Player Matchup

Cthulhu
Cthulhu
Silver II
Jk3yyy
Cthulhu
Silver II
Level 137
God Stats
77W - 59L
1,598 SR
Queue Stats
230W - 236L
1,017 MMR
Party 1
Artemis
Artemis
Silver I
t bugie
Artemis
Silver I
Level 89
God Stats
14W - 8L
1,647 SR
Queue Stats
669W - 562L
1,318 MMR
Party 1
Thoth
Thoth
Silver II
wafhl
Thoth
Silver II
Level 88
God Stats
4W - 4L
1,585 SR
Queue Stats
147W - 139L
1,479 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,610 SR
1,271 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,518 SR
1,221 MMR
Tsukuyomi
Tsukuyomi
Gold V
JaegerPR
Tsukuyomi
Gold V
Level 125
God Stats
32W - 17L
1,684 SR
Queue Stats
182W - 192L
1,230 MMR
Solo
Thor
Thor
Gold V
P4K CHAOS
Thor
Gold V
Level 160
God Stats
0W - 2L
1,335 SR
Queue Stats
361W - 434L
1,234 MMR
Solo
Ne Zha
Ne Zha
Silver I
RIPU88
Ne Zha
Silver I
Level 148
God Stats
14W - 9L
1,535 SR
Queue Stats
70W - 79L
1,198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jk3yyy
Cthulhu
17
4 / 3 / 13
11,506
719
7,022
16,488
27,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Artemis
t bugie
Artemis
17
9 / 4 / 7
12,283
768
17,173
15,919
6,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
wafhl
Thoth
17
7 / 2 / 9
12,558
785
15,630
14,228
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ShivaGilgameshAresGebBastet

VS

Bans
ChaacAtlasBellonaYmirCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JaegerPR
Tsukuyomi
17
7 / 5 / 1
12,607
788
15,272
15,985
6,586
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
15
2 / 6 / 3
10,784
674
9,821
16,157
6,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
RIPU88
Ne Zha
15
0 / 9 / 2
9,595
600
10,387
17,590
8,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
20
Kills
9
9
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
JaegerPR
Tsukuyomi
7
5
1
1.5
W
Cthulhu
Jk3yyy
Cthulhu
4
3
13
3.5
L
Thor
2
6
3
0.58
L
Ne Zha
RIPU88
Ne Zha
0
9
2
0.11
W
Artemis
t bugie
Artemis
9
4
7
3.13
W
Thoth
wafhl
Thoth
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,825
Damage
35,480
46,635
Taken
49,732
39,943
Mitigated
21,452
7,640
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
JaegerPR
Tsukuyomi
15,272
3,398
0
1,442
15,985
6,586
0
7,005
8,980
0
51,536
W
Cthulhu
Jk3yyy
Cthulhu
7,022
717
826
1,636
16,488
27,834
385
0
16,488
26,344
0
L
Thor
9,821
1,199
0
0
16,157
6,084
0
7,773
8,384
0
25,082
L
Ne Zha
RIPU88
Ne Zha
10,387
1,921
367
3,192
17,590
8,782
0
8,535
9,055
0
47,163
W
Artemis
t bugie
Artemis
17,173
10,706
0
1,775
15,919
6,853
2,036
0
15,919
0
34,762
W
Thoth
wafhl
Thoth
15,630
195
0
3,403
14,228
5,256
504
210
14,018
54,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,347
Gold Earned
32,986
174
Minions Killed
161
7
Camps Cleared
7
815,194
Distance Traveled
822,713
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,607
788
70
4
3
299,091
1
W
Cthulhu
11,506
719
34
2
2
286,860
4
L
Thor
10,784
674
34
2
0
270,785
0
L
Ne Zha
9,595
600
57
4
4
252,837
2
W
Artemis
12,283
768
47
3
1
255,577
1
W
Thoth
12,558
785
93
6
4
272,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role