Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GoodNightToDie
Ah Muzen Cab
Level 65
God Stats
21W - 21L
1,532 SR
Queue Stats
71W - 104L
1,351 Elo+
Party 2
Sylvanus
Sylvanus
TheMadHatter154
Sylvanus
Level 80
God Stats
39W - 30L
1,587 SR
Queue Stats
82W - 87L
1,419 Elo+
Solo
Janus
Janus
XXXSnak3Eye2XXX
Janus
Level 139
God Stats
0W - 9L
1,006 SR
Queue Stats
317W - 390L
1,404 Elo+
Solo
Mercury
Mercury
rufflebagboy
Mercury
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
252W - 286L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
uT Prime
Sun Wukong
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 41L
1,406 Elo+
Party 2
Team Averages
Level 79
1,425 SR
1,408 Elo+

VS

Team Averages
Level 65
1,438 SR
1,431 Elo+
Yemoja
Yemoja
AyeCoolBreeze
Yemoja
Level 93
God Stats
37W - 35L
1,093 SR
Queue Stats
622W - 658L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
BULLDOG 654321
Sun Wukong
Level 18
God Stats
5W - 9L
1,406 SR
Queue Stats
13W - 16L
1,407 Elo+
Party 1
Sol
Sol
Snake Eyez CU
Sol
Level 107
God Stats
13W - 7L
1,572 SR
Queue Stats
59W - 48L
1,472 Elo+
Party 1
Arachne
Arachne
aeSonny
Arachne
Level 66
God Stats
11W - 6L
1,637 SR
Queue Stats
82W - 87L
1,499 Elo+
Party 1
Baba Yaga
Baba Yaga
lucxa8874
Baba Yaga
Level 42
God Stats
9W - 12L
1,480 SR
Queue Stats
26W - 28L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GoodNightToDie
Ah Muzen Cab
13
1 / 4 / 1
8,144
407
10,036
10,882
4,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
13
1 / 3 / 1
8,388
419
9,327
16,889
13,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 0
8,422
421
12,643
10,094
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
rufflebagboy
Mercury
12
1 / 8 / 2
8,341
417
4,009
19,304
7,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
uT Prime
Sun Wukong
14
1 / 2 / 1
8,931
447
13,138
18,257
16,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 7
8,815
441
3,561
20,680
15,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
BULLDOG 654321
Sun Wukong
15
2 / 3 / 4
9,383
469
12,779
20,106
18,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 0 / 5
10,784
539
13,931
15,485
6,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
aeSonny
Arachne
16
10 / 1 / 7
10,891
545
12,538
17,557
7,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
lucxa8874
Baba Yaga
17
3 / 0 / 4
10,550
528
8,592
13,119
6,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
19
20
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
W
Sun Wukong
BULLDOG 654321
Sun Wukong
2
3
4
1.33
L
Ah Muzen Cab
GoodNightToDie
Ah Muzen Cab
1
4
1
0.38
W
4
0
5
6.5
L
Sylvanus
1
3
1
0.5
L
1
3
0
0.33
W
Arachne
aeSonny
Arachne
10
1
7
13.5
W
Baba Yaga
lucxa8874
Baba Yaga
3
0
4
5
L
Mercury
rufflebagboy
Mercury
1
8
2
0.25
L
Sun Wukong
uT Prime
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,153
Damage
51,401
75,426
Taken
86,947
45,735
Mitigated
53,788
18,332
Healing
38,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,561
1,424
6,637
7,199
20,680
15,163
641
4,988
15,614
23,697
0
W
Sun Wukong
BULLDOG 654321
Sun Wukong
12,779
2,018
0
6,791
20,106
18,550
332
2,406
17,584
0
70,273
L
Ah Muzen Cab
GoodNightToDie
Ah Muzen Cab
10,036
3,111
0
873
10,882
4,455
945
5,986
4,896
0
59,138
W
13,931
7,245
0
9,406
15,485
6,004
4,188
4,295
11,118
108,752
0
L
Sylvanus
9,327
3,632
777
7,268
16,889
13,069
806
8,811
8,078
52,920
12,096
L
12,643
522
88
753
10,094
4,154
396
4,965
5,129
61,931
0
W
Arachne
aeSonny
Arachne
12,538
8,722
0
4,354
17,557
7,700
0
3,507
13,802
0
84,848
W
Baba Yaga
lucxa8874
Baba Yaga
8,592
697
0
4,246
13,119
6,371
1,523
4,398
8,331
87,930
0
L
Mercury
rufflebagboy
Mercury
4,009
2,207
0
1,428
19,304
7,577
0
4,994
14,310
0
47,153
L
Sun Wukong
uT Prime
Sun Wukong
13,138
2,058
0
7,145
18,257
16,480
225
1,328
16,929
0
68,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,226
Gold Earned
50,423
486
Minions Killed
597
0
Camps Cleared
0
1,731,928
Distance Traveled
1,925,567
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,815
441
40
2
0
309,209
3
W
Sun Wukong
9,383
469
90
5
0
382,967
0
L
Ah Muzen Cab
8,144
407
83
4
0
324,892
0
W
Sol
10,784
539
184
9
0
368,314
6
L
Sylvanus
8,388
419
112
6
0
334,979
4
L
Janus
8,422
421
110
6
0
337,106
3
W
Arachne
10,891
545
124
6
0
497,578
4
W
Baba Yaga
10,550
528
159
8
0
367,499
2
L
Mercury
8,341
417
70
4
0
355,646
0
L
Sun Wukong
8,931
447
111
6
0
379,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role