Player Matchup

Athena
Athena
Darkneess1041
Athena
Level 97
God Stats
2W - 4L
1,279 SR
Queue Stats
330W - 332L
1,353 Elo+
Solo
Chang'e
Chang'e
II Akkuma II
Chang'e
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
973 Elo+
Party 3
Hun Batz
Hun Batz
II Yuutha II
Hun Batz
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,334 Elo+
Party 3
Merlin
Merlin
Seungmin Staa
Merlin
Level 109
God Stats
4W - 0L
1,431 SR
Queue Stats
24W - 30L
1,382 Elo+
Party 3
Mercury
Mercury
xBigMacMorty
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,181 Elo+
Solo
Team Averages
Level 81
1,442 SR
1,245 Elo+

VS

Team Averages
Level 80
1,638 SR
1,317 Elo+
Hachiman
Hachiman
GamingMaster267
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,439 Elo+
Party 1
Apollo
Apollo
Kidcapital5413
Apollo
Level 99
God Stats
2W - 1L
1,712 SR
Queue Stats
183W - 220L
1,353 Elo+
Solo
Bellona
Bellona
beskeered
Bellona
Level 136
God Stats
4W - 6L
1,980 SR
Queue Stats
388W - 395L
1,386 Elo+
Party 2
Horus
Horus
l RElGN l
Horus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,000 Elo+
Party 2
King Arthur
King Arthur
yaboibeasy3
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 33
11,383
813
12,864
25,263
41,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
II Akkuma II
Chang'e
18
9 / 1 / 19
10,909
779
11,380
11,022
6,571
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
II Yuutha II
Hun Batz
20
18 / 3 / 20
12,961
926
33,304
19,582
12,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 2 / 28
12,025
859
27,155
16,775
10,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
xBigMacMorty
Mercury
15
4 / 8 / 25
9,977
713
12,291
17,923
9,016
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
8 / 7 / 5
11,625
830
20,243
20,856
10,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
5 / 8 / 4
9,811
701
13,552
18,613
11,998
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Bellona
beskeered
Bellona
17
3 / 8 / 11
11,090
792
22,959
25,582
32,484
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
l RElGN l
Horus
13
0 / 8 / 4
8,075
577
5,707
21,612
21,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
yaboibeasy3
King Arthur
14
0 / 9 / 7
8,838
631
11,136
23,921
23,870
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
47
40
Kills
16
16
Deaths
40
125
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
2
33
8.75
L
Hachiman
8
7
5
1.5
W
Chang'e
II Akkuma II
Chang'e
9
1
19
18.5
W
Hun Batz
II Yuutha II
Hun Batz
18
3
20
9.33
L
5
8
4
0.88
W
8
2
28
11
L
Bellona
beskeered
Bellona
3
8
11
1.06
L
Horus
l RElGN l
Horus
0
8
4
0.25
W
Mercury
xBigMacMorty
Mercury
4
8
25
2.06
L
King Arthur
yaboibeasy3
King Arthur
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,994
Damage
73,597
90,565
Taken
110,584
80,527
Mitigated
100,556
34,474
Healing
22,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,864
3,912
2,116
4,087
25,263
41,354
624
0
24,892
22,835
0
L
Hachiman
20,243
13,176
1,480
5,823
20,856
10,394
975
9,455
11,401
0
35,503
W
Chang'e
II Akkuma II
Chang'e
11,380
2,158
8,760
3,788
11,022
6,571
419
0
10,916
19,026
0
W
Hun Batz
II Yuutha II
Hun Batz
33,304
7,194
1,454
5,854
19,582
12,867
4,349
0
19,554
0
44,360
L
13,552
7,013
2,010
1,948
18,613
11,998
305
10,212
8,401
0
24,065
W
27,155
2,300
2,797
4,516
16,775
10,719
2,411
0
16,607
56,212
0
L
Bellona
beskeered
Bellona
22,959
7,674
1,275
5,035
25,582
32,484
0
9,668
15,914
0
34,771
L
Horus
l RElGN l
Horus
5,707
3,105
668
2,323
21,612
21,810
128
11,853
9,759
0
8,741
W
Mercury
xBigMacMorty
Mercury
12,291
5,494
102
1,000
17,923
9,016
1,215
0
17,831
0
17,029
L
King Arthur
yaboibeasy3
King Arthur
11,136
2,120
660
1,548
23,921
23,870
112
10,211
13,710
0
22,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,255
Gold Earned
49,439
141
Minions Killed
105
0
Camps Cleared
0
1,319,574
Distance Traveled
1,029,444
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,383
813
16
1
0
271,855
0
L
Hachiman
11,625
830
35
3
0
200,592
0
W
Chang'e
10,909
779
18
1
0
281,652
0
W
Hun Batz
12,961
926
29
2
0
258,436
1
L
Apollo
9,811
701
25
2
0
214,186
3
W
Merlin
12,025
859
65
5
0
241,511
0
L
Bellona
11,090
792
13
1
0
223,255
0
L
Horus
8,075
577
7
1
0
166,120
0
W
Mercury
9,977
713
13
1
0
266,120
0
L
King Arthur
8,838
631
25
2
0
225,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role