Player Matchup

Kukulkan
Kukulkan
AnDyOpPoLlUs
Kukulkan
Level 69
God Stats
178W - 202L
1,416 SR
Queue Stats
1,000W - 1,077L
1,449 Elo+
Solo
Ymir
Ymir
Legit epic9827
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Lil_Glip_Glop
Ratatoskr
Level 39
God Stats
0W - 1L
1,273 SR
Queue Stats
21W - 37L
1,355 Elo+
Solo
Cupid
Cupid
St3p5is
Cupid
Level 39
God Stats
0W - 5L
1,212 SR
Queue Stats
231W - 276L
1,319 Elo+
Party 2
Sol
Sol
XDanilo_AugustoX
Sol
Level 157
God Stats
3W - 3L
1,452 SR
Queue Stats
308W - 344L
1,402 Elo+
Solo
Team Averages
Level 62
1,371 SR
1,405 Elo+

VS

Team Averages
Level 51
1,534 SR
1,531 Elo+
Cerberus
Cerberus
A5UC_stopme
Cerberus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,439 Elo+
Party 1
Raijin
Raijin
Kinda_Decent
Raijin
Level 66
God Stats
3W - 2L
1,470 SR
Queue Stats
10W - 7L
1,463 Elo+
Party 1
Achilles
Achilles
NATURE904
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,573 Elo+
Party 1
Amaterasu
Amaterasu
echo_30k
Amaterasu
Level 122
God Stats
5W - 1L
1,702 SR
Queue Stats
7W - 3L
1,509 Elo+
Party 1
Chaac
Chaac
killachinzzo
Chaac
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnDyOpPoLlUs
Kukulkan
16
6 / 3 / 3
11,473
1,147
18,437
8,235
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 3 / 8
10,392
1,039
4,487
17,697
15,480
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ratatoskr
Lil_Glip_Glop
Ratatoskr
15
1 / 3 / 5
9,677
968
3,982
7,458
2,789
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
St3p5is
Cupid
16
3 / 3 / 4
10,653
1,065
16,615
13,832
5,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 7
10,360
1,036
12,212
9,668
3,802
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

210

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A5UC_stopme
Cerberus
16
0 / 3 / 7
10,456
1,046
5,408
13,606
14,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
17
3 / 6 / 9
11,269
1,127
17,792
17,055
8,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
NATURE904
Achilles
16
5 / 0 / 3
10,608
1,061
4,490
8,556
7,563
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
echo_30k
Amaterasu
16
2 / 0 / 9
10,870
1,087
18,282
12,764
7,744
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 2 / 6
10,998
1,100
8,325
10,921
6,673
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
11
Kills
14
14
Deaths
11
27
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
A5UC_stopme
Cerberus
0
3
7
1.17
L
Kukulkan
AnDyOpPoLlUs
Kukulkan
6
3
3
2.5
W
Raijin
3
6
9
1.25
L
0
3
8
1.33
L
Ratatoskr
Lil_Glip_Glop
Ratatoskr
1
3
5
1.17
W
Achilles
NATURE904
Achilles
5
0
3
6.5
L
Cupid
St3p5is
Cupid
3
3
4
1.67
L
1
2
7
2.25
W
Amaterasu
echo_30k
Amaterasu
2
0
9
6.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,733
Damage
54,297
56,890
Taken
62,902
31,098
Mitigated
44,835
6,786
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
A5UC_stopme
Cerberus
5,408
260
0
3,091
13,606
14,477
0
6,921
6,685
23,603
0
L
Kukulkan
AnDyOpPoLlUs
Kukulkan
18,437
1,188
0
0
8,235
3,742
0
3,537
4,698
47,409
0
W
Raijin
17,792
1,737
207
3,019
17,055
8,378
0
10,485
6,570
46,718
0
L
4,487
736
0
2,184
17,697
15,480
0
7,452
10,245
9,350
0
L
Ratatoskr
Lil_Glip_Glop
Ratatoskr
3,982
353
0
1,083
7,458
2,789
0
2,685
4,773
0
6,268
W
Achilles
NATURE904
Achilles
4,490
1,306
240
689
8,556
7,563
0
4,630
3,926
0
9,271
L
Cupid
St3p5is
Cupid
16,615
8,625
732
1,482
13,832
5,285
0
4,864
8,968
0
34,909
L
12,212
4,012
0
1,305
9,668
3,802
0
4,662
5,006
39,155
0
W
Amaterasu
echo_30k
Amaterasu
18,282
8,086
0
3,459
12,764
7,744
0
7,032
5,732
0
28,540
W
8,325
1,714
0
2,418
10,921
6,673
0
6,068
4,853
0
18,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,555
Gold Earned
54,201
175
Minions Killed
194
9
Camps Cleared
6
893,362
Distance Traveled
967,577
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,456
1,046
55
6
0
170,650
0
L
Kukulkan
11,473
1,147
76
8
2
188,855
0
W
Raijin
11,269
1,127
75
8
0
166,997
0
L
Ymir
10,392
1,039
8
1
1
184,009
0
L
Ratatoskr
9,677
968
3
0
0
147,056
1
W
Achilles
10,608
1,061
22
2
1
193,923
0
L
Cupid
10,653
1,065
29
3
6
191,140
0
L
Sol
10,360
1,036
59
6
0
182,302
1
W
Amaterasu
10,870
1,087
20
2
5
227,402
0
W
Chaac
10,998
1,100
22
2
0
208,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role