Player Matchup

Khepri
Khepri
Gold V
Its flatlinehj
Khepri
Gold V
Level 125
God Stats
3W - 3L
1,625 SR
Queue Stats
221W - 233L
1,166 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
ItsDreYooo
Morgan Le Fay
Silver II
Level 139
God Stats
6W - 4L
1,572 SR
Queue Stats
159W - 171L
1,166 MMR
Solo
Guan Yu
Guan Yu
Silver IV
XxYounginChubzxX
Guan Yu
Silver IV
Level 119
God Stats
1W - 2L
1,371 SR
Queue Stats
17W - 29L
1,139 MMR
Solo
Neith
Neith
Silver II
crucialdrifter34
Neith
Silver II
Level 102
God Stats
3W - 2L
1,736 SR
Queue Stats
141W - 147L
1,132 MMR
Solo
Horus
Horus
Silver II
xXEMILIO69Xx
Horus
Silver II
Level 64
God Stats
7W - 5L
1,625 SR
Queue Stats
166W - 189L
1,119 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,586 SR
1,144 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,436 SR
1,219 MMR
King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
ConspiracyTagz
Ah Muzen Cab
Silver I
Level 137
God Stats
12W - 15L
1,475 SR
Queue Stats
243W - 253L
1,130 MMR
Solo
Janus
Janus
Silver III
DxB Geiger Mojo
Janus
Silver III
Level 156
God Stats
32W - 22L
1,503 SR
Queue Stats
141W - 140L
1,241 MMR
Party 1
Sylvanus
Sylvanus
Silver I
Kieko21
Sylvanus
Silver I
Level 157
God Stats
23W - 25L
1,437 SR
Queue Stats
120W - 122L
1,105 MMR
Party 1
Bastet
Bastet
Silver I
SacredWolf1135
Bastet
Silver I
Level 123
God Stats
1W - 3L
1,264 SR
Queue Stats
177W - 170L
1,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,737
407
2,604
14,703
13,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
ItsDreYooo
Morgan Le Fay
13
1 / 2 / 4
8,398
442
14,995
11,751
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 1 / 0
9,615
506
7,405
16,598
11,622
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 2 / 4
8,660
456
5,667
9,158
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 5
8,254
434
9,630
13,611
7,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ArtioSetHeraKali

VS

Bans
PersephoneMercuryCliodhnaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 5 / 2
9,190
484
12,024
15,113
7,833
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
ConspiracyTagz
Ah Muzen Cab
17
5 / 1 / 1
10,544
555
10,244
15,490
7,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
1 / 1 / 5
8,969
472
10,517
10,850
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Kieko21
Sylvanus
14
0 / 0 / 3
7,985
420
6,828
11,102
10,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 3
8,840
465
8,003
18,143
6,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
9
Kills
8
8
Deaths
10
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
5
2
0.2
W
Ah Muzen Cab
ConspiracyTagz
Ah Muzen Cab
5
1
1
5.5
W
1
1
5
3.5
L
0
2
2
0.5
L
Morgan Le Fay
ItsDreYooo
Morgan Le Fay
1
2
4
1.5
W
Sylvanus
Kieko21
Sylvanus
0
0
3
1.5
W
2
3
3
1.17
L
6
1
0
6
L
0
2
4
1
L
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,301
Damage
47,616
65,821
Taken
70,698
43,081
Mitigated
35,772
20,899
Healing
25,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,024
1,529
0
1,058
15,113
7,833
378
3,494
11,619
0
65,353
W
Ah Muzen Cab
ConspiracyTagz
Ah Muzen Cab
10,244
3,502
0
6,102
15,490
7,263
4,384
1,821
13,669
0
105,105
W
10,517
37
139
1,611
10,850
4,055
658
3,997
6,853
73,287
0
L
2,604
128
0
3,411
14,703
13,589
0
5,186
9,295
31,743
0
L
Morgan Le Fay
ItsDreYooo
Morgan Le Fay
14,995
1,701
564
2,727
11,751
5,763
0
4,232
7,347
74,132
0
W
Sylvanus
Kieko21
Sylvanus
6,828
2,288
3,843
4,849
11,102
10,351
297
5,923
4,633
34,086
10,399
W
8,003
2,343
0
8,135
18,143
6,270
88
3,105
15,038
0
51,775
L
7,405
1,319
1,516
5,110
16,598
11,622
890
1,699
14,857
3,309
58,540
L
5,667
1,107
0
3,148
9,158
4,525
0
1,530
7,558
0
74,873
L
9,630
4,172
958
3,465
13,611
7,582
112
2,938
10,510
0
62,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,664
Gold Earned
45,528
548
Minions Killed
549
0
Camps Cleared
0
1,846,858
Distance Traveled
1,919,028
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,190
484
116
6
0
379,512
0
W
Ah Muzen Cab
10,544
555
165
9
0
373,110
6
W
Janus
8,969
472
119
6
0
416,253
4
L
Khepri
7,737
407
67
4
0
359,371
1
L
Morgan Le Fay
8,398
442
99
5
0
345,636
7
W
Sylvanus
7,985
420
62
3
0
359,937
5
W
Bastet
8,840
465
87
5
0
390,216
7
L
Guan Yu
9,615
506
128
7
0
423,534
2
L
Neith
8,660
456
156
8
0
299,513
2
L
Horus
8,254
434
98
5
0
418,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role