Player Matchup

Medusa
Medusa
 
Medusa
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Vulcan
Vulcan
Aldtrim
Vulcan
Level 121
God Stats
0W - 1L
1,353 SR
Queue Stats
124W - 137L
1,451 Elo+
Party 3
Kuzenbo
Kuzenbo
AlexSlav
Kuzenbo
Level 29
God Stats
45W - 46L
1,557 SR
Queue Stats
168W - 177L
1,462 Elo+
Party 4
Fenrir
Fenrir
Cusalapapen
Fenrir
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 196L
1,460 Elo+
Party 3
Scylla
Scylla
vanix300
Scylla
Level 110
God Stats
1W - 6L
1,444 SR
Queue Stats
381W - 348L
1,526 Elo+
Solo
Team Averages
Level 90
1,471 SR
1,480 Elo+

VS

Team Averages
Level 81
1,503 SR
1,524 Elo+
Chiron
Chiron
AyatollahKarsten
Chiron
Level 104
God Stats
2W - 2L
1,415 SR
Queue Stats
39W - 32L
1,542 Elo+
Party 2
Arachne
Arachne
Dealzon
Arachne
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 82L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
LELOUCH-MANIA
Gilgamesh
Level 123
God Stats
23W - 16L
1,624 SR
Queue Stats
595W - 519L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
TheMaxRex14
Sun Wukong
Level 106
God Stats
8W - 9L
1,477 SR
Queue Stats
30W - 37L
1,426 Elo+
Solo
Chronos
Chronos
alxriic
Chronos
Level 9
God Stats
4W - 0L
1,500 SR
Queue Stats
192W - 137L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 3 / 3
10,699
486
15,510
20,526
9,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Aldtrim
Vulcan
16
0 / 5 / 0
9,922
451
11,727
13,521
7,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
AlexSlav
Kuzenbo
15
1 / 3 / 8
10,113
460
9,665
19,692
27,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
17
6 / 5 / 3
10,807
491
16,426
20,543
10,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
vanix300
Scylla
17
0 / 4 / 2
9,868
449
15,501
12,942
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 6
11,103
505
10,564
13,637
5,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Dealzon
Arachne
17
7 / 1 / 2
11,343
516
10,053
21,886
9,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
LELOUCH-MANIA
Gilgamesh
16
1 / 3 / 7
10,745
488
14,702
29,353
19,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
TheMaxRex14
Sun Wukong
19
5 / 3 / 4
12,146
552
15,265
20,659
16,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
alxriic
Chronos
18
5 / 5 / 1
11,867
539
12,984
16,799
6,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
14
Kills
20
20
Deaths
14
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
3
3
2.83
L
Vulcan
Aldtrim
Vulcan
0
5
0
0
L
Kuzenbo
AlexSlav
Kuzenbo
1
3
8
1.67
W
2
2
6
2.5
L
Fenrir
6
5
3
1.5
W
Arachne
Dealzon
Arachne
7
1
2
8
W
Gilgamesh
LELOUCH-MANIA
Gilgamesh
1
3
7
1.5
W
Sun Wukong
TheMaxRex14
Sun Wukong
5
3
4
2.33
W
Chronos
alxriic
Chronos
5
5
1
1.1
L
Scylla
vanix300
Scylla
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,829
Damage
63,568
87,224
Taken
102,334
60,862
Mitigated
56,190
24,058
Healing
36,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
15,510
7,124
0
5,204
20,526
9,697
262
6,070
14,456
0
83,682
L
Vulcan
Aldtrim
Vulcan
11,727
6,771
0
1,429
13,521
7,489
641
0
13,521
86,149
0
L
Kuzenbo
AlexSlav
Kuzenbo
9,665
3,422
0
3,133
19,692
27,418
0
3,896
15,796
33,680
0
W
10,564
5,105
1,022
4,483
13,637
5,079
0
5,716
7,921
0
95,764
L
Fenrir
16,426
2,551
0
8,760
20,543
10,830
67
861
19,682
0
90,272
W
Arachne
Dealzon
Arachne
10,053
6,942
0
7,155
21,886
9,196
560
7,955
13,931
0
100,920
W
Gilgamesh
LELOUCH-MANIA
Gilgamesh
14,702
4,516
3,162
7,831
29,353
19,006
0
9,611
19,742
0
68,383
W
Sun Wukong
TheMaxRex14
Sun Wukong
15,265
3,081
0
8,533
20,659
16,182
214
11,832
8,827
0
100,021
W
Chronos
alxriic
Chronos
12,984
5,267
0
4,685
16,799
6,727
858
2,640
14,159
94,640
13,356
L
Scylla
vanix300
Scylla
15,501
1,513
0
5,532
12,942
5,428
0
599
12,343
113,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,409
Gold Earned
57,204
601
Minions Killed
697
0
Camps Cleared
0
2,009,088
Distance Traveled
2,151,737
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,699
486
115
5
0
395,573
4
L
Vulcan
9,922
451
150
7
0
421,075
0
L
Kuzenbo
10,113
460
43
2
0
405,376
5
W
Chiron
11,103
505
165
8
0
407,945
3
L
Fenrir
10,807
491
114
5
0
417,437
4
W
Arachne
11,343
516
147
7
0
492,276
2
W
Gilgamesh
10,745
488
59
3
0
418,700
3
W
Sun Wukong
12,146
552
166
8
0
418,155
10
W
Chronos
11,867
539
160
7
0
414,661
4
L
Scylla
9,868
449
179
8
0
369,627
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role