794
5,695
12,813
130,177
0
W
Izanami
CRvStriker
Izanami
30,749
20,529
0
10,483
19,835
10,053
3,249
4,204
15,631
0
169,456
L
17,469
6,053
0
1,922
19,194
7,577
1,205
4,478
14,716
0
113,121
L
Cu Chulainn
Digror
Cu Chulainn
16,090
2,962
0
4,298
29,270
30,843
314
10,090
19,180
769
96,046
L
Nemesis
Rhagarson
Nemesis
16,845
10,498
0
15,581
30,669
14,762
1,322
9,591
20,744
0
143,005
W
15,144
5,425
0
7,242
20,440
10,955
4,146
1,887
18,553
112,959
14,920
W
8,895
1,745
876
3,129
15,108
7,095
2,410
4,020
11,088
0
74,573
W
Guan Yu
squall28438
Guan Yu
11,687
2,106
2,046
6,193
27,369
37,962
0
6,645
20,724
0
37,776
L
Chang'e
14,126
529
4,521
8,205
19,592
8,599
518
6,586
13,006
81,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,849
Gold Earned
60,272
718
Minions Killed
626
0
Camps Cleared
0
2,378,055
Distance Traveled
2,353,661
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,617
408
25
1
0
426,269
3
W
Merlin
14,574
561
160
6
0
461,103
1
W
Izanami
14,555
560
229
9
0
454,601
4
L
Skadi
12,324
474
158
6
0
432,733
1
L
Cu Chulainn
12,477
480
123
5
0
449,832
6
L
Nemesis
13,120
505
179
7
0
545,257
4
W
Sol
14,448
556
212
8
0
414,469
0
W
Loki
12,553
483
84
3
0
571,295
2
W
Guan Yu
11,719
451
33
1
0
476,587
8
L
Chang'e
11,734
451
141
5
0
499,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role