Player Matchup

Nemesis
Nemesis
AlexSniper252
Nemesis
Level 85
God Stats
5W - 9L
1,463 SR
Queue Stats
92W - 98L
1,422 Elo+
Solo
Shiva
Shiva
C4ifador222
Shiva
Level 89
God Stats
19W - 15L
1,517 SR
Queue Stats
399W - 417L
1,408 Elo+
Solo
Ra
Ra
JAAPAA
Ra
Level 29
God Stats
0W - 4L
1,210 SR
Queue Stats
58W - 61L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
KobracomK
Danzaburou
Level 69
God Stats
6W - 5L
1,595 SR
Queue Stats
198W - 194L
1,463 Elo+
Party 1
Ymir
Ymir
OEXORCISTA4
Ymir
Level 65
God Stats
6W - 11L
1,718 SR
Queue Stats
71W - 81L
1,301 Elo+
Solo
Team Averages
Level 67
1,501 SR
1,407 Elo+

VS

Team Averages
Level 86
1,538 SR
1,435 Elo+
Erlang Shen
Erlang Shen
Ca_Frr4nnn
Erlang Shen
Level 109
God Stats
3W - 2L
1,553 SR
Queue Stats
198W - 247L
1,511 Elo+
Party 2
Scylla
Scylla
Francoskere987
Scylla
Level 49
God Stats
1W - 1L
1,313 SR
Queue Stats
115W - 154L
1,399 Elo+
Party 2
Neith
Neith
LwA_Thiago
Neith
Level 78
God Stats
7W - 2L
1,818 SR
Queue Stats
238W - 287L
1,450 Elo+
Party 2
Athena
Athena
fantoni_mad
Athena
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,434 Elo+
Solo
Mulan
Mulan
survivorrXD
Mulan
Level 129
God Stats
13W - 7L
1,505 SR
Queue Stats
627W - 676L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
2 / 3 / 0
5,631
512
2,890
8,479
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 0 / 1
4,346
395
926
3,747
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ra
10
0 / 4 / 0
5,407
492
3,072
5,825
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KobracomK
Danzaburou
9
1 / 3 / 0
5,239
476
2,556
8,163
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 1
4,876
443
1,510
3,611
2,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ca_Frr4nnn
Erlang Shen
11
5 / 0 / 4
6,824
620
5,841
9,047
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 1 / 3
6,457
587
2,327
3,636
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
2 / 1 / 0
6,325
575
3,503
4,530
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Athena
7
0 / 0 / 2
5,055
460
1,808
5,102
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 0
6,419
584
4,460
6,757
4,679
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
10
10
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
2
3
0
0.67
L
0
0
1
0.5
W
Erlang Shen
Ca_Frr4nnn
Erlang Shen
5
0
4
7
W
3
1
3
4.5
L
Ra
0
4
0
0
L
Danzaburou
KobracomK
Danzaburou
1
3
0
0.33
W
Neith
2
1
0
2
L
0
0
1
0.5
W
Athena
0
0
2
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,954
Damage
17,939
29,825
Taken
29,072
11,967
Mitigated
14,744
9,290
Healing
11,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,890
1,060
0
2,486
8,479
2,536
0
318
8,161
0
26,926
L
926
289
0
1,694
3,747
1,275
0
0
3,747
0
10,997
W
Erlang Shen
Ca_Frr4nnn
Erlang Shen
5,841
3,395
0
5,292
9,047
4,189
0
1,344
7,555
0
38,591
W
2,327
491
0
500
3,636
1,226
843
1,730
1,806
33,466
0
L
Ra
3,072
685
14
1,016
5,825
2,136
0
2,084
3,741
34,218
0
L
Danzaburou
KobracomK
Danzaburou
2,556
626
0
3,101
8,163
3,066
0
1,015
7,148
0
35,560
W
Neith
3,503
963
0
1,820
4,530
2,003
546
108
4,422
0
45,999
L
1,510
148
0
979
3,611
2,954
0
718
2,893
19,978
0
W
Athena
1,808
585
0
944
5,102
2,647
0
424
4,678
13,460
0
W
4,460
436
0
2,837
6,757
4,679
0
728
6,029
0
46,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,499
Gold Earned
31,080
217
Minions Killed
315
0
Camps Cleared
0
848,722
Distance Traveled
1,014,843
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,631
512
53
5
0
216,363
1
L
Shiva
4,346
395
16
1
0
80,394
0
W
Erlang Shen
6,824
620
71
6
0
252,002
1
W
Scylla
6,457
587
53
5
0
177,942
0
L
Ra
5,407
492
60
5
0
179,620
2
L
Danzaburou
5,239
476
62
6
0
180,825
3
W
Neith
6,325
575
78
7
0
186,935
0
L
Ymir
4,876
443
26
2
0
191,520
0
W
Athena
5,055
460
26
2
0
200,093
2
W
Mulan
6,419
584
87
8
0
197,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role