Player Matchup

Ganesha
Ganesha
Silver II
BloodyxPara
Ganesha
Silver II
Level 129
God Stats
0W - 1L
1,375 SR
Queue Stats
2W - 1L
1,569 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze V
Chrom Cat
Sun Wukong
Bronze V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,569 MMR
Party 2
Nox
Nox
Bronze IV
zCranXx
Nox
Bronze IV
Level 128
God Stats
0W - 1L
1,250 SR
Queue Stats
2W - 1L
1,569 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 122
1,375 SR
1,569 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,648 SR
1,611 MMR
Bacchus
Bacchus
Gold IV
KIDDLANDO
Bacchus
Gold IV
Level 89
God Stats
8W - 6L
1,535 SR
Queue Stats
182W - 239L
1,457 MMR
Solo
Agni
Agni
Gold I
RooneyRules1092
Agni
Gold I
Level 122
God Stats
13W - 9L
1,677 SR
Queue Stats
183W - 214L
1,631 MMR
Party 1
Medusa
Medusa
Platinum V
cycl0ps8
Medusa
Platinum V
Level 133
God Stats
6W - 0L
1,732 SR
Queue Stats
133W - 118L
1,745 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BloodyxPara
Ganesha
17
1 / 1 / 5
12,239
644
13,458
24,822
21,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Chrom Cat
Sun Wukong
17
4 / 4 / 2
12,357
650
12,116
20,997
21,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
16
1 / 5 / 2
11,218
590
5,723
17,900
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaThothAphroditeShivaChaac

VS

Bans
AtlasKumbhakarnaAh Muzen CabSobekArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KIDDLANDO
Bacchus
16
2 / 0 / 5
12,408
653
10,840
15,667
21,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 3 / 5
12,889
678
20,637
14,384
6,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
cycl0ps8
Medusa
17
4 / 3 / 5
12,128
638
25,145
15,488
7,505
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
10
10
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BloodyxPara
Ganesha
1
1
5
3.5
L
Sun Wukong
Chrom Cat
Sun Wukong
4
4
2
1.25
W
Bacchus
KIDDLANDO
Bacchus
2
0
5
4.5
W
4
3
5
2.17
W
Medusa
cycl0ps8
Medusa
4
3
5
2.17
L
Nox
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,297
Damage
56,622
63,719
Taken
45,539
48,877
Mitigated
35,603
11,801
Healing
16,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BloodyxPara
Ganesha
13,458
991
0
7,139
24,822
21,088
0
10,619
14,203
44,977
0
L
Sun Wukong
Chrom Cat
Sun Wukong
12,116
1,784
0
2,715
20,997
21,018
0
10,659
10,338
0
32,093
W
Bacchus
KIDDLANDO
Bacchus
10,840
564
458
7,213
15,667
21,147
38
6,370
9,297
22,649
0
W
20,637
1,646
496
4,171
14,384
6,951
362
4,834
9,550
77,317
0
W
Medusa
cycl0ps8
Medusa
25,145
14,519
0
4,151
15,488
7,505
1,535
8,894
6,594
0
78,396
L
Nox
5,723
434
57
1,890
17,900
6,771
0
10,388
7,512
38,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,814
Gold Earned
37,425
171
Minions Killed
226
4
Camps Cleared
13
1,015,144
Distance Traveled
1,029,308
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,239
644
5
0
0
359,218
3
L
Sun Wukong
12,357
650
62
3
2
332,386
3
W
Bacchus
12,408
653
18
1
1
370,092
4
W
Agni
12,889
678
133
7
7
337,124
2
W
Medusa
12,128
638
75
4
5
322,092
2
L
Nox
11,218
590
104
5
2
323,540
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role