Player Matchup

Ymir
Ymir
IgStoopid
Ymir
Level 43
God Stats
4W - 6L
1,143 SR
Queue Stats
18W - 34L
1,266 Elo+
Party 3
Janus
Janus
Vampra
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,316 Elo+
Party 2
Amaterasu
Amaterasu
X-lucem_stella-X
Amaterasu
Level 62
God Stats
1W - 2L
1,509 SR
Queue Stats
30W - 36L
1,320 Elo+
Party 2
Apollo
Apollo
evilcombat958
Apollo
Level 47
God Stats
1W - 1L
1,791 SR
Queue Stats
22W - 25L
1,327 Elo+
Party 2
Serqet
Serqet
jarhead___lol
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,275 Elo+
Party 3
Team Averages
Level 42
1,489 SR
1,301 Elo+

VS

Team Averages
Level 76
1,315 SR
1,381 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
AxXoHD
Ao Kuang
Level 79
God Stats
5W - 4L
1,090 SR
Queue Stats
672W - 716L
1,386 Elo+
Solo
Horus
Horus
B3Y0ND_Y0_L1M1T
Horus
Level 69
God Stats
12W - 14L
1,356 SR
Queue Stats
64W - 84L
1,377 Elo+
Party 1
Hera
Hera
ShinySableye
Hera
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,320 Elo+
Party 1
Izanami
Izanami
drip_god_dax
Izanami
Level 46
God Stats
9W - 16L
1,129 SR
Queue Stats
50W - 76L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 6 / 2
6,781
424
5,034
18,822
14,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
Vampra
Janus
12
2 / 5 / 1
7,273
455
9,039
8,328
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
13
1 / 3 / 0
7,290
456
5,952
14,593
10,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 5 / 1
5,784
362
3,840
10,450
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 7 / 0
5,767
360
4,219
13,105
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 3 / 11
7,642
478
6,761
14,743
14,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
AxXoHD
Ao Kuang
13
5 / 1 / 3
8,226
514
3,803
11,491
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
11 / 0 / 5
9,369
586
14,123
14,462
15,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 1 / 11
7,721
483
11,800
6,823
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
drip_god_dax
Izanami
14
5 / 0 / 6
8,479
530
12,308
8,479
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
4
Kills
25
26
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
11
2.17
W
Ao Kuang
AxXoHD
Ao Kuang
5
1
3
6.5
W
11
0
5
13.5
L
Ymir
1
6
2
0.33
W
3
1
11
8.5
L
Janus
Vampra
Janus
2
5
1
0.5
L
Amaterasu
1
3
0
0.33
W
Izanami
drip_god_dax
Izanami
5
0
6
8
L
0
5
1
0.1
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,084
Damage
48,795
65,298
Taken
55,998
37,038
Mitigated
41,705
10,730
Healing
22,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,761
1,955
1,968
3,624
14,743
14,964
791
5,869
8,388
19,198
0
W
Ao Kuang
AxXoHD
Ao Kuang
3,803
1,197
0
4,273
11,491
4,273
1,157
1,613
9,544
50,297
0
W
14,123
5,113
1,180
7,062
14,462
15,906
137
2,137
11,619
0
50,073
L
Ymir
5,034
1,103
0
2,966
18,822
14,730
96
6,485
12,337
27,922
0
W
11,800
2,675
0
1,361
6,823
2,862
1,677
2,464
4,050
56,109
0
L
Janus
Vampra
Janus
9,039
307
0
250
8,328
3,219
352
5,138
3,190
46,121
0
L
Amaterasu
5,952
2,200
0
3,706
14,593
10,244
918
2,778
11,815
0
45,224
W
Izanami
drip_god_dax
Izanami
12,308
10,823
0
2,885
8,479
3,700
2,975
1,028
7,043
0
74,750
L
3,840
2,697
0
784
10,450
3,658
70
2,574
7,876
0
25,889
L
4,219
1,352
0
3,024
13,105
5,187
0
5,389
7,716
0
25,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,895
Gold Earned
41,437
288
Minions Killed
385
0
Camps Cleared
0
1,393,626
Distance Traveled
1,422,151
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,642
478
31
2
0
245,734
2
W
Ao Kuang
8,226
514
80
5
0
308,219
0
W
Horus
9,369
586
79
5
0
297,789
3
L
Ymir
6,781
424
39
2
0
248,046
0
W
Hera
7,721
483
71
4
0
280,274
4
L
Janus
7,273
455
74
5
0
254,116
0
L
Amaterasu
7,290
456
85
5
0
310,999
0
W
Izanami
8,479
530
124
8
0
290,135
0
L
Apollo
5,784
362
45
3
0
280,384
0
L
Serqet
5,767
360
45
3
0
300,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role